Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/weapons/w_ak104_alfa.ltx

803 lines
31 KiB
TeX

;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa]:identity_immunities,weapon_probability,default_weapon_params;wpn_ak104_sounds
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\ak-74"
scheduled = off
cform = skeleton
parent_section = wpn_ak104_alfa
class = WP_AK74
slot = 2
animation_slot = 2
ef_main_weapon_type = 2
ef_weapon_type = 8
hand_dependence = 1
single_handed = 0
default_to_ruck = false
sprint_allowed = true
icons_texture = ui\ui_icon_bas
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 8
inv_grid_y = 18
inv_name = st_wpn_ak104_alfa
inv_name_short = st_wpn_ak104_alfa
description = st_wpn_ak104_alfa_descr
kind = w_rifle
inv_weight = 2.500
cost = 66550
repair_type = rifle_7
weapon_class = assault_rifle
hud = wpn_ak104_alfa_hud
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
position = -0.026, 0.0, 0.0
orientation = 0, 0, 0
fire_point = 0, 0.0, 0.656
fire_point2 = 0, 0.161, 0.583
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
strap_position = -0.26, -0.11, 0.25
strap_orientation = -15, -9, 110
ph_mass = 4
flame_particles = weapons\generic_weapon05
;smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
shell_point = 0, 0.216, 0.174
shell_dir = 0.0, 0.0, 0.4
shell_particles = weapons\762x39
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 5
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_ak104, up_gr_seconab_ak104, up_gr_thirdab_ak104, up_gr_fourtab_ak104, up_gr_fifthab_ak104
installed_upgrades =
upgrade_scheme = upgrade_scheme_ak74u
upgr_icon_x = 0
upgr_icon_y = 800
upgr_icon_width = 300
upgr_icon_height = 100
fire_modes = 1, -1
ammo_class = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad
ammo_elapsed = 30
ammo_mag_size = 30
startup_ammo = 90
scopes = acog, specter, c-more, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, rmr, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18, eot, 0kp2
scope_status = 0
scope_zoom_factor = 0
silencer_name = wpn_sil_geks545
silencer_status = 2
silencer_x = 227
silencer_y = 6
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
;silencer_smoke_particles = weapons\generic_shoot_00
grenade_class = ammo_vog-25
grenade_launcher_name = wpn_addon_grenade_launcher
grenade_launcher_status = 0
grenade_launcher_x = 119
grenade_launcher_y = 22
launch_speed = 0
hit_impulse = 33
hit_power = 0.57, 0.57, 0.57, 0.57
hit_type = fire_wound
fire_distance = 900
bullet_speed = 670
rpm = 600
rpm_empty_click = 200
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.25
reload_dof = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion = 4.9
fire_dispersion_base = 0.47
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.78
misfire_start_prob = 0.007
misfire_end_condition = 0.05
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0008
condition_shot_dec = 0.0008
cam_return = 0
cam_relax_speed = 12
cam_dispersion = 0.762
cam_dispersion_frac = 1.1
cam_dispersion_inc = 0.0725
cam_max_angle = 37.0
cam_max_angle_horz = 37.0
cam_step_angle_horz = 1.10
zoom_cam_relax_speed = 12
zoom_cam_dispersion = 0.732
zoom_cam_dispersion_frac = 1.0
zoom_cam_dispersion_inc = 0.0625
zoom_cam_max_angle = 37.0
zoom_cam_max_angle_horz = 37.0
zoom_cam_step_angle_horz = 1.00
PDM_disp_accel_factor = 1.655
PDM_disp_base = 0.8
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 1.65
cam_relax_speed_ai = 120.75
zoom_cam_relax_speed_ai = 360
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 0
kill_msg_y = 28
kill_msg_width = 84
kill_msg_height = 28
zoom_rotate_time = 0.25
hud_fov = 0.78
;--------------------------------------------------------------------Particles--------------------------------------------------------------------------
smoke_particles = ghost_particles\weapons\flame_eft_ak ;particles remade incomp.
silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp.
