54 lines
1.7 KiB
XML
54 lines
1.7 KiB
XML
<?xml version="1.0" encoding="windows-1251"?>
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<string_table>
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<string id="pda_games_menu_rogue">
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<text>Mini Anomaly</text>
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</string>
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<string id="pda_rogue_level_str">
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<text>Level</text>
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</string>
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<string id="pda_rogue_withdraw">
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<text>Finish and withdraw money (10 to 1)</text>
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</string>
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<string id="pda_rogue_next_level">
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<text>To next level</text>
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</string>
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<string id="pda_rogue_trade_max_health">
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<text>Max health:</text>
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</string>
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<string id="pda_rogue_trade_range_pwr">
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<text>Gun power:</text>
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</string>
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<string id="pda_rogue_trade_evasion">
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<text>Evasion:</text>
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</string>
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<string id="pda_rogue_trade_buy">
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<text>Buy</text>
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</string>
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<string id="pda_rogue_start_over_text">
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<text>Start over</text>
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</string>
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<string id="pda_rogue_help_text">
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<text> - W/A/S/D to move and rotate \n
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- Q to wait, R to shoot in direction \n
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- To complete the level you have to reach the exit \n
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- After every 5 levels you will visit trader and can upgrade some of your attributes for money \n
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- Money is earned mainly from getting an artefact, small amount is gained from completing level or killing mutants \n
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- Each level will contain 1 artefact, 1 medkit (restores 4 health) and 1 ammo (restores 6 ammo) \n
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- Every 10 levels the difficulty will increase, maps will become more narrow, more anomalies and stronger mutants will spawn \n
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- Bloodsucker mutant is invisible and appears only when near a few cells from player \n
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- Chimera mutant can jump at player if no walls/objects on a way \n
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- You can shoot through obstacles that aren't wall, such as water for example (chimera can jump over them too)</text>
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</string>
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</string_table> |