458 lines
19 KiB
TeX
458 lines
19 KiB
TeX
;------------------------------------------------------------------------------------------------
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[wpn_ak105_sp]:identity_immunities,weapon_probability,default_weapon_params
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\ak-74"
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scheduled = off
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cform = skeleton
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parent_section = wpn_ak105_sp
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class = WP_AK74
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slot = 2
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animation_slot = 2
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ef_main_weapon_type = 2
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ef_weapon_type = 8
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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icons_texture = ui\ui_icon_bas
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inv_grid_width = 4
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inv_grid_height = 2
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inv_grid_x = 8
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inv_grid_y = 4
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inv_name = st_wpn_ak105_sp
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inv_name_short = st_wpn_ak105_sp
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description = st_wpn_ak105_sp_descr
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kind = w_rifle
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inv_weight = 2.8
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cost = 39480
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repair_type = rifle_5
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weapon_class = assault_rifle
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hud = wpn_ak105_sp_hud
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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position = -0.08, 0.1, -0.19 ;x,y,z (left/right, up/down, forward/back )
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orientation = 0, 0, 0
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fire_point = 0.0, -0.05, 0.656
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fire_point2 = 0, 0.161, 0.583
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.026, -0.175, 0.0
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strap_orientation = -10, -5, 10
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ph_mass = 4
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flame_particles = weapons\generic_weapon05
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;smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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smoke_particles = ghost_particles\weapons\flame_eft_ak ;particles remade incomp.
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silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp.
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shell_point = 0.02,0.04,0.5
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shell_dir = 0.0, 0.0, 0.4
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shell_particles = weapons\545x39
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.5
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upgrades = up_gr_firstab_ak105, up_gr_seconab_ak105, up_gr_thirdab_ak105, up_gr_fourtab_ak105, up_gr_fifthab_ak105
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_ak74u
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upgr_icon_x = 0
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upgr_icon_y = 900
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upgr_icon_width = 300
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upgr_icon_height = 100
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fire_modes = 1, -1
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ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
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ammo_elapsed = 45
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ammo_mag_size = 45
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startup_ammo = 90
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scopes = pso2, 1p78gs, 1pn93n2_1gs, 1pn93, 1p29, usp1
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_tgp-a
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silencer_status = 2
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silencer_x = 174
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silencer_y = 8
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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;silencer_smoke_particles = weapons\generic_shoot_00
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grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher
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grenade_launcher_status = 0
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grenade_launcher_x = 126
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grenade_launcher_y = 21
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launch_speed = 0
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hit_impulse = 25
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hit_power = 0.49, 0.49, 0.49, 0.49
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hit_type = fire_wound
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fire_distance = 1000
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bullet_speed = 830
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rpm = 650
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rpm_empty_click = 200
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use_aim_bullet = false
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time_to_aim = 0.0 ; 1.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.5, 5, 2
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control_inertion_factor = 1.0f
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crosshair_inertion = 4.8
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fire_dispersion_base = 0.5
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.005
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misfire_start_condition = 0.7 ; 0.73
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misfire_start_prob = 0.007
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misfire_end_condition = 0.08
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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cam_return = 0
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cam_relax_speed = 12
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cam_dispersion = 0.762
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cam_dispersion_frac = 1.1
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cam_dispersion_inc = 0.0625
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cam_max_angle = 37.0
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cam_max_angle_horz = 37.0
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cam_step_angle_horz = 1.10
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zoom_cam_relax_speed = 12
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;zoom_cam_dispersion = 0.732
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zoom_cam_dispersion_frac = 1.0
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;zoom_cam_dispersion_inc = 0.0525
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zoom_cam_max_angle = 37.0
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zoom_cam_max_angle_horz = 37.0
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;zoom_cam_step_angle_horz = 1.00
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zoom_cam_dispersion = 0.432
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zoom_cam_dispersion_inc = 0.04
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zoom_cam_step_angle_horz = 0.80
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PDM_disp_accel_factor = 1.655
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PDM_disp_base = 0.8