;---------------------------------------------------------------------SND-------------------------------------------------------------------------------
snd_bore = weapons\aksu_prince\aksu_tact_boring
snd_draw = weapons\scar_yang_prince\scar_inspect
snd_holster = weapons\ak12custom\hide
snd_empty = weapons\ak12custom\ak12_empty
snd_reload = weapons\ak104_tac_prince\ak104a_reload
snd_reload_empty = weapons\ak104_tac_prince\ak104a_reload_empty
snd_reload_misfire = weapons\ak104_tac_prince\ak104_unjam
snd_empty = weapons\ak105_sp\trigger_hammer
snd_shoot = weapons\akm_young_prince\akm_shot_dtk_1
snd_shoot1 = weapons\akm_young_prince\akm_shot_dtk_2
snd_shoot2 = weapons\akm_young_prince\akm_shot_dtk_3
snd_silncer_shot = weapons\ak104_tac_prince\ak104_shot_sil_1
snd_silncer_shot1 = weapons\ak104_tac_prince\ak104_shot_sil_2
snd_silncer_shot2 = weapons\ak104_tac_prince\ak104_shot_sil_3
snd_switch_mode = weapons\generic\switch_mode
;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
[wpn_ak104_alfa_hud]:hud_base
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
item_position = 0, 0, 0
item_orientation = 0, 0, 0
hands_position = -0.12, -0.18, 0.1
hands_orientation = 2, 2, 0
aim_hud_offset_pos = -0.1048,0.062,-0.25
aim_hud_offset_rot = 0.039,0.0355,0
gl_hud_offset_pos = 0, 0, 0
gl_hud_offset_pos_16x9 = 0, 0, 0
gl_hud_offset_rot = 0, 0, 0
gl_hud_offset_rot_16x9 = 0, 0, 0
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
;--------
aim_hud_offset_pos_16x9 = -0.058320,0.011030,-0.031525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
hands_position_16x9 = 0.000000,-0.010000,0.030800
hands_orientation_16x9 = 0.000000,0.000000,0.000000
item_position = 0,0,0
item_orientation = 0,0,0
;-------
anm_show = wpn_hand_ak_tact_in
anm_hide = wpn_hand_ak_tact_out
anm_idle = wpn_hand_ak_tact_idle
anm_idle_sprint = wpn_hand_aksu_tact_run
anm_idle_moving = wpn_hand_ak_tact_walk, 1.5
anm_idle_moving_crouch = wpn_hand_ak_tact_walk
anm_shots = wpn_hand_ak_tact_shoot, wpn_ak_tact_shoot
;anm_shots_aim = wpn_hand_aksu_tact_run
anm_reload = wpn_hand_ak_tact_reload, wpn_ak_tact_reload
anm_reload_empty = wpn_hand_ak_tact_reload_empty, wpn_ak_tact_reload_empty
anm_idle_aim = wpn_hand_ak_tact_idle_aim
anm_bore = wpn_hand_ak_tact_boring
anm_reload_misfire = wpn_hand_ak_tact_misfire, wpn_ak_tact_misfire
shell_point = 0,0,0
shell_dir = 0.0, 1.0, 0.0
shell_bone = gilza
fire_point = 0,0,0
fire_bone = muzzle
fire_point2 = 0,0,0
fire_bone2 = muzzle_gl
freelook_z_offset_mul = 0.7
lowered_hud_offset_pos_16x9 = 0.1,0,0
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
;--------------------------------------------------------------------Addons-----------------------------------------------------------------------------
[wpn_ak104_alfa_acog]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
1icon_layer = acog
1icon_layer_x = 82
1icon_layer_y = -10
inv_weight = 2.850
scope_status = 1
scope_texture = wpn_crosshair_acog
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_ak104_alfa_acog_hud
[wpn_ak104_alfa_acog_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_acog_hud.ogf
aim_hud_offset_pos_16x9 = -0.060260,0.009430,-0.076026
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_eot]:wpn_ak104_alfa
1icon_layer = eot
1icon_layer_x = 92
1icon_layer_y = -10
hud = wpn_ak104_alfa_eot_hud
inv_weight = 2.800
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
[wpn_ak104_alfa_eot_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_eot_hud.ogf
aim_hud_offset_pos_16x9 = -0.058320,0.002730,-0.054025
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_specter]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_specter_hud
1icon_layer = specter
1icon_layer_x = 64
1icon_layer_y = -12
inv_weight = 3.170
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_ak104_alfa_specter_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_specter_hud.ogf
aim_hud_offset_pos_16x9 = -0.059920,0.011430,-0.070826
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
aim_hud_offset_alt_pos_16x9 = -0.060120,-0.011370,-0.067326
aim_hud_offset_alt_rot_16x9 = 0.004937,-0.000275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_c-more]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_c-more_hud
inv_weight = 2.800
1icon_layer = c-more
1icon_layer_x = 90
1icon_layer_y = -8
[wpn_ak104_alfa_c-more_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_c-more_hud.ogf
aim_hud_offset_pos_16x9 = -0.059620,0.009730,-0.058525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_0kp2]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_0kp2_hud
