826 lines
34 KiB
TeX
826 lines
34 KiB
TeX
;------------------------------------------------------------------------------------------------
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[wpn_m4_skryaga]:identity_immunities,weapon_probability,default_weapon_params;wpn_m4_sounds
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\lr-300"
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scheduled = off
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cform = skeleton
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parent_section = wpn_m4_skryaga
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class = WP_AK74
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slot = 2
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animation_slot = 2
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ef_main_weapon_type = 2
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ef_weapon_type = 8
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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icons_texture = ui\ui_icon_bas
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inv_grid_width = 5
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inv_grid_height = 2
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inv_grid_x = 8
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inv_grid_y = 32
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inv_name = st_wpn_m4_skryaga
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inv_name_short = st_wpn_m4_skryaga
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description = st_wpn_m4_skryaga_descr
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kind = w_rifle
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inv_weight = 2.400
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cost = 44150
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repair_type = rifle_5
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weapon_class = assault_rifle
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hud = wpn_m4_skryaga_hud
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visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
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position = -0.07, 0.097, -0.094
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orientation = 0, 0, 0
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fire_point = 0.05, -0.06, 0.575
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fire_point2 = 0, 0.199, 0.575
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.15, -0.15, 0.2
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strap_orientation = -10, -5, 10
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ph_mass = 3
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flame_particles = weapons\generic_weapon05
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;smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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shell_point = 0.12,0,0.07
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shell_dir = 0,0,0.4
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shell_particles = weapons\556x45
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.1
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upgrades = up_gr_firstab_g36, up_gr_seconab_g36, up_gr_thirdab_g36, up_gr_fourtab_g36, up_gr_fourtcd_g36, up_gr_fourtef_g36
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_g36
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upgr_icon_x = 600
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upgr_icon_y = 300
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upgr_icon_width = 300
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upgr_icon_height = 100
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fire_modes = 1, -1
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ammo_class = ammo_5.56x45_fmj, ammo_5.56x45_fmj_bad, ammo_5.56x45_fmj_verybad, ammo_5.56x45_ss190, ammo_5.56x45_ss190_bad, ammo_5.56x45_ss190_verybad, ammo_5.56x45_ap, ammo_5.56x45_ap_bad, ammo_5.56x45_ap_verybad
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ammo_elapsed = 30
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ammo_mag_size = 30
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startup_ammo = 90
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scopes = acog, eot, ac10632, specter ,c-more ,point_aimpro, leupold, aimpoint, e0t2, pn23, gauss_sight, compm4s, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18, 0kp2
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_kac4
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silencer_status = 2
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silencer_x = 204 ; offset in inventory icon
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silencer_y = 7
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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silencer_smoke_particles = weapons\generic_shoot_00
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;-------------------------------------------------------------------------Particles---------------------------------------------------------------------
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;silencer_smoke_particles = weapons\generic_shoot_00
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smoke_particles = ghost_particles\weapons\flame_eft_ak
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silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil
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;-------------------------------------------------------------------------------------------------------------------------------------------------------
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grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher_m203
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grenade_launcher_status = 2
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grenade_launcher_x = 145