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 1.65
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cam_relax_speed_ai = 120.75
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zoom_cam_relax_speed_ai = 360
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 0
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kill_msg_y = 28
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kill_msg_width = 84
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kill_msg_height = 28
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scope_zoom_factor_alt = 0
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use_alt_aim_hud = true
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hud_fov = 0.78
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;----------------------------------------------------------------------Sounds----------------------------------------------------------------------------------------
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snd_bore = $no_sound
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snd_draw = weapons\ak105_sp\hide
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snd_holster = weapons\ak105_sp\hide
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snd_empty = weapons\ak12custom\ak12_empty
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snd_reload = weapons\ak105_young_prince\ak105_reload
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snd_reload_empty = weapons\ak105_young_prince\ak105_reload_empty
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snd_reload_misfire = weapons\ak105_young_prince\ak105_reload_empty
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snd_shoot = weapons\ak545_new_young_prince\ak545_shot_1
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snd_shoot1 = weapons\ak545_new_young_prince\ak545_shot_2
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snd_shoot2 = weapons\ak545_new_young_prince\ak545_shot_3
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snd_silncer_shot = weapons\ak104_tac_prince\ak104_shot_sil_1
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snd_silncer_shot1 = weapons\ak104_tac_prince\ak104_shot_sil_2
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snd_silncer_shot2 = weapons\ak104_tac_prince\ak104_shot_sil_3
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snd_switch_mode = weapons\generic\switch_mode
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;-------------------------------------------------------------------HUD---------------------------------------------------------------------------------
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[wpn_ak105_sp_hud]:hud_base
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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hands_position = 0.0105, -0.02, 0.2
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hands_orientation = 0, 2.3, -0.7298
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aim_hud_offset_pos = -0.0746,0.0541,-0.2
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aim_hud_offset_rot = 0.0422,-0.0035,-0.0158
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gl_hud_offset_pos = 0, 0, 0
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gl_hud_offset_pos_16x9 = 0, 0, 0
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gl_hud_offset_rot = 0, 0, 0
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gl_hud_offset_rot_16x9 = 0, 0, 0
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lean_hud_offset_pos = 0, 0, 0
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lean_hud_offset_rot = 0, 0, 0
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;--------------
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hands_position_16x9 = -0.021400,0.000000,-0.050000
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_pos_16x9 = -0.069500,-0.022000,-0.019650
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aim_hud_offset_rot_16x9 = 0.098456,-0.023001,0.778684
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item_position = 0,0,0
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item_orientation = 0,0,0
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;--------------
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lowered_hud_offset_pos_16x9 = 0.1,-0.015,0
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lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
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anm_show = ak105_sp_vgrip_draw, draw, 1.25
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anm_hide = ak105_sp_vgrip_holster, holster, 1.25
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anm_idle = ak105_sp_vgrip_idle, idle
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anm_idle_sprint = ak105_sp_vgrip_idle_sprint
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anm_idle_moving = ak105_sp_vgrip_idle_awlk
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anm_shots = ak105_sp_vgrip_shoot, shoot
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anm_reload = ak105_sp_vgrip_reload, reload
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anm_reload_empty = ak105_sp_vgrip_reload_empty, reload_empty
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anm_reload_misfire = ak105_sp_vgrip_reload_empty, reload_empty
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anm_idle_moving_crouch = ak105_sp_vgrip_idle_crouchwalk, idle
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anm_idle_aim = ak105_sp_vgrip_idle_aim
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anm_bore = ak105_sp_vgrip_idle_bore
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;anm_reload_misfire = ak105_sp_misfire
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fire_bone = wpn_body
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fire_bone2 = wpn_body
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fire_point = 0, 0.048, 0.466
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fire_point2 = 0, -0.011, 0.553
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shell_point = 0.018,0.06,0.188
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shell_dir = 0,1,0
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shell_bone = wpn_body
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freelook_z_offset_mul = 0.5
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;-------------------------------------------------------------------Addons------------------------------------------------------------------------------
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[wpn_ak105_sp_1p29]:wpn_ak105_sp
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1icon_layer = 1p29
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1icon_layer_x = 56
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1icon_layer_y = 5
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inv_weight = 3.8
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hud = wpn_ak105_sp_1p29_hud
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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scope_status = 1
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scope_dynamic_zoom = off
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scope_texture = wpn_crosshair_1p29
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_lense_fov = 6
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[wpn_ak105_sp_1p29_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_1p29_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053800,0.011625,-0.015250
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.018400,-0.016400,-0.028871
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.094901,-0.014975,-0.041950
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aim_hud_offset_alt_rot_16x9 = 0.110006,0.001349,0.778684
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;-----------------------------------------------------------------------------------------------------
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[wpn_ak105_sp_pso2]:wpn_ak105_sp
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1icon_layer = pso2
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1icon_layer_x = 25
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1icon_layer_y = 2
