660 lines
24 KiB
TeX
660 lines
24 KiB
TeX
;------------------------------------------------------------------------------------------------
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[wpn_sr2_m2]:identity_immunities,weapon_probability,default_weapon_params;wpn_glock_sounds
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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scheduled = off
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cform = skeleton
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parent_section = wpn_sr2_m2
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class = WP_LR300
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slot = 2
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animation_slot = 8
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ef_main_weapon_type = 2
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ef_weapon_type = 6
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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inv_name = st_wpn_sr2_m2
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inv_name_short = st_wpn_sr2_m2
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description = st_wpn_sr2_m2_descr
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kind = w_smg
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inv_weight = 1.800
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cost = 93300
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repair_type = pistol
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weapon_class = assault_rifle
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hud = wpn_sr2_m2_hud
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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position = -0.026, 0.055, -0.365 ;-0.026, -0.125, -0.1
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orientation = -3, -5, 0
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fire_point = 0.0, 0.020, 0.620
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fire_point2 = 0.0, 0.188, 0.392
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.16, -0.10, 0.0 ; position (offset) and orientation of the weapon when it is strapped
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strap_orientation = -10,-5,10 ; (3rd person view in degrees)
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ph_mass = 3
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grenade_flame_particles = weapons\generic_weapon01
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flame_particles = ghost_particles\weapons\generic_smoke_eft_sil
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smoke_particles = ghost_particles\weapons\flame_eft_ak
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silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil
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shell_point = 0.0, 0.133, 0.047
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shell_dir = 0.0, 0.0, 0.4
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shell_particles = weapons\9x19
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.5
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upgrades = up_gr_firstab_mp5, up_gr_seconab_mp5, up_gr_thirdab_mp5, up_gr_fourtab_mp5
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_mp5_nimble
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inv_grid_width = 4
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inv_grid_height = 2
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inv_grid_x = 72
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inv_grid_y = 11
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icons_texture = ui\ui_icon_bas
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fire_modes = 1, -1
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ammo_class = ammo_9x21_sp10
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ammo_elapsed = 30
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ammo_mag_size = 30
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startup_ammo = 90
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scopes = ac10632, eot, c-more, 0kp2, d0cter, point_aimpro, aim_low, e0t2, rmr, deltapoint, compm4s, rakurs, kemper, aimpoint, ekp8_18, mepro, pn23, acog, specter
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_veresk
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silencer_status = 2
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silencer_x = 175
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silencer_y = 8
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher
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grenade_launcher_status = 0
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grenade_launcher_x = 126
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grenade_launcher_y = 24
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launch_speed = 0
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hit_impulse = 50
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hit_power = 0.49, 0.49, 0.49, 0.49
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hit_type = fire_wound
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fire_distance = 400
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bullet_speed = 400
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rpm = 990
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rpm_empty_click = 200
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ap_modifier = 1.1
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use_aim_bullet = false
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time_to_aim = 0.0 ; 3.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.5, 5, 2
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control_inertion_factor = 1.0f
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crosshair_inertion = 4.35
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fire_dispersion_base = 0.24
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fire_dispersion_condition_factor = 0.001
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inertion_origin_aim_offset = -0.03
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inertion_origin_offset = -0.05
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inertion_tendto_aim_speed = 8
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inertion_tendto_speed = 5
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misfire_probability = 0.005
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misfire_start_condition = 0.7 ; 0.8
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misfire_start_prob = 0.005
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misfire_end_condition = 0.1
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misfire_end_prob = 0.09
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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cam_return = 0
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cam_relax_speed = 5
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cam_dispersion = 0.8
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cam_dispersion_frac = 1.0
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cam_dispersion_inc = 0.0475
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cam_max_angle = 50.0
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cam_max_angle_horz = 50.0
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cam_step_angle_horz = 1.0
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zoom_cam_relax_speed = 10
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zoom_cam_dispersion = 0.35
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zoom_cam_dispersion_frac = 0.8
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zoom_cam_dispersion_inc = 0.0325
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zoom_cam_max_angle = 50.0
