72 lines
2.6 KiB
Plaintext
72 lines
2.6 KiB
Plaintext
--[[
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Monkey patch to Bart's Good Ammo Counters script
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changes the color of the not used ammo counters to make them invisible
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20/11/2020
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Anomaly game scripts used as reference: ui_sidhud.script by RavenAscendant
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Author: strangerism
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--]]
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good_mun = "good"
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bad_mun = "bad"
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very_bad_mun = "verybad"
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l = "allume"
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dl = "eteint"
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clr_list_1 ={}
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clr_list_1 = {
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["fmj_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 113, 160, 99), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},},
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["ap_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 50, 148, 219), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},},
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["third_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 196, 196, 196), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},}
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}
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clr_list_2 ={}
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clr_list_2 = {
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["fmj_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},},
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["ap_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},},
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["third_ammo"] = {
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[good_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},
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[very_bad_mun] = {allume = GetARGB(255, 255, 255, 255), eteint = GetARGB(0, 255, 255, 255)},},
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}
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function monkey() end
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if ui_bartgac_mcm then
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monkey = ui_bartgac_mcm.on_game_start
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end
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function monkey_on_game_start()
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monkey()
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printf("[ui_bartgac_mcm] Hey! I have been monkey patched by z_ui_bartgac_mcm")
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end
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if ui_bartgac_mcm then
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ui_bartgac_mcm.clr_list_1 = clr_list_1
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ui_bartgac_mcm.clr_list_2 = clr_list_2
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end
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function on_game_start()
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printf("[z_ui_bartgac_mcm] I am monkey patching ui_bartgac_mcm.script")
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end
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