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grenade_launcher_y = 18
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launch_speed = 0
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hit_impulse = 30
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hit_power = 0.499, 0.499, 0.499, 0.499
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hit_type = fire_wound
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fire_distance = 1000
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bullet_speed = 880
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rpm = 770
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rpm_empty_click = 200
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use_aim_bullet = false
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time_to_aim = 0.0 ; 2.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.5, 5, 2
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control_inertion_factor = 1.0f
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crosshair_inertion = 5.3
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fire_dispersion_base = 0.24
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.004
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misfire_start_condition = 0.7 ; 0.81
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misfire_start_prob = 0.007
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misfire_end_condition = 0.11
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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cam_return = 0
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cam_relax_speed = 10
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cam_dispersion = 0.556
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cam_dispersion_frac = 1.0
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cam_dispersion_inc = 0.0675
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cam_max_angle = 50.0
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cam_max_angle_horz = 50.0
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cam_step_angle_horz = 0.9
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zoom_cam_relax_speed = 10
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zoom_cam_dispersion = 0.466
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zoom_cam_dispersion_frac = 1.0
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zoom_cam_dispersion_inc = 0.0525
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zoom_cam_max_angle = 50.0
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zoom_cam_max_angle_horz = 50.0
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zoom_cam_step_angle_horz = 0.85
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PDM_disp_accel_factor = 2.3
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PDM_disp_base = 0.8
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 2.3
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cam_relax_speed_ai = 360
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zoom_cam_relax_speed_ai = 360
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 175
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kill_msg_y = 0
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kill_msg_width = 82
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kill_msg_height = 28
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hud_fov = 0.78
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;-------------------------------------------------------------------SOUNDS-----------------------------------------------------------------------------
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snd_bore = $no_sound
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snd_draw = weapons\scar_yang_prince\scar_inspect
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snd_holster = weapons\scar_yang_prince\scar_inspect
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snd_reload = weapons\m4a1_ras\m4a1_reload
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snd_reload_empty = weapons\m4a1_ras\m4a1_reload_empty
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snd_shoot = weapons\m4_young_prince\m4_shoot1
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snd_shoot1 = weapons\m4_young_prince\m4_shoot2
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snd_shoot2 = weapons\m4_young_prince\m4_shoot3
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snd_shoot3 = weapons\m4_young_prince\m4_shoot4
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snd_silncer_shot = weapons\m4a1_ras\m4a1_sil-1
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snd_switch = weapons\m4a1_ras\m4a1_switch
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snd_empty = weapons\generic\ar_empty, 0.7
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snd_reload_misfire = weapons\m4a1_ras\m4a1_misfire
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snd_reload_grenade = weapons\m4a1_ras\m4a1_grenload
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snd_shoot_grenade = weapons\m203\m203_grenshoot
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snd_switch_mode = weapons\ru556\ru556_firemode
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;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
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[wpn_m4_skryaga_hud]:hud_base
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item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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hands_position = 0.01, -0.01, 0.01
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hands_orientation = -0.014, 0, 0
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aim_hud_offset_pos = -0.0522, 0.0125, -0.035
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aim_hud_offset_rot = -0.014, 0, 0
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gl_hud_offset_pos = -0.092, -0.024, -0.07
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gl_hud_offset_rot = 0.065, 0.015, 0.25
