Divergent/mods/Enhanced Graphical User Int.../gamedata/configs/ui/textures_descr/ui_hud.xml

252 lines
15 KiB
XML

<w>
<file name="ui\ui_hud">
<texture id="ui_sega_healph" x="699" y="198" width="325" height="25" />
<texture id="ui_sega_healph_progress" x="770" y="185" width="254" height="10" />
<texture id="ui_hud_shkala_car" x="35" y="192" width="155" height="34" />
<texture id="ui_hud_shkala_health" x="185" y="38" width="164" height="34" />
<texture id="ui_hud_frame_patron" x="185" y="72" width="157" height="65" />
<texture id="ui_hud_frame_clock" x="190" y="137" width="157" height="67" />
<texture id="ui_hud_frame_rank" x="349" y="0" width="60" height="65" />
<texture id="ui_hud_frame_money" x="409" y="0" width="99" height="64" />
<texture id="ui_hud_stamina_full" x="349" y="65" width="125" height="125" />
<texture id="ui_hud_frame_stamina" x="0" y="226" width="97" height="127" />
<texture id="ui_hud_stamina" x="347" y="200" width="56" height="7" />
<texture id="ui_hud_fragBig" x="585" y="137" width="280" height="45" />
<texture id="ui_hud_shk_car" x="509" y="40" width="110" height="10" />
<texture id="ui_hud_shk_light" x="474" y="65" width="10" height="71" />
<texture id="ui_hud_shk_noise" x="484" y="65" width="10" height="71" />
<texture id="ui_hud_shk_stamina" x="347" y="200" width="57" height="7" />
<texture id="ui_hud_icon_PDA" x="619" y="40" width="48" height="29" />
<texture id="ui_hud_map_arrow" x="607" y="65" width="11" height="24" />
<texture id="ui_hud_soldier_creep" x="0" y="353" width="65" height="75" />
<texture id="ui_hud_soldier_normal" x="0" y="428" width="65" height="75" />
<texture id="ui_hud_soldier_sprint" x="0" y="503" width="65" height="75" />
<texture id="ui_hud_soldier_climb" x="0" y="578" width="65" height="75" />
<texture id="ui_hud_soldier_run" x="0" y="653" width="65" height="75" />
<texture id="ui_hud_soldier_crouch" x="65" y="354" width="65" height="75" />
<texture id="ui_hud_teamF_counter" x="981" y="0" width="36" height="70" />
<texture id="ui_hud_teamF_line" x="0" y="1020" width="404" height="4" />
<texture id="ui_hud_teamF_leftS" x="495" y="65" width="38" height="43" />
<texture id="ui_hud_teamF_rightS" x="533" y="65" width="38" height="43" />
<texture id="ui_hud_teamF_counterC" x="572" y="65" width="33" height="33" />
<texture id="ui_hud_grenadetarget_d" x="0" y="928" width="91" height="92" />
<texture id="ui_hud_grenadetarget_e" x="91" y="928" width="91" height="92" />
<texture id="ui_hud_icon_car" x="190" y="204" width="19" height="18" />
<texture id="ui_hud_icon_health" x="209" y="204" width="19" height="18" />
<texture id="ui_hud_icon_armour" x="228" y="204" width="19" height="18" />
<texture id="ui_hud_frag" x="641" y="91" width="224" height="45" />
<texture id="ui_hud_status_blue_01" x="0" y="728" width="46" height="47" />
<texture id="ui_hud_status_blue_02" x="0" y="775" width="46" height="47" />
<texture id="ui_hud_status_blue_03" x="0" y="822" width="46" height="47" />
<texture id="ui_hud_status_blue_04" x="0" y="869" width="46" height="47" />
<texture id="ui_hud_status_blue_05" x="667" y="40" width="46" height="47" />
<texture id="ui_hud_status_green_01" x="713" y="40" width="46" height="47" />
<texture id="ui_hud_status_green_02" x="759" y="40" width="46" height="47" />
<texture id="ui_hud_status_green_03" x="805" y="40" width="46" height="47" />
<texture id="ui_hud_status_green_04" x="851" y="40" width="46" height="47" />
<texture id="ui_hud_status_green_05" x="897" y="40" width="46" height="47" />
<texture id="ui_hud_icon_sleep" x="97" y="226" width="64" height="64" />
<texture id="ui_hud_icon_radiation" x="97" y="290" width="64" height="64" />