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zoom_cam_max_angle_horz = 50.0
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zoom_cam_step_angle_horz = 1.0
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PDM_disp_accel_factor = 1.5
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PDM_disp_base = 0.5
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 1.5
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cam_relax_speed_ai = 120.75
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zoom_cam_relax_speed_ai = 120.75
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 72
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kill_msg_y = 82
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kill_msg_width = 56
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kill_msg_height = 23
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hud_fov = 0.78
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scope_zoom_factor_alt = 0
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use_alt_aim_hud = true
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laser_status = true
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;-----------------------------------------------------------------SOUNDS-------------------------------------------------------------------------------
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snd_bore = $no_sound
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snd_draw = weapons\sr2m\sr2m_draw
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snd_holster = weapons\sr2m\sr2m_holster
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snd_empty = weapons\sr2m\sr2m_empty
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snd_reload = eft_wp\glock17\glock17_reload_speed, 1.5
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snd_reload_empty = weapons\sr2m\sr2m_reload_empty
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snd_shoot = weapons\sr2m\sr2m_shoot
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snd_silncer_shot = weapons\sr2m\sr1m_shoot_sil
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snd_switch_mode = weapons\generic\switch_mode
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;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
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[wpn_sr2_m2_hud]:hud_base
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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;-------
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item_position = -0.000143,-0.001045,-0.006608
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item_orientation = -0.004905,-1.588897,0.007997
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aim_hud_offset_pos_16x9 = -0.045410,0.041240,-0.028130
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aim_hud_offset_rot_16x9 = 0.008100,0.007700,-0.121000
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hands_position_16x9 = 0.072700,-0.087800,-0.126900
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hands_orientation_16x9 = 0.626998,1.960000,-7.317074
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;-------
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aim_hud_offset_alt_pos_16x9 = -0.089211,-0.042760,-0.005200
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aim_hud_offset_alt_rot_16x9 = 0.003100,0.013700,0.677504
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hands_position = -0.072000, -0.172, 0.165500
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hands_orientation = 0.55, 2.39, 0.1499993
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aim_hud_offset_pos = -0.0793, 0.0579, -0.265
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aim_hud_offset_rot = 0.038, 0.008, -0.004
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gl_hud_offset_pos = 0, 0, 0
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gl_hud_offset_pos_16x9 = 0, 0, 0
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gl_hud_offset_rot = 0, 0, 0
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gl_hud_offset_rot_16x9 = 0, 0, 0
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lean_hud_offset_pos = 0, 0, 0
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lean_hud_offset_rot = 0, 0, 0
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lowered_hud_offset_pos_16x9 = 0.1,0,0
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lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
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anm_show = kyky_sr2m_draw
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anm_hide = kyky_sr2m_holster
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anm_idle = kyky_sr2m_idle, idle
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anm_idle_sprint = kyky_sr2m_idle_sprint
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anm_idle_moving = kyky_sr2m_idle_move
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anm_shots = kyky_sr2m_shoot, shoot
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anm_reload = kyky_sr2m_reload, reload
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anm_reload_empty = kyky_sr2m_reload_empty, reload_empty
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anm_idle_aim = kyky_sr2m_idle_aim, idle
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anm_bore = kyky_sr2m_idle_aim, idle
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shell_dir = 0.0, 1.0, 0.0
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shell_bone = wpn_body
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fire_bone = wpn_body
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fire_point = 0.000000,0.037504,0.189238
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shell_point = -0.010000,0.000000,0.010000
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freelook_z_offset_mul = 0.3
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;-------------------------------------------------------------------------------------Addons------------
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[wpn_sr2_m2_ac10632]:wpn_sr2_m2
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inv_weight = 1.910
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hud = wpn_sr2_m2_ac10632_hud
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1icon_layer = ac10632
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1icon_layer_x = 85
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1icon_layer_y = -12
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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[wpn_sr2_m2_ac10632_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_ac10632_hud.ogf
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aim_hud_offset_pos_16x9 = -0.044710,0.011940,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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;-----------------------------------------------------------------------------
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[wpn_sr2_m2_eot]:wpn_sr2_m2
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inv_weight = 2.100
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hud = wpn_sr2_m2_eot_hud
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1icon_layer = eot
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1icon_layer_x = 128
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1icon_layer_y = -10
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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[wpn_sr2_m2_eot_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_eot_hud.ogf
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aim_hud_offset_pos_16x9 = -0.044710,0.010340,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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;-----------------------------------------------------------------------------
