Divergent/mods/New Levels/gamedata/configs/scripts/promzona/smart/prom_6.ltx

19 lines
586 B
TeX

[smart_terrain]
squad_id = 6
max_population = 2
respawn_params = respawn@prom_6
respawn_idle = 86400
[respawn@prom_6]
weak_monsters
[weak_monsters]
spawn_squads = simulation_mix_zombie, simulation_fracture, simulation_boar, simulation_flesh, simulation_dog, simulation_cat
spawn_num = {+redemption_6_final} 0, 1
[exclusive]
freedom_1 = promzona\redemption_6_freedom_logic.ltx
freedom_2 = promzona\redemption_6_freedom_logic.ltx
freedom_3 = promzona\redemption_6_freedom_logic.ltx
freedom_4 = promzona\redemption_6_freedom_logic.ltx
stalker_5 = promzona\redemption_6_freedom_logic.ltx