540 lines
15 KiB
XML
540 lines
15 KiB
XML
<?xml version="1.0" encoding="windows-1251"?>
|
||
<string_table>
|
||
<string id="Btn_Cancel">
|
||
<text>CANCEL</text>
|
||
</string>
|
||
<string id="Btn_No">
|
||
<text>NO</text>
|
||
</string>
|
||
<string id="Btn_OK">
|
||
<text>OK</text>
|
||
</string>
|
||
<string id="Btn_Yes">
|
||
<text>YES</text>
|
||
</string>
|
||
<string id="global_map">
|
||
<text>Map of the Zone</text>
|
||
</string>
|
||
<string id="mm_mp_pda_hunt">
|
||
<text>PDA bonus</text>
|
||
</string>
|
||
<string id="mp_only_one_voting">
|
||
<text>Only one active vote permitted.</text>
|
||
</string>
|
||
<string id="st_game">
|
||
<text>Game</text>
|
||
</string>
|
||
<string id="st_item_used">
|
||
<text>Used</text>
|
||
</string>
|
||
<string id="st_level">
|
||
<text>Level</text>
|
||
</string>
|
||
<string id="st_loading_ai_objects">
|
||
<text>Loading AI objects</text>
|
||
</string>
|
||
<string id="st_loading_alife_simulator">
|
||
<text>Server: Loading alife simulator</text>
|
||
</string>
|
||
<string id="st_loading_cform">
|
||
<text>Loading CFORM</text>
|
||
</string>
|
||
<string id="st_loading_details">
|
||
<text>Loading details</text>
|
||
</string>
|
||
<string id="st_loading_geometry">
|
||
<text>Loading geometry</text>
|
||
</string>
|
||
<string id="st_loading_saved_game">
|
||
<text>Loading saved game</text>
|
||
</string>
|
||
<string id="st_loading_sectors_portals">
|
||
<text>Loading sectors & portals</text>
|
||
</string>
|
||
<string id="st_loading_shaders">
|
||
<text>Loading shaders</text>
|
||
</string>
|
||
<string id="st_loading_spatial_db">
|
||
<text>Loading spatial-DB</text>
|
||
</string>
|
||
<string id="st_loading_textures">
|
||
<text>Loading textures</text>
|
||
</string>
|
||
<string id="st_mp_direct_ip">
|
||
<text>Direct IP</text>
|
||
</string>
|
||
<string id="st_no_active_task">
|
||
<text>No active task</text>
|
||
</string>
|
||
<string id="st_not_enough_money">
|
||
<text>Not enough money</text>
|
||
</string>
|
||
<string id="st_not_enough_money_npc">
|
||
<text>The NPC does not have enough money</text>
|
||
</string>
|
||
<string id="st_opening_stream">
|
||
<text>Opening stream</text>
|
||
</string>
|
||
<string id="st_prefetching_objects">
|
||
<text>Prefetching objects</text>
|
||
</string>
|
||
<string id="st_rubles">
|
||
<text>roubles.</text>
|
||
</string>
|
||
<string id="st_server_connecting">
|
||
<text>SERVER: Connecting</text>
|
||
</string>
|
||
<string id="st_server_starting">
|
||
<text>SERVER: Starting</text>
|
||
</string>
|
||
<string id="st_validating_cdkey">
|
||
<text>Validating CD Key</text>
|
||
</string>
|
||
<string id="st_video">
|
||
<text>Video</text>
|
||
</string>
|
||
<string id="ui_inv_repair">
|
||
<text>repair</text>
|
||
</string>
|
||
<string id="ui_st_cant_run_r2">
|
||
<text>You can't run Render 2 on your PC</text>
|
||
</string>
|
||
<string id="ui_st_conn_cdkey_disabled">
|
||
<text>Connection error: Your CD-Key is disabled. Contact customer service.</text>
|
||
</string>
|
||
<string id="ui_st_conn_cdkey_in_use">
|
||
<text>Connection error: CD-Key already in use.</text>
|
||
</string>
|
||
<string id="ui_st_conn_cdkey_invalid">
|
||
<text>Connection error: Invalid CD-Key.</text>
|
||
</string>
|
||
<string id="ui_st_conn_invalid_host">
|
||
<text>Connection error: Invalid host</text>
|
||
</string>
|
||
<string id="ui_st_conn_invalid_pass">
|
||
<text>Connection error: Invalid password</text>
|
||
</string>
|
||
<string id="ui_st_conn_new_patch">
|
||