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;-----------
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hands_position_16x9 = 0.008200,-0.007480,0.021100
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hands_orientation_16x9 = 1.400999,0.370000,0.000000
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aim_hud_offset_pos_16x9 = -0.048119,0.012590,-0.031185
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aim_hud_offset_rot_16x9 = 0.006000,0.025300,0.000000
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item_position = -0.002399,0.000053,0.000059
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item_orientation = 0.000000,0.000000,0.000000
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;-----------
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gl_hud_offset_pos_16x9 = -0.087000,-0.062601,-0.100701
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gl_hud_offset_rot_16x9 = -0.021500,0.062000,0.250000
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lowered_hud_offset_pos_16x9 = 0.05, -0.01, 0
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lowered_hud_offset_rot_16x9 = 0.1, -0.8, 0.1
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anm_hide = ras_m4a1_hand_out, idle
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anm_idle = ras_m4a1_hand_idle, idle
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anm_idle_aim = ras_m4a1_hand_idle_aim, idle
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anm_idle_aim_moving = ras_m4a1_hand_idle_walk,idle
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anm_idle_moving_crouch = ras_m4a1_hand_crouch, idle
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anm_idle_aim_moving_crouch = ras_m4a1_hand_crouch, idle
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anm_idle_moving = ras_m4a1_hand_walk, idle
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anm_idle_sprint = ras_m4a1_hand_run, idle
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anm_reload = ras_m4a1_hand_reload, ras_m4a1_reload
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anm_reload_empty = ras_m4a1_hand_reload_empty, ras_m4a1_reload_empty
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anm_shots = ras_m4a1_hand_shot, ras_m4a1_shot
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anm_show = ras_m4a1_hand_in, idle
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anm_reload_misfire = ras_m4a1_hand_misfire, ras_m4a1_misfire
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anm_bore = ras_m4a1_hand_inspect, idle
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;EMPTY
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anm_hide_empty = ras_m4a1_hand_out, ras_m4a1_idle_w_gl_empty
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anm_idle_empty = ras_m4a1_hand_idle, ras_m4a1_idle_w_gl_empty
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anm_idle_aim_empty = ras_m4a1_hand_idle_aim, ras_m4a1_idle_w_gl_empty
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anm_idle_aim_moving_empty = ras_m4a1_hand_idle_walk, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_crouch_empty = ras_m4a1_hand_crouch, ras_m4a1_idle_w_gl_empty
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anm_idle_aim_moving_crouch_empty = ras_m4a1_hand_crouch, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_empty = ras_m4a1_hand_walk, ras_m4a1_idle_w_gl_empty
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anm_idle_sprint_empty = ras_m4a1_hand_run, ras_m4a1_idle_w_gl_empty
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anm_shots_empty = ras_m4a1_hand_shot, ras_m4a1_idle_w_gl_empty
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anm_show_empty = ras_m4a1_hand_in, ras_m4a1_idle_w_gl_empty
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anm_bore_empty = ras_m4a1_hand_inspect, ras_m4a1_idle_w_gl_empty
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;Gl_off
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;---------------------------------------
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anm_hide_w_gl = ras_m4a1_hand_out_w_gl, idle
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anm_idle_moving_crouch_w_gl_aim = ras_m4a1_hand_crouch_w_gl, idle
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anm_idle_moving_w_gl = ras_m4a1_hand_walk_w_gl, idle
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anm_idle_moving_w_gl_aim = ras_m4a1_hand_walk_w_gl_aim, idle
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anm_idle_sprint_w_gl = ras_m4a1_hand_run_w_gl, idle
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anm_idle_w_gl = ras_m4a1_hand_idle_w_gl, idle
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anm_idle_w_gl_aim = ras_m4a1_hand_idle_w_gl_aim, idle
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anm_reload_w_gl = ras_m4a1_hand_reload_w_gl, ras_m4a1_reload_w_gl
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anm_reload_empty_w_gl = ras_m4a1_hand_reload_empty_w_gl, ras_m4a1_reload_empty
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anm_shots_w_gl = ras_m4a1_hand_shot_w_gl, ras_m4a1_shot
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anm_show_w_gl = ras_m4a1_hand_in_w_gl, idle
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anm_switch_g = ras_m4a1_hand_switch_on, ras_m4a1_switch_on
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anm_reload_misfire_w_gl = ras_m4a1_hand_misfire_w_gl, ras_m4a1_misfire
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anm_bore_w_gl = ras_m4a1_hand_boring_w_gl, idle
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;EMPTY
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anm_hide_empty_w_gl = ras_m4a1_hand_out_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_crouch_empty_w_gl_aim = ras_m4a1_hand_crouch_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_crouch_empty_w_gl = ras_m4a1_hand_crouch_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_empty_w_gl = ras_m4a1_hand_walk_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_moving_empty_w_gl_aim = ras_m4a1_hand_walk_w_gl_aim, ras_m4a1_idle_w_gl_empty
