Divergent/mods/[DEV] Brotherhood/gamedata/configs/creatures/spawn_sections.ltx

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TeX

#include "spawn_sections_general.ltx"
#include "spawn_sections_marsh.ltx"
#include "spawn_sections_agroprom.ltx"
#include "spawn_sections_agroprom_underground.ltx"
#include "spawn_sections_darkscape.ltx"
#include "spawn_sections_darkvalley.ltx"
#include "spawn_sections_bar.ltx"
#include "spawn_sections_escape.ltx"
#include "spawn_sections_garbage.ltx"
#include "spawn_sections_red_forest.ltx"
#include "spawn_sections_hospital.ltx"
#include "spawn_sections_yantar.ltx"
#include "spawn_sections_military.ltx"
#include "spawn_sections_deadcity.ltx"
#include "spawn_sections_truck.ltx"
#include "spawn_sections_zaton.ltx"
#include "spawn_sections_pripyat.ltx"
#include "spawn_sections_jupiter.ltx"
#include "spawn_sections_labx8.ltx"
#include "spawn_sections_labx18.ltx"
#include "spawn_sections_labx16.ltx"
#include "spawn_sections_bunker.ltx"
#include "spawn_sections_sarcofag.ltx"
#include "spawn_sections_underpass.ltx"
#include "spawn_sections_monolith_control.ltx"
#include "spawn_sections_warlab.ltx"
#include "spawn_sections_mlr.ltx"
#include "spawn_sections_lostzone.ltx"
#include "spawn_sections_brotherhood.ltx"