Divergent/mods/Anomaly Ballistics Overhaul/gamedata/configs/ammo/ammo_bas.ltx

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[ammo_23x75_shrapnel]:ammo_base
handler = arti_handlers.buckshot_damage
name = ammo_new_23x75_shrapnel
k_hit = 1
k_ap = 0.12
k_imp = 0.7
impair = 1
cost = 2100
[ammo_23x75_barrikada]:ammo_base
handler = arti_handlers.slug
name = ammo_new_23x75_barrikada
k_hit = 6.9
k_hp = 3
k_ap = 0.195
k_imp = 0.99
impair = 1.5
cost = 3500
[ammo_20x70_buck]:ammo_base
handler = arti_handlers.buckshot_damage
name = ammo_new_20x70_buck
k_hit = 0.3
k_ap = 0.02
k_imp = 0.4
impair = 1
cost = 450
[ammo_23_eco]:ammo_base ; poisoncloud slug
handler = bas_handler.corrosive_cloud
name = ammo_new_23_eco
k_hit = 1
k_ap = 0.01
k_imp = 0.1
impair = 1
cost = 5500
special = toxic
[ammo_9x21_sp10]:ammo_base
name = ammo_new_9x21_sp10
k_hit = 1
k_ap = 0.205
k_imp = 0.42
impair = 1
cost = 3196
[ammo_338_federal]:ammo_base
name = ammo_new_338_federal
k_hit = 1
k_ap = 0.305
k_imp = 0.88
impair = 1
cost = 4100