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anm_idle_sprint_empty_w_gl = ras_m4a1_hand_run_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_empty_w_gl_aim = ras_m4a1_hand_idle_w_gl_aim, ras_m4a1_idle_w_gl_empty
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anm_shots_empty_w_gl = ras_m4a1_hand_shot_w_gl, ras_m4a1_idle_w_gl_empty
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anm_show_empty_w_gl = ras_m4a1_hand_in_w_gl, ras_m4a1_idle_w_gl_empty
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anm_bore_empty_w_gl = ras_m4a1_hand_boring_w_gl, ras_m4a1_idle_w_gl_empty
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anm_idle_empty_w_gl = ras_m4a1_hand_idle_w_gl, ras_m4a1_idle_w_gl_empty
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;GL_On
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;----------------------------------------
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anm_hide_g = ras_m4a1_hand_out_gl, ras_m4a1_idle_gl
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anm_idle_g = ras_m4a1_hand_idle_gl, ras_m4a1_idle_gl
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anm_idle_g_aim = ras_m4a1_hand_idle_gl_aim, ras_m4a1_idle_gl
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anm_idle_moving_g = ras_m4a1_hand_walk_gl, ras_m4a1_idle_gl
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anm_idle_moving_g_aim = ras_m4a1_hand_walk_gl, ras_m4a1_idle_gl
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anm_idle_sprint_g = ras_m4a1_hand_run_gl, ras_m4a1_idle_gl
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anm_reload_g = ras_m4a1_hand_reload_gl, ras_m4a1_reload_gl
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anm_shots_g = ras_m4a1_hand_shot_gl, ras_m4a1_idle_gl
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anm_show_g = ras_m4a1_hand_in_gl, ras_m4a1_idle_gl
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anm_switch = ras_m4a1_hand_switch_off, ras_m4a1_switch_off
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shell_bone = gilza
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shell_dir = 0, 1, 0
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shell_point = 0, -0.03, 0
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fire_bone = muzzle
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fire_bone2 = muzzle_gl
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fire_point = 0, 0, -0.1
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fire_point2 = 0, 0, 0
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freelook_z_offset_mul = 0.15
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;---------------------------------------------------------------------------Addons----------------------------------------------------------------------
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[wpn_m4_skryaga_acog]:wpn_m4_skryaga
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inv_weight = 2.750
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hud = wpn_m4_skryaga_acog_hud
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1icon_layer = acog
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1icon_layer_x = 96
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1icon_layer_y = -8
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = off
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visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
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[wpn_m4_skryaga_acog_hud]:wpn_m4_skryaga_hud
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item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_acog_hud.ogf
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aim_hud_offset_pos_16x9 = -0.049219,0.008490,-0.056435
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aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
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gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
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gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
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;-------------------------------------------------------------------------------
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[wpn_m4_skryaga_ac10632]:wpn_m4_skryaga
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1icon_layer = ac10632
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1icon_layer_x = 110
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1icon_layer_y = -8
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inv_weight = 2.515
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hud = wpn_m4_skryaga_ac10632_hud
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visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
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[wpn_m4_skryaga_ac10632_hud]:wpn_m4_skryaga_hud
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item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_ac10632_hud.ogf
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aim_hud_offset_pos_16x9 = -0.047900,0.010800,-0.032185
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aim_hud_offset_rot_16x9 = 0.010000,0.025300,0.000000
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gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
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gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
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;-------------------------------------------------------------------------------
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[wpn_m4_skryaga_eot]:wpn_m4_skryaga
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1icon_layer = eot
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1icon_layer_x = 110