<text>A new patch is available.\n Version: %s\n Location: %s\nDo you want to download it now?</text>
|
||
</string>
|
||
<string id="ui_st_conn_no_new_patch">
|
||
<text>No new patches currently available</text>
|
||
</string>
|
||
<string id="ui_st_conn_rejected_server">
|
||
<text>Connection error: connection rejected by server</text>
|
||
</string>
|
||
<string id="ui_st_conn_sess_full">
|
||
<text>Connection error: server full</text>
|
||
</string>
|
||
<string id="ui_st_conn_version_differs">
|
||
<text>Connection error: Different version.</text>
|
||
</string>
|
||
<string id="ui_st_connecting_to_masterserver">
|
||
<text>Connecting to master server</text>
|
||
</string>
|
||
<string id="ui_st_days">
|
||
<text>Days</text>
|
||
</string>
|
||
<string id="ui_st_error">
|
||
<text>Error</text>
|
||
</string>
|
||
<string id="ui_st_error_loading">
|
||
<text>Load error</text>
|
||
</string>
|
||
<string id="ui_st_file_exist_owerwrite_q">
|
||
<text>A file with this name already exists. Do you want to overwrite it?</text>
|
||
</string>
|
||
<string id="ui_st_file_name_is_empty">
|
||
<text>The file name is empty</text>
|
||
</string>
|
||
<string id="ui_st_hours">
|
||
<text>Hours</text>
|
||
</string>
|
||
<string id="ui_st_kicked_by_battleye">
|
||
<text>Was disconnected by BattleEye protection system:</text>
|
||
</string>
|
||
<string id="ui_st_kicked_by_server">
|
||
<text>Disconnected. Reason:</text>
|
||
</string>
|
||
<string id="ui_st_leave">
|
||
<text>Leave</text>
|
||
</string>
|
||
<string id="ui_st_load_game_confirm">
|
||
<text>Loading this game will cause unsaved data to be lost. Proceed?</text>
|
||
</string>
|
||
<string id="ui_st_mins">
|
||
<text>min</text>
|
||
</string>
|
||
<string id="ui_st_months">
|
||
<text>months</text>
|
||
</string>
|
||
<string id="ui_st_opponent_items">
|
||
<text>Backpack</text>
|
||
</string>
|
||
<string id="ui_st_params">
|
||
<text>Parameters</text>
|
||
</string>
|
||
<string id="ui_st_patch_download_error">
|
||
<text>Unable to download the patch.</text>
|
||
</string>
|
||
<string id="ui_st_patch_download_success">
|
||
<text>Patch successfully downloaded. Do you want to install it?</text>
|
||
</string>
|
||
<string id="ui_st_price">
|
||
<text>Price</text>
|
||
</string>
|
||
<string id="ui_st_secs">
|
||
<text>sec</text>
|
||
</string>
|
||
<string id="mp_si_sec">
|
||
<text>sec</text>
|
||
</string>
|
||
<string id="ui_st_select_one_map">
|
||
<text>Please select at least one map</text>
|
||
</string>
|
||
<string id="ui_st_time_remains">
|
||
<text>Remaining</text>
|
||
</string>
|
||
<string id="ui_st_voting_disabled">
|
||
<text>Vote failed</text>
|
||
</string>
|
||
<string id="ui_st_want_to_leave_game_q">
|
||
<text>Do you really want to leave the game?</text>
|
||
</string>
|
||
<string id="st_key_notbinded">
|
||
<text>...</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_generic">
|
||
<text>moving within an area</text>
|
||
</string>
|
||
<string id="st_travel_lost">
|
||
<text>I don't know the way yet.</text>
|
||
</string>
|
||
<string id="st_level_changer_descr">
|
||
<text>Move %s?</text>
|
||
</string>
|
||
<string id="st_future_maps_descr">
|
||
<text>You can't go there.</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_zat_to_jup">
|
||
<text>moving from Zaton to Yanov</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_zat_to_pri">
|
||
<text>moving from Zaton to Pripyat</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_jup_to_zat">
|
||
<text>moving from Yanov to Zaton</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_jup_to_pri">
