107 lines
2.9 KiB
XML
107 lines
2.9 KiB
XML
<string_table>
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<string id="ui_mcm_menu_targetID">
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<text>Faction Identification</text>
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</string>
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<string id="ui_mcm_targetID_deadID">
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<text>Identify dead stalkers</text>
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</string>
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<string id="ui_mcm_targetID_nameID">
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<text>Identify stalker names</text>
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</string>
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<string id="ui_mcm_targetID_timeID">
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<text>Delay identification by distance</text>
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</string>
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<string id="ui_mcm_targetID_timeID_desc">
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<text>If enabled, identification will require you to look at a stalker for a period of time based on distance to identify them.</text>
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</string>
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<string id="ui_mcm_targetID_rankID">
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<text>Identify stalker rank</text>
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</string>
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<string id="ui_mcm_targetID_talkName">
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<text>Must learn name</text>
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</string>
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<string id="ui_mcm_targetID_talkName_desc">
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<text>If enabled, the player must speak to or loot a stalker before knowing their name and rank.</text>
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</string>
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<string id="ui_mcm_targetID_speedID">
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<text>Identification speed</text>
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</string>
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<string id="ui_mcm_targetID_xo">
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<text>Position X</text>
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</string>
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<string id="ui_mcm_targetID_yo">
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<text>Position Y</text>
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</string>
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<string id="ui_mcm_targetID_xp">
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<text>Patch Offset X</text>
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</string>
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<string id="ui_mcm_targetID_yp">
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<text>Patch Offset Y</text>
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</string>
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<string id="ui_mcm_targetID_xn">
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<text>Name Offset X</text>
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</string>
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<string id="ui_mcm_targetID_yn">
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<text>Name Offset Y</text>
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</string>
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<string id="ui_mcm_targetID_xr">
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<text>Rank Offset X</text>
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</string>
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<string id="ui_mcm_targetID_yr">
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<text>Rank Offset Y</text>
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</string>
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<string id="ui_mcm_targetID_flipAlign">
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<text>Flip text alignment</text>
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</string>
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<string id="ui_mcm_targetID_flipAlign_desc">
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<text>Name and rank will be aligned to the right so the HUD can be placed on the right side of the screen.</text>
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</string>
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<string id="ui_mcm_targetID_colorR">
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<text>Name Text Color R</text>
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</string>
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<string id="ui_mcm_targetID_colorG">
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<text>Name Text Color G</text>
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</string>
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<string id="ui_mcm_targetID_colorB">
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<text>Name Text Color B</text>
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</string>
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<string id="ui_mcm_targetID_RcolorR">
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<text>Rank Text Color R</text>
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</string>
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<string id="ui_mcm_targetID_RcolorG">
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<text>Rank Text Color G</text>
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</string>
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<string id="ui_mcm_targetID_RcolorB">
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<text>Rank Text Color B</text>
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</string>
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<string id="ui_mcm_targetID_targL">
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<text>Targeting Lenience</text>
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</string>
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<string id="ui_mcm_targetID_targL_desc">
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<text>How far away the target can be from the center of the screen and still be identified. A higher value is less lenient, lower values make it much easier to track a target without magnification. A value of 1.0 means you must be looking directly at the target.</text>
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</string>
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<string id="ui_mcm_targetID_unknown">
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<text>Unknown</text>
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</string>
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<string id="ui_mcm_targetID_scan">
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<text>Identification...</text>
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</string>
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</string_table> |