31 lines
1.3 KiB
Plaintext
31 lines
1.3 KiB
Plaintext
-- @ Version: SCREEN SPACE SHADERS - UPDATE 19
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-- @ Description: Shadows - Settings
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-- @ Author: https://www.moddb.com/members/ascii1457
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-- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
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-- If you're not using MCM you can customize your settings here --
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ssfx_default_settings =
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{
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-- Base shadow map quality. The higher the value the higher the base shadow resolution and resolution through distance.
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["lod_quality"] = 1,
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-- Minimum shadow map resolution. When lights are away from the player the resolution of shadows drop to improve performance ( at the cost of image quality ).
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["lod_min"] = 256,
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-- Maximum shadow map resolution. When lights are closer, the resolution increases to improve the image quality of shadows ( at the cost of performance ).
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["lod_max"] = 1536,
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-- Force the volumetric effect on all non-directional lights. You need to reload the map to apply the setting.
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["volumetric_force"] = false,
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-- Volumetric rendering resolution. The value is the porcentage of your current resolution. [ min: 15% ~ max: 100% ]
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["volumetric_resolution"] = 25,
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-- Set the intensity of the volumetric effect.
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["volumetric_int"] = 0.02,
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-- Volumetric quality.
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["volumetric_quality"] = 1.5,
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}
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---------------------------------------------------- |