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1icon_layer_y = -6
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inv_weight = 2.700
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hud = wpn_m4_skryaga_eot_hud
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visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
[wpn_m4_skryaga_eot_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_eot_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.047919,0.001490,-0.023085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-----------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_c-more]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_c-more_hud
|
|
|
|
1icon_layer = c-more
|
|
1icon_layer_x = 110
|
|
1icon_layer_y = -6
|
|
|
|
inv_weight = 2.700
|
|
|
|
[wpn_m4_skryaga_c-more_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_c-more_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048219,0.021800,-0.023085
|
|
aim_hud_offset_rot_16x9 = 0.037000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;--------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_specter]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_specter_hud
|
|
|
|
1icon_layer = specter
|
|
1icon_layer_x = 75
|
|
1icon_layer_y = -8
|
|
|
|
inv_weight = 3.070
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_specter
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = off
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_skryaga_specter_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_specter_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048819,0.005000,-0.071085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.048019,-0.014210,-0.050285
|
|
aim_hud_offset_alt_rot_16x9 = 0.008250,0.025000,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;--------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_mepro]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_mepro_hud
|
|
|
|
inv_weight = 2.770
|
|
|
|
1icon_layer = mepro
|
|
1icon_layer_x = 110
|
|
1icon_layer_y = -4
|
|
|
|
[wpn_m4_skryaga_mepro_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_mepro_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048819,-0.000010,-0.023085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.086928,-0.086933
|
|
gl_hud_offset_rot_16x9 = -0.105351,0.084150,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_leupold]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_leupold_hud
|
|
|
|
1icon_layer = leupold
|
|
1icon_layer_x = 85
|
|
1icon_layer_y = -2
|
|
|
|
inv_weight = 3.080
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_leupold
|
|
scope_zoom_factor = 7
|
|
zoom_rotate_time = 0.25
|
|
|
|
[wpn_m4_skryaga_leupold_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_leupold_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.051119,0.007090,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
hands_position_16x9 = 0.008900,-0.008640,0.026000
|
|
hands_orientation_16x9 = 1.400999,0.370000,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.088290,-0.062370,-0.070000
|
|
gl_hud_offset_rot_16x9 = -0.049852,0.069401,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_aimpoint]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_aimpoint_hud
|
|
|
|
inv_weight = 2.530
|
|
|
|
1icon_layer = aimpoint
|
|
1icon_layer_x = 106
|
|
1icon_layer_y = -8
|
|
|
|
[wpn_m4_skryaga_aimpoint_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_aimpoint_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048319,0.006890,-0.023085
|
|
aim_hud_offset_rot_16x9 = 0.003600,0.026000,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_point_aimpro]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_point_aimpro_hud
|
|
|
|
inv_weight = 2.730
|
|
|
|
1icon_layer = point_aimpro
|
|
1icon_layer_x = 110
|
|
1icon_layer_y = -11
|
|
|
|
[wpn_m4_skryaga_point_aimpro_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_aimpoint_pro_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048219,0.003550,-0.023085
|
|
aim_hud_offset_rot_16x9 = 0.005300,0.025500,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.086928,-0.086933
|
|
gl_hud_offset_rot_16x9 = -0.105351,0.084150,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_ekp8_18]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_ekp8_18_hud
|
|
|
|
inv_weight = 2.672
|
|
|
|
1icon_layer = ekp8_18
|
|
1icon_layer_x = 110
|
|
1icon_layer_y = 0
|
|
|
|
[wpn_m4_skryaga_ekp8_18_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_ekp8_18_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048319,0.001090,-0.023085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025100,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_e0t2]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_e0t2_hud
|
|
|
|
inv_weight = 2.627
|
|
|
|
1icon_layer = e0t2
|
|
1icon_layer_x = 110
|
|
1icon_layer_y = -6
|
|
|
|
[wpn_m4_skryaga_e0t2_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_e0t2_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048319,0.018500,-0.032085
|
|
aim_hud_offset_rot_16x9 = 0.050000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_pn23]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_pn23_hud
|
|
|
|
1icon_layer = pn23
|
|
1icon_layer_x = 76
|
|
1icon_layer_y = -10
|
|
|
|
;installed_upgrades = up_fourte_svd_nimble
|
|
;scope_nightvision = scope_nightvision_3gen
|
|
|
|
nv_scope_status = 1
|
|
|
|
inv_weight = 3.00
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_pn23
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
[wpn_m4_skryaga_pn23_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_pn23_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.052619,0.004090,-0.053085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
hands_position_16x9 = 0.010200,-0.014240,0.020400
|
|
hands_orientation_16x9 = 1.400999,0.370000,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.090830,-0.081467,-0.070000
|
|