inv_weight = 2.700
1icon_layer = 0kp2
1icon_layer_x = 90
1icon_layer_y = -4
[wpn_ak104_alfa_0kp2_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_0kp2_hud.ogf
aim_hud_offset_pos_16x9 = -0.056420,0.015730,-0.061526
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_ac10632]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_ac10632_hud
inv_weight = 2.615
1icon_layer = ac10632
1icon_layer_x = 140
1icon_layer_y = -12
[wpn_ak104_alfa_ac10632_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_ac10632_hud.ogf
aim_hud_offset_pos_16x9 = -0.059120,0.008030,-0.065826
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_d0cter]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_d0cter_hud
inv_weight = 2.530
1icon_layer = d0cter
1icon_layer_x = 130
1icon_layer_y = -10
[wpn_ak104_alfa_d0cter_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_docter_hud.ogf
aim_hud_offset_pos_16x9 = -0.059320,0.021330,-0.052325
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_mepro]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_mepro_hud
inv_weight = 2.870
1icon_layer = mepro
1icon_layer_x = 90
1icon_layer_y = -8
[wpn_ak104_alfa_mepro_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_mepro_hud.ogf
aim_hud_offset_pos_16x9 = -0.060020,0.003930,-0.053525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_leupold]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_leupold_hud
1icon_layer = leupold
1icon_layer_x = 64
1icon_layer_y = -6
inv_weight = 3.180
scope_status = 1
scope_texture = wpn_crosshair_leupold
scope_zoom_factor = 7
zoom_rotate_time = 0.25
scope_dynamic_zoom = on
[wpn_ak104_alfa_leupold_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_leupold_hud.ogf
aim_hud_offset_pos_16x9 = -0.059720,0.007330,-0.060525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_aimpoint]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_aimpoint_hud
inv_weight = 2.630
1icon_layer = aimpoint
1icon_layer_x = 90
1icon_layer_y = -10
[wpn_ak104_alfa_aimpoint_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aimpoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.059320,0.006430,-0.055825
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_aim_low]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_aim_low_hud
inv_weight = 2.600
1icon_layer = aim_low
1icon_layer_x = 130
1icon_layer_y = -7
[wpn_ak104_alfa_aim_low_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aim_low_hud.ogf
aim_hud_offset_pos_16x9 = -0.059420,0.022030,-0.060525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_point_aimpro]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_point_aimpro_hud
inv_weight = 2.830
1icon_layer = point_aimpro
1icon_layer_x = 90
1icon_layer_y = -14
[wpn_ak104_alfa_point_aimpro_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aimpoint_pro_hud.ogf
aim_hud_offset_pos_16x9 = -0.059920,0.008130,-0.055025
aim_hud_offset_rot_16x9 = 0.001437,-0.000275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_ekp8_18]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_ekp8_18_hud
inv_weight = 2.770
1icon_layer = ekp8_18
1icon_layer_x = 84
1icon_layer_y = -4
[wpn_ak104_alfa_ekp8_18_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_ekp8_18_hud.ogf
aim_hud_offset_pos_16x9 = -0.059320,-0.001570,-0.048425
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_e0t2]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_e0t2_hud
inv_weight = 2.730
1icon_layer = e0t2
1icon_layer_x = 86
1icon_layer_y = -10
[wpn_ak104_alfa_e0t2_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_e0t2_hud.ogf
aim_hud_offset_pos_16x9 = -0.059120,0.007630,-0.058825
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_pn23]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_pn23_hud
1icon_layer = pn23
1icon_layer_x = 64
1icon_layer_y = -16
nv_scope_status = 1 ;for maslina
inv_weight = 3.150
scope_status = 1
scope_texture = wpn_crosshair_pn23
scope_zoom_factor = 25
zoom_rotate_time = 0.25
[wpn_ak104_alfa_pn23_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_pn23_hud.ogf
aim_hud_offset_pos_16x9 = -0.060120,-0.000970,-0.076926
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_deltapoint]:wpn_ak104_alfa
inv_weight = 2.540
hud = wpn_ak104_alfa_deltapoint_hud
1icon_layer = deltapoint
1icon_layer_x = 130
1icon_layer_y = -7
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_ak104_alfa_deltapoint_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_deltapoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.059520,0.015730,-0.053825
