Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/weapons/w_akm_isg.ltx

890 lines
34 KiB
TeX

;------------------------------------------------------------------------------------------------
[wpn_akm_isg]:identity_immunities,weapon_probability,default_weapon_params;wpn_akm_sounds
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\wpn_akm_isg"
scheduled = off
cform = skeleton
parent_section = wpn_akm_isg
class = WP_AK74
slot = 2
animation_slot = 2
ef_main_weapon_type = 2
ef_weapon_type = 8
hand_dependence = 1
single_handed = 0
default_to_ruck = false
sprint_allowed = true
icons_texture = ui\ui_icon_bas
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 3
inv_grid_y = 4
inv_name = st_wpn_akm_isg
inv_name_short = st_wpn_akm_isg
description = st_wpn_akm_isg_descr
kind = w_rifle
inv_weight = 3.4
cost = 96880
repair_type = rifle_5
weapon_class = assault_rifle
hud = wpn_akm_isg_hud
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
position = -0.026,0,0
orientation = 0, 0, 0
fire_point = 0,0.0,0.656
fire_point2 = 0,0.161,0.583
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
strap_position = -0.26,-0.11,0.25
strap_orientation = -15,-9,110
ph_mass = 4
flame_particles = weapons\generic_weapon05
;smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
smoke_particles = ghost_particles\weapons\flame_eft_sks ;particles remade incomp.
shell_point = 0, 0.216, 0.174
shell_dir = 0.0, 0.0, 0.4
shell_particles = weapons\762x39
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 5
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_ak12, up_gr_seconab_ak12, up_gr_thirdab_ak12, up_gr_fourtab_ak12, up_gr_fifthab_ak12, up_gr_fifthcd_ak12
;installed_upgrades =
upgrade_scheme = upgrade_scheme_ak74
upgr_icon_x = 300
upgr_icon_y = 0
upgr_icon_width = 300
upgr_icon_height = 100
fire_modes = 1, -1
ammo_class = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad
ammo_elapsed = 30
ammo_mag_size = 30
startup_ammo = 90
scopes = acog, eot, specter, c-more, 0kp2, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, gauss_sight, rmr, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, ekp8_18, mepro
scope_status = 0
scope_zoom_factor = 0
silencer_name = wpn_sil_spec_isg
silencer_status = 2
silencer_x = 225
silencer_y = 9
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
;silencer_smoke_particles = weapons\generic_shoot_00
silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp.
grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_name = wpn_addon_grenade_launcher
grenade_launcher_status = 0
grenade_launcher_x = 122
grenade_launcher_y = 22
launch_speed = 0
hit_impulse = 44
hit_power = 0.58, 0.58, 0.58, 0.58
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 820
rpm = 700
rpm_empty_click = 200
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.25
reload_dof = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion = 5.6
fire_dispersion_base = 0.32
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.72
misfire_start_prob = 0.007
misfire_end_condition = 0.1
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0008
condition_shot_dec = 0.0008
cam_return = 0
cam_relax_speed = 10
cam_dispersion = 0.545
cam_dispersion_frac = 1.1
cam_dispersion_inc = 0.0625
cam_max_angle = 50.0
cam_max_angle_horz = 50.0
cam_step_angle_horz = 1.15
zoom_cam_relax_speed = 10
zoom_cam_dispersion = 0.515
zoom_cam_dispersion_frac = 0.7
zoom_cam_dispersion_inc = 0.0525
zoom_cam_max_angle = 50.0
zoom_cam_max_angle_horz = 50.0
zoom_cam_step_angle_horz = 1.05
PDM_disp_accel_factor = 2.5
PDM_disp_base = 1.0