|
||
<text>moving from Yanov to Pripyat</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_pri_to_zat">
|
||
<text>moving from Pripyat to Zaton</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_pri_to_jup">
|
||
<text>moving from Pripyat to Yanov</text>
|
||
</string>
|
||
<string id="st_save_uni_pri_to_labx8">
|
||
<text>moving from Pripyat to X8</text>
|
||
</string>
|
||
<string id="st_save_uni_labx8_to_pri">
|
||
<text>moving from X8 to Pripyat</text>
|
||
</string>
|
||
<string id="st_save_uni_surge_start">
|
||
<text>emission</text>
|
||
</string>
|
||
<string id="st_save_zat_a1_game_start">
|
||
<text>beginning of the game</text>
|
||
</string>
|
||
<string id="st_save_zat_a2_reached_skadovsk">
|
||
<text>arrival at the Skadovsk</text>
|
||
</string>
|
||
<string id="st_save_jup_b9_searched_heli_1">
|
||
<text>Stingray 1 examined</text>
|
||
</string>
|
||
<string id="st_save_zat_b100_searched_heli_2">
|
||
<text>Stingray 2 examined</text>
|
||
</string>
|
||
<string id="st_save_zat_b28_searched_heli_3">
|
||
<text>Stingray 3 examined</text>
|
||
</string>
|
||
<string id="st_save_jup_b8_searched_heli_4">
|
||
<text>Stingray 4 examined</text>
|
||
</string>
|
||
<string id="st_save_zat_b101_searched_heli_5">
|
||
<text>Stingray 5 examined</text>
|
||
</string>
|
||
<string id="st_save_zat_b18_noah_showed_teleport">
|
||
<text>getting to the plateau</text>
|
||
</string>
|
||
<string id="st_save_jup_b217_arrived_to_jup">
|
||
<text>arrival at Yanov</text>
|
||
</string>
|
||
<string id="st_save_jup_a9_got_underpass_docs">
|
||
<text>road to Pripyat found</text>
|
||
</string>
|
||
<string id="st_save_jup_b15_drunk_with_zulu">
|
||
<text>Zulu joins the squad</text>
|
||
</string>
|
||
<string id="st_save_jup_a10_gonna_return_debt">
|
||
<text>Vano<EFBFBD>s debt repaid</text>
|
||
</string>
|
||
<string id="st_save_jup_b218_vano_in_squad">
|
||
<text>Vano joins the squad</text>
|
||
</string>
|
||
<string id="st_save_jup_b206_got_anomalous_plant">
|
||
<text>anomalous plant collected</text>
|
||
</string>
|
||
<string id="st_save_jup_b218_sokolov_in_squad">
|
||
<text>Sokolov joins the squad</text>
|
||
</string>
|
||
<string id="st_save_jup_b218_strider_in_squad">
|
||
<text>Strider joins the squad</text>
|
||
</string>
|
||
<string id="st_save_jup_b218_travel_jup_to_pas">
|
||
<text>squad assembled</text>
|
||
</string>
|
||
<string id="st_save_pas_b400_underpass_start">
|
||
<text>arrival in the underpass</text>
|
||
</string>
|
||
<string id="st_save_uni_travel_pas_to_pri">
|
||
<text>arrival in Pripyat</text>
|
||
</string>
|
||
<string id="st_save_pri_a16_arrived_to_pri">
|
||
<text>military forces located</text>
|
||
</string>
|
||
<string id="st_save_pri_a17_hospital_start">
|
||
<text>unidentified weapon captured</text>
|
||
</string>
|
||
<string id="st_save_pri_a20_found_dead_recon">
|
||
<text>recon squad found</text>
|
||
</string>
|
||
<string id="st_save_pri_a18_met_reinforcement">
|
||
<text>reinforcements arrived</text>
|
||
</string>
|
||
<string id="st_save_pri_a18_searched_antenna">
|
||
<text><EFBFBD>antenna<EFBFBD> examined</text>
|
||
</string>
|
||
<string id="st_save_pri_a21_approached_mad_sentry">
|
||
<text>missing sentry found</text>
|
||
</string>
|
||
<string id="st_save_pri_a21_killed_controller">
|
||
<text>controller near sentry killed</text>
|
||
</string>
|
||
<string id="st_save_zat_a23_entered_test_center">
|
||
<text>testing workshop accessed</text>
|
||
</string>
|
||
