Divergent/mods/[DEV] Brotherhood/gamedata/configs/scripts/zaton/zaton_eitri.ltx

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[logic@zaton_eitri]
suitable = {=check_npc_name(zaton_eitri)} true
prior = 100
active = beh@zaton_eitri_job
[beh@zaton_eitri_job]
behaviour_state = beh_move
target = waypoint
path_end = loop
pt1 = 88860000,idle | pos:137.37091064453,-7.3407878875732,177.73092651367 look:136.46004533768,-7.3407878875732,178.14130082726