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 2.5
cam_relax_speed_ai = 360
zoom_cam_relax_speed_ai = 360
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 0
kill_msg_y = 28
kill_msg_width = 84
kill_msg_height = 28
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
hud_fov = 0.78
laser_status = true
;-----------------------------------------------------------------SOUNDS-------------------------------------------------------------------------------
snd_bore = $no_sound
snd_draw = weapons\ak74\ak74_draw
snd_holster = weapons\ak74\ak74_draw
snd_empty = weapons\ak74m_beard\trigger_hammer
snd_reload = weapons\ak74_blindside\ak74_reload
snd_reload_empty = weapons\ak74_blindside\ak74_reload_empty
snd_reload_misfire = weapons\ak74_blindside\ak74_unjam
snd_shoot = weapons\akm_young_prince\akm_shot_dtk_1
snd_shoot1 = weapons\akm_young_prince\akm_shot_dtk_2
snd_shoot2 = weapons\akm_young_prince\akm_shot_dtk_3
snd_silncer_shot = weapons\akm_young_prince\akm_shot_sil_1
snd_silncer_shot1 = weapons\akm_young_prince\akm_shot_sil_2
snd_silncer_shot2 = weapons\akm_young_prince\akm_shot_sil_3
snd_switch_mode = weapons\generic\switch_mode
;----------------------------------------------------------------HUD------------------------------------------------------------------------------------
[wpn_akm_isg_hud]:hud_base
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
hands_position = -0.055, -0.14, 0.1
hands_orientation = 1.5, 2.5, 0
aim_hud_offset_pos = -0.0994, 0.0578, -0.25
aim_hud_offset_rot = 0.0425, 0.0257, 0
gl_hud_offset_pos = -0.06, 0.013, -0.15
gl_hud_offset_rot = -0.0595, 0.022, 0
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
;--------
aim_hud_offset_pos_16x9 = -0.059775,0.030675,-0.037475
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.059200,-0.042100,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_alt_pos_16x9 = -0.001175,0.030675,-0.030875
aim_hud_offset_alt_rot_16x9 = 0.002438,0.002557,-0.586312
item_position = 0,0,0
item_orientation = 0,0,0
;---------
lowered_hud_offset_pos_16x9 = 0.1,0,0
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
shell_point = 0,0.02,0.12
shell_dir = 0,1,0
shell_bone = wpn_body
fire_point = 0,0.049711,0.675578
fire_bone = wpn_body
fire_point2 = 0,-0.029,0.575
fire_bone2 = wpn_body
;-----
anm_bore = blnd_ak74m_inspect, idle
anm_bore_g = blnd_ak74m_inspect_gl, idle
anm_bore_w_gl = blnd_ak74m_inspect_w_gl, idle
anm_hide = blnd_ak74m_holster, idle
anm_hide_g = blnd_ak74m_holster_gl, idle
anm_hide_w_gl = blnd_ak74m_holster, idle
anm_idle = blnd_ak74m_idle, idle, 0.75
anm_idle_aim = blnd_ak74m_idle_ads, idle
anm_idle_aim_moving = blnd_ak74m_idle_ads, idle, 0.50
anm_idle_aim_moving_crouch = blnd_ak74m_idle_ads, idle, 0.50
anm_idle_g = blnd_ak74m_idle_gl, idle
anm_idle_g_aim = blnd_ak74m_idle_ads_gl, idle
anm_idle_moving = blnd_ak74m_walk, idle, 0.92
anm_idle_moving_crouch = blnd_ak74m_walk, idle, 0.88
anm_idle_moving_crouch_g_aim = blnd_ak74m_idle_ads_gl, idle, 0.92
anm_idle_moving_crouch_w_gl_aim = blnd_ak74m_walk, idle, 0.92
anm_idle_moving_crouch_w_gl = blnd_ak74m_walk, idle, 0.88
anm_idle_moving_g = blnd_ak74m_walk_gl, idle, 0.92
anm_idle_moving_g_aim = blnd_ak74m_walk_gl, idle, 0.92
anm_idle_moving_w_gl = blnd_ak74m_walk, idle, 0.92
anm_idle_moving_w_gl_aim = blnd_ak74m_walk, idle, 0.92
anm_idle_sprint = blnd_ak74m_sprint, idle, 1.2
anm_idle_sprint_g = blnd_ak74m_sprint_gl, idle, 1.2
anm_idle_sprint_w_gl = blnd_ak74m_sprint, idle, 1.2
anm_idle_w_gl = blnd_ak74m_idle, idle, 0.75
anm_idle_w_gl_aim = blnd_ak74m_idle_ads, idle, 0.75
