Divergent/mods/Atmospherics/gamedata/shaders/r3/settings_screenspace_LUT.h

8 lines
352 B
C

// [ SETTINGS ] [ LUT ]
#define G_LUT_SIZE_W 4096.0 // Width of your LUT texture
#define G_CELLS_SIZE 64 // Width/Height of your cell
#define G_CELLS_GROUPS 33 // Quantity of tables in your texture
//#define G_ADVANCE_TRANSITION // Note for Modders: You can enable this option to do smooth transitions between tables in realtime. Check the script