Divergent/mods/Enhanced Graphical User Int.../gamedata/scripts/zzzzzz_mm_music.script

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local snd
local mus_t = {
"music\\mm_music\\track_1",
"music\\mm_music\\track_2",
"music\\mm_music\\track_3",
"music\\mm_music\\track_4",
"music\\mm_music\\track_5",
"music\\mm_music\\track_6",
"music\\mm_music\\track_7",
"music\\mm_music\\track_8",
"music\\mm_music\\track_9",
"music\\mm_music\\track_10",
}
function main_menu_on_init()
math.randomseed(os.time())
local picked_track = mus_t[math.random(1, #mus_t)]
if not picked_track then return end
if snd then return end
snd = sound_object(picked_track)
if not snd then return end
snd:play(db.actor,0,sound_object.s2d)
end
function main_menu_on_quit()
if not snd then return end
snd:stop()
snd = nil
end
function on_game_start()
RegisterScriptCallback("main_menu_on_init", main_menu_on_init)
RegisterScriptCallback("main_menu_on_quit", main_menu_on_quit)
end