Divergent/mods/New Levels/gamedata/configs/scripts/promzona/smart/prom_1.ltx

40 lines
1.3 KiB
TeX

[smart_terrain]
squad_id = 1
max_population = 2
respawn_params = respawn@prom_1
respawn_idle = 86400
[respawn@prom_1]
medium_monsters
[medium_monsters]
spawn_squads = simulation_snork, simulation_lurker, simulation_pseudodog
spawn_num = {+redemption_final_monolith} 0, 2
[exclusive]
mono_1_1_sniper = promzona\redemption_6_mono_logic.ltx
mono_1_2 = promzona\redemption_6_mono_logic.ltx
mono_1_3 = promzona\redemption_6_mono_logic.ltx
mono_1_4 = promzona\redemption_6_mono_logic.ltx
mono_2_1 = promzona\redemption_6_mono_logic.ltx
mono_2_2 = promzona\redemption_6_mono_logic.ltx
mono_2_3 = promzona\redemption_6_mono_logic.ltx
mono_2_4 = promzona\redemption_6_mono_logic.ltx
mono_3_1 = promzona\redemption_6_mono_logic.ltx
mono_3_2 = promzona\redemption_6_mono_logic.ltx
mono_3_3 = promzona\redemption_6_mono_logic.ltx
mono_4_1 = promzona\redemption_6_mono_logic.ltx
mono_4_2 = promzona\redemption_6_mono_logic.ltx
mono_4_3 = promzona\redemption_6_mono_logic.ltx
freedom_guard_1 = promzona\redemption_6_freedom_guard.ltx
freedom_guard_2 = promzona\redemption_6_freedom_guard.ltx
freedom_guard_3 = promzona\redemption_6_freedom_guard.ltx
freedom_guard_4 = promzona\redemption_6_freedom_guard.ltx
stalker_guard_5 = promzona\redemption_6_freedom_guard.ltx
post_1 = promzona\redemption_6_prom_1_post_logic.ltx
post_2 = promzona\redemption_6_prom_1_post_logic.ltx