Divergent/mods/[DEV] Brotherhood/gamedata/configs/scripts/zaton/zaton_achilles.ltx

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[logic@zaton_achilles]
suitable = {=check_npc_name(zaton_achilles)} true
prior = 500
active = beh@zaton_achilles_job
[beh@zaton_achilles_job]
behaviour_state = beh_move
target = waypoint
path_end = loop
pt1 = 88860000,guard | pos:124.7912902832,-7.3214173316956,180.63876342773 look:125.72229331732,-7.3214173316956,180.92397964001