Divergent/mods/1st Person Visible Body/gamedata/shaders/r1/models_selflight_det_3.s

8 lines
290 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("model_def_hq","base_lplanes")
: fog (true)
shader:sampler ("s_base") :texture (t_base)
shader:sampler ("s_bump") :texture (t_base.."_bump")
shader:sampler ("s_bumpX") :texture (t_base.."_bump#")
end