Divergent/mods/New Levels/gamedata/configs/scripts/grimwood/smart/grim_12.ltx

12 lines
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[smart_terrain]
squad_id = 12
max_population = 1
respawn_params = respawn@grim_12
respawn_idle = 86400
[respawn@grim_12]
strong_monsters
[strong_monsters]
spawn_squads = simulation_bloodsucker, simulation_burer, simulation_controller, simulation_chimera, simulation_gigant
spawn_num = 1