Divergent/mods/Duty Expansion/gamedata/configs/gameplay/character_desc_duty_girl.xml

98 lines
3.6 KiB
XML

<specific_character id="stalker_duty_girl" team_default="1">
<class>stalker_duty_girl</class>
<name>stalker_duty_girl_name</name>
<icon>ui_npc_duty_girl</icon>
<community>dolg</community>
<snd_config>characters_voice\human\woman\</snd_config>
<visual>actors\mnp_npc_remeik\duty_girl</visual>
<supplies>
[spawn] \n
wpn_groza \n
</supplies>
<map_icon x="1" y="0"> </map_icon>
<bio></bio>
<supplies></supplies>
<rank>10000</rank>
<reputation>1000</reputation>
<money min="1000000" max="1000000" infinitive="1"/>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>duty_girl_first_meet</actor_dialog>
<actor_dialog>duty_girl_hunting_chimera_init</actor_dialog>
<actor_dialog>duty_girl_hunting_chimera_move</actor_dialog>
<actor_dialog>duty_girl_hunting_chimera_done</actor_dialog>
<actor_dialog>duty_girl_monolith_elite_init</actor_dialog>
<actor_dialog>duty_girl_monolith_elite_join</actor_dialog>
<actor_dialog>duty_girl_monolith_elite_done</actor_dialog>
<actor_dialog>duty_girl_loot_stash_init</actor_dialog>
<actor_dialog>duty_girl_capture_the_brirge_init</actor_dialog>
<actor_dialog>duty_girl_capture_the_brirge_join</actor_dialog>
<actor_dialog>duty_girl_capture_the_brirge_done</actor_dialog>
<actor_dialog>dm_is_actor_companion_dialog</actor_dialog>
<actor_dialog>dm_companion_patrol</actor_dialog>
<actor_dialog>duty_girl_companion_join_dialog</actor_dialog>
<actor_dialog>duty_girl_companion_leave_dialog</actor_dialog>
<actor_dialog>duty_girl_chat</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="red_duty_outpost_trader" team_default = "1">
#include "gameplay\profiles\character_desc_dolg_special.xml"
<name>GENERATE_NAME_senior_sergeant</name>
<icon>ui_inGame2_dutygas_2</icon>
<class>red_duty_outpost_trader</class>
<snd_config>characters_voice\human\dolg_1\</snd_config>
<visual>actors\stalker_dolg\stalker_dolggas2a</visual>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>dm_init_trader</actor_dialog>
<actor_dialog>dm_broker_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>dm_important_documents</actor_dialog>
<actor_dialog>buy_route</actor_dialog>
<actor_dialog>red_duty_outpost_trader_concern_hostile</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="red_duty_outpost_medic" team_default = "1">
#include "gameplay\profiles\character_desc_dolg_special.xml"
<name>GENERATE_NAME_senior_sergeant</name>
<icon>ui_npc_small_dolg_2_face_2</icon>
<class>red_duty_outpost_medic</class>
<snd_config>characters_voice\human\dolg_1\</snd_config>
<visual>actors\stalker_dolg\stalker_dolg_2_face_2</visual>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>dm_init_medic</actor_dialog>
<actor_dialog>dm_medic_general</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="red_duty_outpost_guide" team_default = "1">
#include "gameplay\profiles\character_desc_dolg_special.xml"
<name>GENERATE_NAME_senior_sergeant</name>
<icon>ui_inGame2_neutral_2_gp5</icon>
<class>red_duty_outpost_guide</class>
<snd_config>characters_voice\human\dolg_1\</snd_config>
<visual>actors\stalker_dolg\stalker_dolg_2a_gp5</visual>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>