<texture id="ui_hud_icon_eat" x="161" y="226" width="64" height="64" />
<texture id="ui_hud_icon_goodmode" x="161" y="290" width="64" height="64" />
<texture id="ui_hud_icon_psycho" x="225" y="226" width="64" height="64" />
<texture id="ui_hud_icon_drop" x="225" y="290" width="64" height="64" />
<texture id="ui_hud_icon_artefact" x="289" y="226" width="64" height="64" />
<texture id="ui_hud_icon_weapon" x="289" y="290" width="64" height="64" />
<texture id="ui_hud_frame_voting" x="424" y="375" width="600" height="371" />
<texture id="ui_hud_button_voting_01_e" x="65" y="429" width="37" height="25" />
<texture id="ui_hud_button_voting_01_h" x="65" y="454" width="37" height="25" />
<texture id="ui_hud_button_voting_01_t" x="65" y="479" width="37" height="25" />
<texture id="ui_hud_button_voting_01_d" x="65" y="504" width="37" height="25" />
<texture id="ui_hud_button_voting_02_e" x="65" y="529" width="37" height="25" />
<texture id="ui_hud_button_voting_02_h" x="65" y="554" width="37" height="25" />
<texture id="ui_hud_button_voting_02_t" x="65" y="579" width="37" height="25" />
<texture id="ui_hud_button_voting_02_d" x="65" y="604" width="37" height="25" />
<texture id="ui_hud_button_voting_03_e" x="65" y="629" width="37" height="25" />
<texture id="ui_hud_button_voting_03_h" x="65" y="654" width="37" height="25" />
<texture id="ui_hud_button_voting_03_t" x="65" y="679" width="37" height="25" />
<texture id="ui_hud_button_voting_03_d" x="65" y="704" width="37" height="25" />
<texture id="ui_hud_frame_voting_dop" x="451" y="306" width="573" height="69" />
<texture id="ui_hud_frame_voting_dop2" x="451" y="336" width="573" height="39" />
<!-- <texture id="ui_hud_frame_moneyNumber" x="905" y="746" width="119" height="46" /-->
<!-- <texture id="ui_hud_frame_buyM" x="450" y="792" width="574" height="232" /-->
<texture id="ui_hud_points_count" x="641" y="91" width="224" height="45" />
<texture id="ui_hud_timer_games" x="869" y="91" width="155" height="66" />
<texture id="ui_inv_icon_health_restore_speed" x="498" y="110" width="18" height="18" />
<texture id="ui_inv_icon_radiation_restore_speed" x="498" y="130" width="18" height="18" />
<texture id="ui_inv_icon_satiety_restore_speed" x="498" y="150" width="18" height="18" />
<texture id="ui_inv_icon_bleeding_restore_speed" x="498" y="170" width="18" height="18" />
<texture id="ui_inv_icon_power_restore_speed" x="498" y="190" width="18" height="18" />
<texture id="ui_inv_icon_shock_immunity" x="518" y="110" width="18" height="18" />
<texture id="ui_inv_icon_burn_immunity" x="518" y="130" width="18" height="18" />
<texture id="ui_inv_icon_strike_immunity" x="518" y="150" width="18" height="18" />
<texture id="ui_inv_icon_wound_immunity" x="518" y="170" width="18" height="18" />
<texture id="ui_inv_icon_radiation_immunity" x="518" y="190" width="18" height="18" />
<texture id="ui_inv_icon_telepatic_immunity" x="538" y="110" width="18" height="18" />
<texture id="ui_inv_icon_chemical_burn_immunity" x="538" y="130" width="18" height="18" />
<texture id="ui_inv_icon_explosion_immunity" x="538" y="150" width="18" height="18" />
<texture id="ui_inv_icon_fire_wound_immunity" x="538" y="170" width="18" height="18" />
<texture id="ui_inv_icon_additional_weight" x="538" y="190" width="18" height="18" />
<texture id="ui_mg_progress_efficiency_empty" x="161" y="363" width="120" height="17" />
<texture id="ui_mg_progress_efficiency_full" x="161" y="381" width="120" height="17" />
<texture id="ui_patch_back" x="421" y="239" width="603" height="51" />
<texture id="ui_patch_progress" x="621" y="227" width="403" height="10" />
<texture id="ui_pda2_small_progress" x="592" y="746" width="432" height="38" />