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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inv_weight = 3.400
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hud = wpn_ak105_sp_pso2_hud
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scope_status = 1
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scope_dynamic_zoom = off
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scope_texture = wpn_crosshair_pso2_vss
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scope_zoom_factor = 25
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[wpn_ak105_sp_pso2_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_pso2_hud.ogf
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aim_hud_offset_pos_16x9 = -0.042100,0.016425,-0.050650
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.015000,-0.003600,-0.045000
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.074590,-0.027775,-0.030850
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aim_hud_offset_alt_rot_16x9 = 0.088456,-0.019851,0.787836
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;---------------------------------------------------------------------------------------------------
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[wpn_ak105_sp_1p78gs]:wpn_ak105_sp
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1icon_layer = 1p78gs
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1icon_layer_x = 50
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1icon_layer_y = -5
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inv_weight = 3.300
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hud = wpn_ak105_sp_1p78gs_hud
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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scope_status = 1
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scope_dynamic_zoom = off
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scope_texture = wpn_crosshair_1p78gs
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scope_zoom_factor = 41
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[wpn_ak105_sp_1p78gs_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_1p78gs_hud.ogf
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aim_hud_offset_pos_16x9 = -0.055300,0.007525,-0.028650
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.015100,-0.006200,-0.034500
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.082500,-0.023900,-0.028050
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aim_hud_offset_alt_rot_16x9 = 0.099606,-0.008751,0.778684
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;-----------------------------------------------------------------------------------------------------
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[wpn_ak105_sp_1pn93n2_1gs]:wpn_ak105_sp
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$spawn = "weapons\wpn_ak105_sp_1pn93n2_1gs"
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hud = wpn_ak105_sp_1pn93n2_1gs_hud
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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1icon_layer = 1pn93n2_1gs
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1icon_layer_x = 30
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1icon_layer_y = 1
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nv_scope_status = 1
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scope_status = 1
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scope_dynamic_zoom = off
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scope_nightvision = scope_nightvision_1gen
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scope_texture = wpn_crosshair_1pn93n2_1gs
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scope_zoom_factor = 25
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;installed_upgrades = up_fourte_svd_nimble
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inv_weight = 3.750
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[wpn_ak105_sp_1pn93n2_1gs_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_1pn93n2_1gs_hud.ogf
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aim_hud_offset_pos_16x9 = -0.046600,0.017225,-0.013650
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.008400,-0.014400,-0.045000
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.092900,-0.023875,-0.020750
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aim_hud_offset_alt_rot_16x9 = 0.099606,-0.008751,0.778684
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;---------------------------------------------------------------------------------------------
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[wpn_ak105_sp_1pn93]:wpn_ak105_sp
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inv_weight = 4.05
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hud = wpn_ak105_sp_1pn93_hud
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1icon_layer = 1pn93
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1icon_layer_x = 30
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1icon_layer_y = 1
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nv_scope_status = 1
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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scope_status = 1
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scope_nightvision = scope_nightvision_2gen
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scope_texture = wpn_crosshair_1pn93
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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;installed_upgrades = up_fourte_svd_nimble
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[wpn_ak105_sp_1pn93_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_1pn93_hud.ogf
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aim_hud_offset_pos_16x9 = -0.040900,0.013625,-0.003150
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.018400,-0.019000,-0.045000
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.088600,-0.013575,-0.026550
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aim_hud_offset_alt_rot_16x9 = 0.099606,-0.008751,0.778684
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;-----------------------------------------------------------------------------------------------------
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[wpn_ak105_sp_usp1]:wpn_ak105_sp
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1icon_layer = usp1
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1icon_layer_x = 56
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1icon_layer_y = 5
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inv_weight = 3.800
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hud = wpn_ak105_sp_usp1_hud
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visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_world.ogf
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scope_status = 1
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scope_dynamic_zoom = off
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scope_texture = wpn_crosshair_usp1
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scope_zoom_factor = 25
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[wpn_ak105_sp_usp1_hud]:wpn_ak105_sp_hud
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item_visual = dynamics\weapons\wpn_ak105_sp\wpn_ak105_sp_usp1_hud.ogf
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aim_hud_offset_pos_16x9 = -0.061000,0.005825,-0.020450
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aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
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hands_position_16x9 = -0.010100,-0.011900,-0.045000
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hands_orientation_16x9 = 1.252664,0.997510,-0.140000
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aim_hud_offset_alt_pos_16x9 = -0.097201,-0.025675,-0.043650
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aim_hud_offset_alt_rot_16x9 = 0.109456,0.002799,0.778684
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;-----------------------------------------------------------------------------------------------------
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