Divergent/mods/New Levels/gamedata/configs/scripts/grimwood/smart/grim_11.ltx

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[smart_terrain]
squad_id = 11
max_population = 1
respawn_params = respawn@grim_11
respawn_idle = 86400
[respawn@grim_11]
weak_monsters
[weak_monsters]
spawn_squads = simulation_mix_zombie, simulation_fracture, simulation_boar, simulation_flesh, simulation_dog, simulation_cat
spawn_num = 1