<texture id="ui_pda2_big_progress" x="807" y="792" width="217" height="57" />
<!--//hud2-->
<!--//map-->
<texture id="ui_hud_map" x="0" y="0" width="197" height="191" />
<texture id="ui_hud_map_counter" x="47" y="191" width="35" height="29" />
<texture id="ui_hud_compas" x="199" y="2" width="31" height="31" />
<!--//healph & armor-->
<texture id="ui_hud_shkala_armor" x="196" y="65" width="165" height="28" />
<texture id="ui_hud_shk_health" x="789" y="879" width="114" height="9" />
<texture id="ui_hud_shk_armour" x="789" y="891" width="114" height="9" />
<!--//radaiation-->
<texture id="ui_hud2_rad01_back" x="758" y="903" width="266" height="121" />
<texture id="ui_hud2_rad01_back2v" x="602" y="805" width="23" height="219" />
<texture id="ui_hud2_rad01_over" x="660" y="973" width="66" height="51" />
<texture id="ui_hud2_stamina_bk" x="477" y="987" width="103" height="37" />
<texture id="ui_hud2_rad01_arrow" x="727" y="914" width="9" height="97" />
<texture id="ui_hud2_rad01_arrow_shadow" x="727" y="804" width="9" height="97" />
<texture id="ui_hud2_rad01_progress" x="630" y="877" width="96" height="96" />
<!--resistanses & damage-->
<texture id="ui_hud2_res_back" x="996" y="875" width="28" height="28" />
<texture id="ui_hud2_res_rad" x="973" y="878" width="22" height="22" />
<texture id="ui_hud2_res_psi" x="951" y="878" width="22" height="22" />
<texture id="ui_hud2_res_fire" x="929" y="878" width="22" height="22" />
<texture id="ui_hud2_res_acid" x="907" y="878" width="22" height="22" />
<!-- logos -->
<texture id="ui_hud_shk_stamina_new" x="789" y="862" width="68" height="14" />
<!-- buy_menu-->
<texture id="ui_btn_shotgun_e" x="198" y="97" width="256" height="100" />
<texture id="ui_btn_sniper_e" x="198" y="97" width="256" height="100" />
<texture id="ui_btn_heavy_e" x="198" y="97" width="256" height="100" />
<texture id="ui_btn_assault_e" x="198" y="97" width="256" height="100" />
/*
novice
experienced
veteran
master
*/
<texture id="pre_novice" x="0" y="728" width="46" height="47" />
<texture id="novice" x="0" y="775" width="46" height="47" />
<texture id="experienced" x="0" y="822" width="46" height="47" />
<texture id="veteran" x="0" y="869" width="46" height="47" />
<texture id="master" x="667" y="40" width="46" height="47" />
<!-- mp_stats_icon -->
<texture id="mp_stats_icon_c_frags" x="503" y="746" width="25" height="21" />
<texture id="mp_stats_icon_c_deaths" x="528" y="746" width="25" height="21" />
<texture id="mp_stats_icon_c_art" x="553" y="746" width="25" height="21" />
<texture id="mp_stats_icon_c_assist" x="503" y="767" width="25" height="21" />
<texture id="mp_stats_icon_c_rank" x="528" y="767" width="25" height="21" />
<texture id="mp_stats_icon_c_ping" x="553" y="767" width="25" height="21" />
<texture id="mp_stats_icon_w_frags" x="503" y="788" width="25" height="21" />
<texture id="mp_stats_icon_w_deaths" x="528" y="788" width="25" height="21" />
<texture id="mp_stats_icon_w_art" x="553" y="788" width="25" height="21" />
<texture id="mp_stats_icon_w_assist" x="503" y="809" width="25" height="21" />
<texture id="mp_stats_icon_w_rank" x="528" y="809" width="25" height="21" />
<texture id="mp_stats_icon_w_ping" x="553" y="809" width="25" height="21" />
<!-- logos -->
<!--texture id="merc_wide" x="454" y="842" width="125" height="54" /-->
<!--texture id="merc_icon" x="490" y="843" width="56" height="54" /-->
<texture id="ui_hud_shk_stamina_new" x="789" y="862" width="68" height="14" />
</file>
<file name="ui\ui_bars">
<!-- Warfare bars -->
<texture id="ui_inGame2_Warfare_dominance_grey_bar" x="0" y="0" width="392" height="40" />
</file>
<file name="ui\ui_wheel_ammo">