<string id="st_save_zat_a23_got_gauss_docs">
|
||
<text>Gauss rifle documentation found</text>
|
||
</string>
|
||
<string id="st_save_pri_a22_found_dead_squad">
|
||
<text>dead fighter found</text>
|
||
</string>
|
||
<string id="st_save_pri_a25_gonna_place_explosive">
|
||
<text>entry to the kindergarten</text>
|
||
</string>
|
||
<string id="st_save_pri_a25_freed_medic">
|
||
<text>military medic rescued</text>
|
||
</string>
|
||
<string id="st_save_pri_a28_talked_with_ssu">
|
||
<text>established communications with HQ</text>
|
||
</string>
|
||
<string id="st_save_pri_a28_evacutaion_start">
|
||
<text>Pripyat evacuation initiated</text>
|
||
</string>
|
||
<string id="st_save_pri_a28_evacuation_end">
|
||
<text>evacuation helicopters reached</text>
|
||
</string>
|
||
<string id="st_save_uni_zone_to_reality">
|
||
<text>evacuation complete</text>
|
||
</string>
|
||
<string id="st_save_jup_b209_placed_mutant_scanner">
|
||
<text>mutant detector</text>
|
||
</string>
|
||
<string id="st_save_jup_a12_gave_artefact_for_hostage">
|
||
<text>ransom paid for hostage</text>
|
||
</string>
|
||
<string id="st_save_jup_a12_met_with_liberators">
|
||
<text>hostage freed</text>
|
||
</string>
|
||
<string id="st_save_jup_b6_arrived_to_ash_heap">
|
||
<text>Ash Heap anomaly measurements</text>
|
||
</string>
|
||
<string id="st_save_jup_b6_arrived_to_fen">
|
||
<text>Plavni anomaly measurements</text>
|
||
</string>
|
||
<string id="st_save_zat_b38_met_with_grouse">
|
||
<text>bloodsucker lair</text>
|
||
</string>
|
||
<string id="st_save_jup_b19_arrived_to_kopachy">
|
||
<text>sent to Kopachy</text>
|
||
</string>
|
||
<string id="st_save_zat_b40_warned_by_mercs">
|
||
<text>approach to the waste processing station</text>
|
||
</string>
|
||
<string id="st_save_zat_b7_met_with_robbers">
|
||
<text>stalker hit</text>
|
||
</string>
|
||
<string id="st_save_zat_b33_got_container">
|
||
<text>container found in stash</text>
|
||
</string>
|
||
<string id="st_save_zat_b106_arrived_to_chimera_lair">
|
||
<text>hunting the chimera</text>
|
||
</string>
|
||
<string id="st_save_jup_b16_passed_labyrinth">
|
||
<text>Oasis found</text>
|
||
</string>
|
||
<string id="st_save_pri_b35_ready_to_snipe">
|
||
<text>Operation One Shot initiated</text>
|
||
</string>
|
||
<string id="st_save_jup_b1_entered_railroad_tunnel">
|
||
<text>search for the psy-emission source</text>
|
||
</string>
|
||
<string id="st_save_jup_b47_got_admin_docs">
|
||
<text>administrative documents</text>
|
||
</string>
|
||
<string id="st_save_zat_b103_warned_by_mercs">
|
||
<text>approach to the substation workshop</text>
|
||
</string>
|
||
<string id="st_save_zat_b5_met_with_others">
|
||
<text>deal by the ranger station</text>
|
||
</string>
|
||
<string id="st_save_jup_b207_arrived_to_duty_depot">
|
||
<text>Duty warehouse</text>
|
||
</string>
|
||
<string id="st_save_zat_b14_got_altered_wheel">
|
||
<text>strange glow source found</text>
|
||
</string>
|
||
<string id="st_save_pri_b301_arrived_to_help_zulu">
|
||
<text>Zulu found</text>
|
||
</string>
|
||
<string id="st_save_zat_b42_arrived_to_controler_lair">
|
||
<text>dangerous cave</text>
|
||
</string>
|
||
<string id="ui_st_upgrade">
|
||
<text>Repair/modifications</text>
|
||
</string>
|
||
<string id="ui_st_trade">
|
||
<text>Trade</text>
|
||
</string>
|
||
<string id="ui_st_exit_hint">
|
||
<text>Close window ($$ACTION_USE$$)</text>
|
||
</string>
|
||
<string id="ui_st_trade_hint">
|
||
<text>Open trading window ($$ACTION_SPRINT_TOGGLE$$)</text>
|
||
</string>
|
||
