Divergent/mods/Extra Level Transitions - B.../ReadMeExtraTransitions.txt

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Extra Level Transitions - Bonus Transitions + Transitions for new maps Promzone, Grimwood & Yushniy
This is a set of new coordinates for extra transition points using Demonized's transition script (https://www.moddb.com/mods/stalker-anomaly/addons/extra-cordon-darkscape-transition).
-> needs be loaded with lower PRIORITY in MO2 than the new extra transitions.
It adds most of the available routes from the "New routes" mod (https://www.moddb.com/mods/stalker-anomaly/addons/anomaly-new-routes) but using Demonized's transition script.
I left out the Radar <-> Jupiter UG route.
-> whereas it wont show you conflicts, this mod and the new extra routes are highly incompatible
Also included is the "Extra level transitions - Rostok to Garbage and Yantar facing fix" mod (https://www.moddb.com/mods/stalker-anomaly/addons/extra-level-transitions-rostok-to-garbage-and-yantar-facing-fix).
-> disable in Mo2.
All extra routes will be available for free and can be used on game start.
MCM is strongly suggested to easily access the remove/update function for the new transitions.
Install: (Mod Organizer2 is suggested)
- drop included /gamedata folder into Anomaly root folder
Uninstall:
- to disable the new transition 1st use the attached MCM menu provided by Demonized to delete the transition
- remove files with the name "items_extra_level_transitions_*.ltx" from \gamedata\configs\items\items
- remove lc_extra_transitions.script & txr_routes.script from \gamedata\scripts
*Configuration:
Each of the new transitions can be disabled by simply commenting it out in the corresponding *.ltx file. You need to do this from outside of the game tho
E.g. you don't like the upper transition between Red Forest <-> Dead City then you'd find the "items_extra_level_transitions_deadcity.ltx" and disable (comment out) everything related to !one! transition point. You disable lines by putting a " ; " infront of the line.
The transition between Dead City to Red Forest via the sewer pipe is disabled, in case you want to make it go to Red Forest again (like in New Routes mod) you can do this by re-enabling the transition and disabling the transition from Dead city to yantar in the config file for Yantar. The transition zones should be apptly named and easily identifyable.
Credits: Demonized, AlphaLion, Cpt. Gunner, GhenTuong, Jurkonov, Qball, Solais, xcvb, TheSmersh