Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/trade_bas/trade_bandit.ltx

49 lines
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TeX

[common_supplies] ; gets used if trader has no supply_level
[supplies_1]:common_supplies
wpn_ak74u_n1 = 1, 1 ;BaS
wpn_sks_molot = 1, 0.88 ;BaS
pka = 1, 1 ;BaS
pgo7gs = 1, 1 ;BaS
wpn_sil_kek12 = 1, 1 ;BaS
ammo_338_federal = 5, 1 ;BaS
ammo_23x75_shrapnel = 1, 1 ;BaS
ammo_23x75_barrikada = 1, 1 ;BaS
ammo_20x70_buck = 15, 1 ;BaS
wpn_colt1911_n = 1, 1 ;BaS
wpn_akm_bas = 1, 1 ;BaS
wpn_akms_bas = 1, 1 ;BaS
wpn_mp133_bas = 1, 1 ;BaS
wpn_pm_bas = 1, 1 ;BaS
wpn_sks_b = 1, 1 ;BaS
wpn_kiparis_s = 1, 1 ;BaS
wpn_vz61_scorpion = 1, 1 ;BaS
wpn_ppsh_bas = 1, 1 ;BaS
[supplies_2]:supplies_1
23_up = 1, 1 ;BaS
wpn_walther_p99 = 1, 1 ;BaS
wpn_sig220_n = 1, 1 ;BaS
wpn_mp153_bas = 1, 1 ;BaS
wpn_adar2_15 = 1, 1 ;BaS
wpn_pk_siber = 1, 1 ;BaS
[supplies_3]:supplies_2
wpn_sks_molot = 1, 1 ;BaS
kobra = 1, 1 ;BaS
[supplies_4]:supplies_3
okp = 1, 1 ;BaS
[supplies_5]:supplies_4
wpn_knife8 = 1, 1 ;BaS
wpn_ks23_kaban = 1, 1 ;BaS
ps01 = 1, 1 ;BaS