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[wpn_sr2_m2_c-more]:wpn_sr2_m2
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inv_weight = 2.100
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hud = wpn_sr2_m2_c-more_hud
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1icon_layer = c-more
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1icon_layer_x = 128
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1icon_layer_y = -10
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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[wpn_sr2_m2_c-more_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_c-more_hud.ogf
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aim_hud_offset_pos_16x9 = -0.045210,0.014740,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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;---------------------------------------------------------------------------------
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[wpn_sr2_m2_aim_low]:wpn_sr2_m2
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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hud = wpn_sr2_m2_aim_low_hud
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inv_weight = 1.900
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1icon_layer = aim_low
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1icon_layer_x = 128
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1icon_layer_y = -6
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[wpn_sr2_m2_aim_low_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_aim_low_hud.ogf
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aim_hud_offset_pos_16x9 = -0.046010,0.019340,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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hands_position_16x9 = 0.072700,-0.080000,-0.126900
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hands_orientation_16x9 = 0.626998,1.960000,-7.317074
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_point_aimpro]:wpn_sr2_m2
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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hud = wpn_sr2_m2_point_aimpro_hud
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inv_weight = 2.130
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1icon_layer = point_aimpro
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1icon_layer_x = 100
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1icon_layer_y = -16
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[wpn_sr2_m2_point_aimpro_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_aimpoint_pro_hud.ogf
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aim_hud_offset_pos_16x9 = -0.044710,0.005140,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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hands_position_16x9 = 0.072700,-0.089100,-0.126900
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hands_orientation_16x9 = 0.626998,1.960000,-7.317074
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_ekp8_18]:wpn_sr2_m2
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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hud = wpn_sr2_m2_ekp8_18_hud
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inv_weight = 2.070
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1icon_layer = ekp8_18
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1icon_layer_x = 82
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1icon_layer_y = -2
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[wpn_sr2_m2_ekp8_18_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_ekp8_18_hud.ogf
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aim_hud_offset_pos_16x9 = -0.044910,0.000040,-0.028130
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aim_hud_offset_rot_16x9 = -0.000400,0.006200,-0.121000
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_d0cter]:wpn_sr2_m2
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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hud = wpn_sr2_m2_d0cter_hud
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inv_weight = 1.830
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1icon_layer = d0cter
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1icon_layer_x = 128
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1icon_layer_y = -10
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[wpn_sr2_m2_d0cter_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_docter_hud.ogf
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aim_hud_offset_pos_16x9 = -0.044610,0.022640,-0.028130
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aim_hud_offset_rot_16x9 = 0.002600,0.007200,-0.136000
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hands_position_16x9 = 0.071900,-0.083000,-0.126900
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hands_orientation_16x9 = 0.626998,1.960000,-7.317074
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_mepro]:wpn_sr2_m2
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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hud = wpn_sr2_m2_mepro_hud
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inv_weight = 2.170
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1icon_layer = mepro
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1icon_layer_x = 128
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1icon_layer_y = -8
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[wpn_sr2_m2_mepro_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_mepro_hud.ogf
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aim_hud_offset_pos_16x9 = -0.045610,0.001040,-0.028130
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aim_hud_offset_rot_16x9 = 0.000100,0.007200,-0.136000
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_0kp2]:wpn_sr2_m2
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1icon_layer = 0kp2
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1icon_layer_x = 85
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1icon_layer_y = -4
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hud = wpn_sr2_m2_0kp2_hud
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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inv_weight = 2.00
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[wpn_sr2_m2_0kp2_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_0kp2_hud.ogf
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aim_hud_offset_pos_16x9 = -0.042810,0.018440,-0.028130
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aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
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;---------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_e0t2]:wpn_sr2_m2
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1icon_layer = e0t2
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1icon_layer_x = 82
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1icon_layer_y = -14
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hud = wpn_sr2_m2_e0t2_hud
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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inv_weight = 2.025
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[wpn_sr2_m2_e0t2_hud]:wpn_sr2_m2_hud
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|
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|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_e0t2_hud.ogf
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|
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|
aim_hud_offset_pos_16x9 = -0.044710,0.010740,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
;---------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_rmr]:wpn_sr2_m2
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|
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|