<string id="ui_st_upgrade_hint">
|
||
<text>Open repair and modification window ($$ACTION_SPRINT_TOGGLE$$)</text>
|
||
</string>
|
||
<string id="st_save_pri_a28_evacuation_heli">
|
||
<text>evacuation helicopter take-off</text>
|
||
</string>
|
||
<string id="st_hold_then_release">
|
||
<text>Hold then release</text>
|
||
</string>
|
||
<string id="st_set_companion_to_stealth_state">
|
||
<text>Stealth</text>
|
||
</string>
|
||
<string id="st_sleep">
|
||
<text>Sleep</text>
|
||
</string>
|
||
<string id="st_ui_save">
|
||
<text>Save</text>
|
||
</string>
|
||
|
||
|
||
<!-- Miscellaneous -->
|
||
<string id="st_ui_selected">
|
||
<text>Selected</text>
|
||
</string>
|
||
<string id="st_ui_arts">
|
||
<text>Artefacts</text>
|
||
</string>
|
||
<string id="st_ui_remove_art">
|
||
<text>Get artefact</text>
|
||
</string>
|
||
<string id="st_ui_place_art">
|
||
<text>Put artefact</text>
|
||
</string>
|
||
<string id="st_body_loot">
|
||
<text>Chop body</text>
|
||
</string>
|
||
<string id="st_body_kick">
|
||
<text>Kick</text>
|
||
</string>
|
||
<string id="st_invalid_position">
|
||
<text>Position not on AI Map</text>
|
||
</string>
|
||
<string id="st_cfm">
|
||
<text>Use of mess kit only possible near a lit campfire</text>
|
||
</string>
|
||
<string id="st_full_charge">
|
||
<text>Battery fully charged</text>
|
||
</string>
|
||
<string id="st_charging">
|
||
<text>Current charge:</text>
|
||
</string>
|
||
<string id="st_rad_level">
|
||
<text>Radiation level</text>
|
||
</string>
|
||
<string id="st_dont_has_knife">
|
||
<text>Get a knife</text>
|
||
</string>
|
||
|
||
<string id="st_repair_mod_message_box_ask">
|
||
<text>Are you sure you would like to repair %s?\n \n%c[255,1,255,1]+%s%</text>
|
||
</string>
|
||
<string id="st_repair_mod_message_box_condition_to_low">
|
||
<text>The item is beyond repair with these tools.</text>
|
||
</string>
|
||
<string id="st_repair_mod_message_box_condition_to_high">
|
||
<text>These tools aren't enough to repair this item further.</text>
|
||
</string>
|
||
|
||
<string id="st_trx_input_symbols">
|
||
<text>1234567890</text>
|
||
</string>
|
||
<!-- valid symbols only -->
|
||
<string id="st_trx_output_symbols">
|
||
<text>1234567890</text>
|
||
</string>
|
||
<string id="st_trx_input_symbols_full">
|
||
<text>1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-.</text>
|
||
</string>
|
||
<!-- valid symbols only -->
|
||
<string id="st_trx_output_symbols_full">
|
||
<text>1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-.</text>
|
||
</string>
|
||
|
||
<!-- Unused -->
|
||
<string id="selfroll_making">
|
||
<text>I'm rolling the leaves, won't take long.</text>
|
||
</string>
|
||
<string id="sleepbag_making">
|
||
<text>Sewing this sleeping bag will take a while.</text>
|
||
</string>
|
||
<string id="backpack_making">
|
||
<text>Making this backpack will take a while.</text>
|
||
</string>
|
||
<string id="ammo12x70_making">
|
||
<text>I'm making the cartridges, might take a bit of time. </text>
|
||
</string>
|
||
<string id="selfroll_making_end">
|
||
<text>The roll is done.</text>
|
||
</string>
|
||
<string id="sleepbag_making_end">
|
||
<text>The sleeping bag is done.</text>
|
||
</string>
|
||
<string id="backpack_making_end">
|
||
<text>The backpack is done.</text>
|
||
</string>
|
||
<string id="ammo12x70_making_end">
|
||
<text>The cartridges are done.</text>
|
||
</string>
|
||
|
||
<!-- New RC18 -->
|
||
<string id="st_fast_travel_discovered">
|
||
<text> discovered</text>
|
||
</string>
|
||
</string_table>
|