Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/weapons/w_sr1m.ltx

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;------------------------------------------------------------------------------------------------
[wpn_sr1m]:identity_immunities,weapon_probability,default_weapon_params,wpn_glock_sounds
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\pm"
scheduled = off
cform = skeleton
parent_section = wpn_sr1m
scopes = sr1upgr1, gurza_up
class = WP_PM
slot = 1
animation_slot = 1
ef_weapon_type = 5
hand_dependence = 1
single_handed = 1
default_to_ruck = false
sprint_allowed = true
icons_texture = ui\ui_icon_bas
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 64
inv_grid_y = 7
inv_name = st_wpn_sr1m
inv_name_short = st_wpn_sr1m
description = st_wpn_sr1m_descr
kind = w_pistol
inv_weight = 0.895
cost = 26960
repair_type = pistol
hud = wpn_sr1m_hud
visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_world.ogf
position = -0.014, 0.002, -0.013
orientation = 0, 0, 0
fire_point = 0, 0.05, 0.161
fire_point2 = 0, 0.133, 0.161
ph_mass = 1
flame_particles = weapons\generic_weapon03
smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
smoke_particles = ghost_particles\weapons\flame_eft_sks ;particles remade incomp.
shell_point = 0, 0.133, 0.047
shell_dir = 0, 0, 0.4
shell_particles = weapons\9x19
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 3.0
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_fn57, up_gr_seconab_fn57, up_gr_thirdab_fn57, up_gr_fourtab_fn57, up_gr_fifthab_fn57
installed_upgrades =
upgrade_scheme = upgrade_scheme_walther
upgr_icon_x = 1150
upgr_icon_y = 1700
upgr_icon_width = 150
upgr_icon_height = 100
fire_modes = 1
ammo_class = ammo_9x21_sp10
ammo_elapsed = 18
ammo_mag_size = 18
startup_ammo = 90
scope_status = 0
scope_zoom_factor = 0
silencer_name = wpn_sil_sr1m
silencer_status = 0
silencer_x = 60
silencer_y = -18
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
silencer_smoke_particles = weapons\generic_shoot_00
grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_status = 0
launch_speed = 0
hit_impulse = 29
hit_power = 0.49, 0.49, 0.49, 0.49
hit_type = fire_wound
fire_distance = 400
bullet_speed = 360
rpm = 400
rpm_empty_click = 120
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.25
reload_dof = 0.0, 0.5, 5, 1.7
control_inertion_factor = 1.0f
crosshair_inertion = 3.1
fire_dispersion_base = 0.34
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.85
misfire_start_prob = 0.007
misfire_end_condition = 0.09
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0016
condition_shot_dec = 0.0016
cam_return = 0
cam_relax_speed = 8
cam_dispersion = 2.0
cam_dispersion_frac = 1.0
cam_dispersion_inc = 0.0
cam_max_angle = 50.0
cam_max_angle_horz = 50.0
cam_step_angle_horz = 0.69
zoom_cam_dispersion = 1.5
PDM_disp_accel_factor = 1.355
PDM_disp_base = 0.75
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 1.35
cam_relax_speed_ai = 360
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 168
kill_msg_y = 178
kill_msg_width = 27
kill_msg_height = 23
weapon_lower_speed = 0.2
hud_fov = 0.78
;------------------------------------------------------------------------SND----------------------------------------------------------------------------
snd_draw = eft_wp\shared\draw_pistol
snd_holster = eft_wp\shared\hide_pistol
;snd_shoot = weapons\sr1m\glock17_shoot
snd_silncer_shot = weapons\sr1m\glock17_shoot_s
snd_empty = eft_wp\shared\empty_click_pistol
snd_reload = eft_wp\glock17\glock17_reload_speed, 1.5
snd_reload_empty = weapons\sr1m\sr1m_reload_full
;snd_reload_empty = eft_wp\glock17\glock17_reload_empty_speed, 1.5
snd_bore = eft_wp\sil
;------------------------------------------------------------------------HUD----------------------------------------------------------------------------
[wpn_sr1m_hud]:hud_base
item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