<texture id="ui_hud2_wheel_ammo" x="0" y="0" width="440" height="420" />
<texture id="ui_hud2_wheel_ammo_extended" x="0" y="0" width="440" height="540" />
<texture id="ui_hud2_wheel_extent" x="49" y="425" width="341" height="112" />
<texture id="ui_button_wheel_light_d" x="100" y="600" width="100" height="50" />
<texture id="ui_button_wheel_light_e" x="100" y="600" width="100" height="50" />
<texture id="ui_button_wheel_light_h" x="0" y="600" width="100" height="50" />
<texture id="ui_button_wheel_light_t" x="100" y="600" width="100" height="50" />
<texture id="ui_companion_combat" x="0" y="700" width="100" height="100" />
<texture id="ui_companion_combat_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_combat_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_combat_btn_h" x="0" y="700" width="100" height="100" />
<texture id="ui_companion_combat_btn_t" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_movement" x="100" y="700" width="100" height="100" />
<texture id="ui_companion_movement_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_movement_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_movement_btn_h" x="100" y="700" width="100" height="100" />
<texture id="ui_companion_movement_btn_t" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_stealth" x="200" y="700" width="100" height="100" />
<texture id="ui_companion_stealth_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_stealth_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_stealth_btn_h" x="200" y="700" width="100" height="100" />
<texture id="ui_companion_stealth_btn_t" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_distance" x="300" y="700" width="100" height="100" />
<texture id="ui_companion_distance_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_distance_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_distance_btn_h" x="300" y="700" width="100" height="100" />
<texture id="ui_companion_distance_btn_t" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_loot" x="400" y="700" width="100" height="100" />
<texture id="ui_companion_loot_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_loot_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_loot_btn_h" x="400" y="700" width="100" height="100" />
<texture id="ui_companion_loot_btn_t" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_trade" x="0" y="800" width="100" height="100" />
<texture id="ui_companion_trade_btn_d" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_trade_btn_e" x="500" y="700" width="10" height="10" />
<texture id="ui_companion_trade_btn_h" x="0" y="800" width="100" height="100" />
<texture id="ui_companion_trade_btn_t" x="500" y="700" width="10" height="10" />
</file>
<file name="ui\ui_body_health_system3">
<!-- body health system -->
<texture id="ui_hud_bhs_bg" x="0" y="12" width="317" height="217" />
<texture id="ui_hud_bhs_health" x="426" y="0" width="48" height="124" />
<texture id="ui_hud_bhs_bar" x="0" y="229" width="38" height="5" />
<texture id="ui_hud_bhs_bar_green" x="38" y="229" width="38" height="5" />
<texture id="ui_hud_bhs_bar_blue" x="98" y="229" width="38" height="5" />
<texture id="ui_hud_bhs_stamina" x="0" y="235" width="134" height="14" />
<texture id="ui_hud_bhs_health_bg" x="426" y="132" width="48" height="124" />
<texture id="ui_hud_bhs_bar_bg" x="0" y="265" width="38" height="5" />
<texture id="ui_hud_bhs_stamina_bg" x="0" y="250" width="134" height="14" />
</file>
<!--
<file name="ui\ui_body_health_system2">
<texture id="ui_hud_bhs_ammo_bg" x="175" y="100" width="109" height="72" />
<texture id="ui_hud_bhs_quick_bg" x="19" y="172" width="156" height="41" />
</file> -->
</w>