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------
[wpn_ak104_alfa_rmr]:wpn_ak104_alfa
inv_weight = 2.530
hud = wpn_ak104_alfa_rmr_hud
1icon_layer = rmr
1icon_layer_x = 130
1icon_layer_y = -8
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_ak104_alfa_rmr_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.059220,0.019630,-0.052925
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;--------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_compm4s]:wpn_ak104_alfa
hud = wpn_ak104_alfa_compm4s_hud
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
1icon_layer = compm4s
1icon_layer_x = 100
1icon_layer_y = -13
inv_weight = 2.880
[wpn_ak104_alfa_compm4s_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_compm4s_hud.ogf
aim_hud_offset_pos_16x9 = -0.060220,0.011330,-0.052725
aim_hud_offset_rot_16x9 = 0.002437,0.000725,-0.091500
;--------------------------------------------------------------------------------------------
[wpn_ak104_alfa_rakurs]:wpn_ak104_alfa
hud = wpn_ak104_alfa_rakurs_hud
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
1icon_layer = rakurs
1icon_layer_x = 130
1icon_layer_y = -13
inv_weight = 3.00
[wpn_ak104_alfa_rakurs_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_rakurs_hud.ogf
aim_hud_offset_pos_16x9 = -0.059520,0.017930,-0.057325
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;-----------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_marchf]:wpn_ak104_alfa
1icon_layer = marchf
1icon_layer_x = 75
1icon_layer_y = -8
inv_weight = 3.150
hud = wpn_ak104_alfa_marchf_hud
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
scope_status = 1
scope_dynamic_zoom = on
scope_texture = wpn_crosshair_marchf
scope_zoom_factor = 6
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_ak104_alfa_marchf_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_marchf_hud.ogf
aim_hud_offset_pos_16x9 = -0.059320,0.011130,-0.080526
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_kemper]:wpn_ak104_alfa
inv_weight = 2.765
hud = wpn_ak104_alfa_kemper_hud
1icon_layer = kemper
1icon_layer_x = 140
1icon_layer_y = -14
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_ak104_alfa_kemper_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_kemper_hud.ogf
aim_hud_offset_pos_16x9 = -0.059520,0.004630,-0.060725
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_triji]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 153
inv_grid_y = 32
inv_weight = 2.885
scope_status = 1
scope_texture = wpn_crosshair_acog_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_ak104_alfa_triji_hud
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_ak104_alfa_triji_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_trijicon_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.060260,0.009430,-0.076026
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
aim_hud_offset_alt_pos_16x9 = -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9 = -0.006063,-0.003275,0.681504
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_spec_alt]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_spec_alt_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 158
inv_grid_y = 32
inv_weight = 3.205
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_ak104_alfa_spec_alt_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_spec_alt_hud.ogf
aim_hud_offset_pos_16x9 = -0.059920,0.011430,-0.070826
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
aim_hud_offset_alt_pos_16x9 = -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9 = -0.006063,-0.003275,0.681504
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_mark8_rmr]:wpn_ak104_alfa
visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
hud = wpn_ak104_alfa_mark8_rmr_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 148
inv_grid_y = 30
inv_weight = 3.215
scope_status = 1
scope_texture = wpn_crosshair_leupold_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_ak104_alfa_mark8_rmr_hud]:wpn_ak104_alfa_hud
item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_mark8_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.059720,0.007330,-0.060525
aim_hud_offset_rot_16x9 = -0.006063,-0.003275,-0.091500
aim_hud_offset_alt_pos_16x9 = -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9 = -0.006063,-0.003275,0.681504
;-------------------------------------------------------------------------------------------------------------------------------