11 lines
303 B
Plaintext
11 lines
303 B
Plaintext
-- Clear jam mid animation with motion marks
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function actor_on_hud_animation_mark(state, mark)
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if mark == "clear_jam" then
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db.actor:active_item():cast_Weapon():SetMisfire(false)
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end
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end
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function on_game_start()
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RegisterScriptCallback("actor_on_hud_animation_mark",actor_on_hud_animation_mark)
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end
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