1icon_layer = rmr
|
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1icon_layer_x = 120
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1icon_layer_y = -6
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hud = wpn_sr2_m2_rmr_hud
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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|
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inv_weight = 1.830
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[wpn_sr2_m2_rmr_hud]:wpn_sr2_m2_hud
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_rmr_hud.ogf
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aim_hud_offset_pos_16x9 = -0.045210,0.021240,-0.028130
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aim_hud_offset_rot_16x9 = 0.002600,0.007200,-0.136000
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|
|
|
hands_position_16x9 = 0.072700,-0.083600,-0.126900
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hands_orientation_16x9 = 0.626998,1.960000,-7.317074
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;---------------------------------------------------------------------------------------------------
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[wpn_sr2_m2_deltapoint]:wpn_sr2_m2
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1icon_layer = deltapoint
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1icon_layer_x = 128
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1icon_layer_y = -6
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|
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hud = wpn_sr2_m2_deltapoint_hud
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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inv_weight = 1.840
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[wpn_sr2_m2_deltapoint_hud]:wpn_sr2_m2_hud
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|
|
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item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_deltapoint_hud.ogf
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|
|
|
aim_hud_offset_pos_16x9 = -0.044710,0.019640,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.001600,0.007200,-0.136000
|
|
;---------------------------------------------------------------------------------------------------N
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[wpn_sr2_m2_compm4s]:wpn_sr2_m2
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hud = wpn_sr2_m2_compm4s_hud
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|
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visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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|
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1icon_layer = compm4s
|
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1icon_layer_x = 85
|
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1icon_layer_y = -16
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|
|
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inv_weight = 2.160
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|
|
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[wpn_sr2_m2_compm4s_hud]:wpn_sr2_m2_hud
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|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_compm4s_hud.ogf
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|
|
|
aim_hud_offset_pos_16x9 = -0.044710,0.010140,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
;--------------------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_rakurs]:wpn_sr2_m2
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|
|
|
hud = wpn_sr2_m2_rakurs_hud
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
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|
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1icon_layer = rakurs
|
|
1icon_layer_x = 90
|
|
1icon_layer_y = -10
|
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|
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inv_weight = 2.300
|
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|
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[wpn_sr2_m2_rakurs_hud]:wpn_sr2_m2_hud
|
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|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_rakurs_hud.ogf
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|
|
|
aim_hud_offset_pos_16x9 = -0.044510,0.021240,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_kemper]:wpn_sr2_m2
|
|
|
|
inv_weight = 2.060
|
|
|
|
hud = wpn_sr2_m2_kemper_hud
|
|
|
|
1icon_layer = kemper
|
|
1icon_layer_x = 120
|
|
1icon_layer_y = -14
|
|
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
|
|
|
|
scope_status = 0
|
|
|
|
scope_dynamic_zoom = off
|
|
|
|
[wpn_sr2_m2_kemper_hud]:wpn_sr2_m2_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_kemper_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.044710,0.007140,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_aimpoint]:wpn_sr2_m2
|
|
|
|
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
|
|
|
|
hud = wpn_sr2_m2_aimpoint_hud
|
|
|
|
inv_weight = 1.930
|
|
|
|
1icon_layer = aimpoint
|
|
1icon_layer_x = 90
|
|
1icon_layer_y = -14
|
|
|
|
[wpn_sr2_m2_aimpoint_hud]:wpn_sr2_m2_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_aimpoint_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.045010,0.008740,-0.028130
|
|
aim_hud_offset_rot_16x9 = 0.000600,0.007200,-0.136000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_pn23]:wpn_sr2_m2
|
|
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
|
|
|
|
hud = wpn_sr2_m2_pn23_hud
|
|
|
|
1icon_layer = pn23
|
|
1icon_layer_x = 60
|
|
1icon_layer_y = -14
|
|
|
|
nv_scope_status = 1
|
|
|
|
inv_weight = 2.530
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_pn23
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
[wpn_sr2_m2_pn23_hud]:wpn_sr2_m2_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_pn23_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.052210,0.010240,-0.015530
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
|
|
hands_position_16x9 = 0.080700,-0.093400,-0.113100
|
|
hands_orientation_16x9 = 0.626998,1.960000,-7.317074
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_acog]:wpn_sr2_m2
|
|
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
|
|
|
|
$spawn = "weapons\wpn_sr2_m2_acog"
|
|
1icon_layer = acog
|
|
1icon_layer_x = 79
|
|
1icon_layer_y = -10
|
|
|
|
inv_weight = 2.150
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
hud = wpn_sr2_m2_acog_hud
|
|
|
|
[wpn_sr2_m2_acog_hud]:wpn_sr2_m2_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_acog_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.044710,0.014240,-0.035830
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
|
|
hands_position_16x9 = 0.072700,-0.090700,-0.128200
|
|
hands_orientation_16x9 = 0.626998,1.960000,-7.317074
|
|
;-------------------------------------------------------------------------------
|
|
[wpn_sr2_m2_specter]:wpn_sr2_m2
|
|
|
|
$spawn = "weapons\wpn_sr2_m2_specter"
|
|
visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_world.ogf
|
|
hud = wpn_sr2_m2_specter_hud
|
|
|
|
1icon_layer = specter
|
|
1icon_layer_x = 60
|
|
1icon_layer_y = -10
|
|
inv_weight = 2.470
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_specter
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = off
|
|
|
|
[wpn_sr2_m2_specter_hud]:wpn_sr2_m2_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_sr2_m2\wpn_sr2_m2_specter_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.046810,0.011840,-0.039430
|
|
aim_hud_offset_rot_16x9 = 0.001100,0.007200,-0.136000
|
|
|
|
hands_position_16x9 = 0.074700,-0.090200,-0.126900
|
|
hands_orientation_16x9 = 0.626998,1.960000,-7.317074
|
|
;--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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