Divergent/mods/Atmospherics/gamedata/configs/environment/effects.ltx

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#include "blowout_effects.ltx"
[effect_0]
life_time = 35
offset = 50.000000, 0.000000, 20.000000
particles = lanforse\fog_light
sound = nature\wind_01
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.215000
[effect_1]
life_time = 32
offset = 50.000000, 0.000000, 50.000000
particles = lanforse\anomaly_electrofog
sound = nature\wind_02
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.215500
[effect_2]
life_time = 35
offset = 50.000000, 0.000000, 10.000000
particles = lanforse\fog_light
sound = nature\wind_03
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.215500
[effect_3]
life_time = 32
offset = 50.000000, 0.000000, 30.000000
particles = lanforse\fog_mist
sound = nature\wind_04
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.250000
[effect_4]
life_time = 35
offset = 50.000000, 0.000000, 40.000000
particles = lanforse\fog_light
sound = nature\wind_05
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.305000
[effect_5]
life_time = 37
offset = 0.000000, 0.000000, 25.000000
particles = lanforse\fog_mist
sound = nature\wind_06
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.330000
[effect_6]
life_time = 47
offset = 50.000000, 0.000000, 20.000000
particles = lanforse\fog_green
sound = nature\wind_07
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.150000
[effect_7]
life_time = 38
offset = 0.000000, 0.000000, 15.000000
particles = lanforse\fog_mist
sound = nature\wind_08
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.125000
[effect_8]
life_time = 47
offset = 20.000000, 0.000000, 10.000000
particles = lanforse\fog_green
sound = nature\wind_09
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.220000
[effect_9]
life_time = 40
offset = 30.000000, 0.000000, 20.000000
particles = lanforse\fog_green
sound = nature\wind_10
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.230000
[leaves]
life_time = 7
offset = 0.000000, 0.000000, 15.000000
particles = environment_nature\tree_leaves_falling_01
sound = ambient\trx\nature\wind_gust\rnd_wind_3_restored
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015000
[leaves_red]
life_time = 7
offset = 0.000000, 0.000000, 15.000000
particles = environment_nature\tree_leaves_falling_red_01
sound = ambient\trx\nature\wind_gust\rnd_wind_3_restored
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.015000
[leaves_storm]
life_time = 7
offset = 0.000000, 0.000000, 15.000000
particles = environment_nature\tree_leaves_stormy_01
sound = ambient\trx\nature\wind_gust\rnd_wind_2_restored
wind_blast_in_time = 0.000000
wind_blast_longitude = 0.000000
wind_blast_out_time = 0.000000
wind_blast_strength = 0.000000
wind_gust_factor = 0.030000