Divergent/mods/New Levels/gamedata/configs/scripts/promzona/smart/prom_2.ltx

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[smart_terrain]
squad_id = 2
max_population = 2
respawn_params = respawn@prom_2
respawn_idle = 86400
[respawn@prom_2]
strong_monsters
[strong_monsters]
spawn_squads = simulation_bloodsucker, simulation_psysucker, simulation_psy_dog_squad, simulation_burer, simulation_controller, simulation_chimera, simulation_gigant
spawn_num = {+redemption_final_monolith} 0, 2