hands_position = -0.031, -0.17, 0
hands_orientation = -0.5, 1., 1.15
safemode_anm =
safemode_anm2 =
lowered_hud_offset_pos = 0,0.1,0
lowered_hud_offset_rot = 0.3,-0.1,0.1
lowered_hud_offset_pos_16x9 = 0,0,0
lowered_hud_offset_rot_16x9 = 0.3,-0.1,0.1
aim_hud_offset_pos = -0.104, 0.0618, -0.2
aim_hud_offset_rot = 0.0064, 0.0125, -0.02
gl_hud_offset_pos = 0, 0, 0
gl_hud_offset_rot = 0, 0, 0
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
;-----------
item_position = 0.000765,-0.008605,0.002955
item_orientation = 1.278662,1.033163,-1.981831
hands_position_16x9 = -0.055800,-0.135100,-0.300000
hands_orientation_16x9 = -0.809997,-0.439999,0.150000
aim_hud_offset_pos_16x9 = -0.070800,0.033000,-0.054800
aim_hud_offset_rot_16x9 = 0.009500,0.011250,-0.015400
;------------
anm_show = glock_eft_ins_draw, idle
anm_show_empty = glock_eft_ins_draw, idle_empty
anm_hide = glock_eft_ins_hide, idle
anm_hide_empty = glock_eft_ins_hide, idle_empty
anm_idle = glock_eft_ins_idle, idle
anm_idle_empty = glock_eft_ins_idle, idle_empty
anm_shots = glock_eft_ins_shoot, shoot
anm_shot_l = glock_eft_ins_shoot_last, shoot_last
anm_idle_aim = glock_eft_ins_idle_aim, idle
anm_idle_aim_empty = glock_eft_ins_idle_aim, idle_empty
anm_reload_empty = gurza_reload_empty, reload_empty, 1.3
anm_reload = glock_eft_ins_reload_speed, reload_speed_glock
anm_idle_moving = glock_eft_ins_idle_moving, idle ,0.7
anm_idle_moving_empty = glock_eft_ins_idle_moving, idle_empty ,0.7
anm_idle_moving_crouch = glock_eft_ins_idle_crouch, idle
anm_idle_moving_crouch_empty = glock_eft_ins_idle_crouch, idle_empty
anm_idle_sprint = glock_eft_ins_idle_sprint_v4, idle
anm_idle_sprint_empty = glock_eft_ins_idle_sprint_v4, idle_empty
anm_bore = glock_eft_ins_idle_aim, idle
anm_bore_empty = glock_eft_ins_idle_aim, idle_empty
shell_point = -0.03,-0.02,0.05
shell_bone = gilza
fire_point = 0,0,0
fire_bone = muzzle
;--------------------------------------------------------------------Addons--------------------------------------------------------------------------
[wpn_sr1m_sr1upgr1]:wpn_sr1m
inv_weight = 0.995
hud = wpn_sr1m_sr1upgr1_hud
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 64
inv_grid_y = 8
parent_section = wpn_sr1m_sr1upgr1
inv_name = st_wpn_sr1m_sr1upgr1
inv_name_short = st_wpn_sr1m_sr1upgr1
description = st_wpn_sr1m_sr1upgr1_descr
visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_world.ogf
scope_dynamic_zoom = off
use_alt_aim_hud = true
scope_zoom_factor_alt = 0
silencer_status = 2
silencer_x = 60
silencer_y = -20
laser_status = true
[wpn_sr1m_sr1upgr1_hud]:wpn_sr1m_hud
item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_hud.ogf
aim_hud_offset_alt_pos_16x9 = -0.082680,-0.058620,-0.013801
aim_hud_offset_alt_rot_16x9 = 0.007350,0.014250,0.794799
;-------------------------------------------------------------------------------------------------------------------------------------------------------
[wpn_sr1m_gurza_up]:wpn_sr1m
inv_weight = 1.090
hud = wpn_sr1m_gurza_up_hud
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 64
inv_grid_y = 9
parent_section = wpn_sr1m_gurza_up
inv_name = st_wpn_sr1m_sr1upgr1
inv_name_short = st_wpn_sr1m_sr1upgr1
description = st_wpn_sr1m_sr1upgr1_descr
visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_world.ogf
laser_status = true
scope_dynamic_zoom = off
use_alt_aim_hud = true
scope_zoom_factor_alt = 0
silencer_status = 2
silencer_x = 60
silencer_y = -20
[wpn_sr1m_gurza_up_hud]:wpn_sr1m_hud
item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_gurza_up_hud.ogf
aim_hud_offset_pos_16x9 = -0.070500,0.007000,-0.055200
aim_hud_offset_rot_16x9 = 0.005500,0.010750,-0.012500
aim_hud_offset_alt_pos_16x9 = -0.082680,-0.058620,-0.013801
aim_hud_offset_alt_rot_16x9 = 0.007350,0.014250,0.794799
;-------------------------------------------------------------------------------------------------------------------------------------------------------