gl_hud_offset_rot_16x9 = -0.106402,0.085951,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_gauss_sight]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_gauss_sight_hud
|
|
|
|
1icon_layer = gauss_sight
|
|
1icon_layer_x = 70
|
|
1icon_layer_y = 0
|
|
|
|
inv_weight = 3.800
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_gauss
|
|
scope_zoom_factor = 12
|
|
zoom_rotate_time = 0.25
|
|
|
|
;installed_upgrades = up_fourtc_svd_nimble
|
|
|
|
[wpn_m4_skryaga_gauss_sight_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_gauss_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.049419,0.016490,-0.060000
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_compm4s]:wpn_m4_skryaga
|
|
|
|
hud = wpn_m4_skryaga_compm4s_hud
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
1icon_layer = compm4s
|
|
1icon_layer_x = 120
|
|
1icon_layer_y = -10
|
|
|
|
inv_weight = 2.780
|
|
|
|
[wpn_m4_skryaga_compm4s_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_compm4s_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.047819,0.008890,-0.030085
|
|
aim_hud_offset_rot_16x9 = 0.005600,0.023450,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_kemper]:wpn_m4_skryaga
|
|
|
|
inv_weight = 2.670
|
|
|
|
hud = wpn_m4_skryaga_kemper_hud
|
|
|
|
1icon_layer = kemper
|
|
1icon_layer_x = 120
|
|
1icon_layer_y = -10
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
scope_status = 0
|
|
|
|
scope_dynamic_zoom = off
|
|
|
|
[wpn_m4_skryaga_kemper_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_kemper_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048219,0.003800,-0.030685
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_0kp2]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_0kp2_hud
|
|
|
|
inv_weight = 2.600
|
|
|
|
1icon_layer = 0kp2
|
|
1icon_layer_x = 105
|
|
1icon_layer_y = -2
|
|
|
|
[wpn_m4_skryaga_0kp2_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_0kp2_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.046500,0.010600,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.024900,0.000000
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_triji]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 143
|
|
inv_grid_y = 38
|
|
|
|
inv_weight = 3.075
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog_rmr
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
hud = wpn_m4_skryaga_triji_hud
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_skryaga_triji_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_trijicon_rmr_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.049219,0.008490,-0.056435
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.064100,-0.030300,-0.034057
|
|
aim_hud_offset_alt_rot_16x9 = 0.016338,-0.005543,0.792386
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;----------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_spec_alt]:wpn_m4_skryaga
|
|
|
|
visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
|
|
|
|
hud = wpn_m4_skryaga_spec_alt_hud
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 142
|
|
inv_grid_y = 36
|
|
|
|
inv_weight = 3.400
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_specter
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = off
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_skryaga_spec_alt_hud]:wpn_m4_skryaga_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_spec_alt_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048819,0.005000,-0.071085
|
|
aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.064100,-0.030300,-0.034057
|
|
aim_hud_offset_alt_rot_16x9 = 0.016338,-0.005543,0.792386
|
|
|
|
gl_hud_offset_pos_16x9 = -0.087000,-0.063191,-0.100701
|
|
gl_hud_offset_rot_16x9 = -0.050200,0.069450,0.250000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_skryaga_mark8_rmr]:wpn_m4_skryaga
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visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_world.ogf
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hud = wpn_m4_skryaga_mark8_rmr_hud
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inv_grid_width = 5
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inv_grid_height = 2
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inv_grid_x = 141
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inv_grid_y = 34
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inv_weight = 3.400
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scope_status = 1
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scope_texture = wpn_crosshair_leupold_rmr
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = off
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scope_zoom_factor_alt = 0
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use_alt_aim_hud = true
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[wpn_m4_skryaga_mark8_rmr_hud]:wpn_m4_skryaga_hud
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item_visual = dynamics\weapons\wpn_m4_skryaga\wpn_m4_skryaga_mark8_rmr_hud.ogf
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aim_hud_offset_pos_16x9 = -0.051119,0.007090,-0.040000
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aim_hud_offset_rot_16x9 = -0.002000,0.025300,0.000000
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hands_position_16x9 = 0.008900,-0.008640,0.026000
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hands_orientation_16x9 = 1.400999,0.370000,0.000000
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aim_hud_offset_alt_pos_16x9 = -0.065700,-0.030035,-0.014657
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aim_hud_offset_alt_rot_16x9 = 0.016338,-0.005543,0.792386
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gl_hud_offset_pos_16x9 = -0.088290,-0.062370,-0.070000
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gl_hud_offset_rot_16x9 = -0.049852,0.069401,0.250000
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;-------------------------------------------------------------------------------------------------------------------------------
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