anm_reload = blnd_ak74m_reload, reload, 1.1
anm_reload_empty = blnd_ak74m_reload_empty, reload_empty, 1.1
anm_reload_g = blnd_ak74m_reload_gl, reload_gl, 1.06
anm_reload_w_gl = blnd_ak74m_reload, reload, 1.1
anm_reload_empty_w_gl = blnd_ak74m_reload_empty, reload_empty, 1.1
anm_shots = blnd_ak74m_shoot, shoot
anm_shots_g = blnd_ak74m_shoot_gl, idle
anm_shots_w_gl = blnd_ak74m_shoot, shoot
anm_show = blnd_ak74m_draw, idle
anm_show_g = blnd_ak74m_draw_gl, idle
anm_show_w_gl = blnd_ak74m_draw, idle
anm_switch = blnd_ak74m_switch_to_gun, idle
anm_switch_g = blnd_ak74m_switch_to_gl, idle
anm_reload_misfire = blnd_ak74m_unjam, unjam, 1.2
anm_reload_misfire_w_gl = blnd_ak74m_unjam, unjam, 1.2
anm_switch_mode = blnd_ak74m_firemode, idle, 1
;-----
freelook_z_offset_mul = 0.1
;--------------------------------------------------------------------Addons-----------------------------------------------------------------------------
[wpn_akm_isg_acog]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
$spawn = "weapons\akm_isg_acog"
1icon_layer = acog
1icon_layer_x = 79
1icon_layer_y = -5
inv_weight = 3.750
scope_status = 1
scope_texture = wpn_crosshair_acog
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_akm_isg_acog_hud
[wpn_akm_isg_acog_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_acog_hud.ogf
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_pos_16x9 = -0.062475,0.013475,-0.058075
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
;-------------------------------------------------------------------------------
[wpn_akm_isg_specter]:wpn_akm_isg
$spawn = "weapons\akm_isg_specter"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_specter_hud
1icon_layer = specter
1icon_layer_x = 56
1icon_layer_y = -8
inv_weight = 4.070
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
[wpn_akm_isg_specter_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_specter_hud.ogf
aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_alt_pos_16x9 = -0.062375,-0.008125,-0.043175
aim_hud_offset_alt_rot_16x9 = 0.011438,0.007057,0.002187
;--------------------------------------------------------------------------------
[wpn_akm_isg_leupold]:wpn_akm_isg
$spawn = "weapons\akm_isg_leupold"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_leupold_hud
1icon_layer = leupold
1icon_layer_x = 64
1icon_layer_y = -4
inv_weight = 4.080
scope_status = 1
scope_texture = wpn_crosshair_leupold
scope_zoom_factor = 7
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
[wpn_akm_isg_leupold_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_leupold_hud.ogf
aim_hud_offset_pos_16x9 = -0.064375,0.017775,-0.037475
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.064400,-0.054000,-0.018800
hands_orientation_16x9 = 0.416182,0.634943,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_pn23]:wpn_akm_isg
$spawn = "weapons\akm_isg_pn23"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_pn23_hud
1icon_layer = pn23
1icon_layer_x = 64
1icon_layer_y = -12
;scope_nightvision = scope_nightvision_3gen
nv_scope_status = 1
inv_weight = 4.050
scope_status = 1
scope_texture = wpn_crosshair_pn23
scope_zoom_factor = 25
zoom_rotate_time = 0.25
;zoom_rotate_time = 0.25
;scope_lense_fov = 12
[wpn_akm_isg_pn23_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_pn23_hud.ogf
aim_hud_offset_pos_16x9 = -0.064800,0.009600,-0.065000
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.064400,-0.054000,-0.018800
hands_orientation_16x9 = 0.416182,0.634943,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_gauss_sight]:wpn_akm_isg
$spawn = "weapons\akm_isg_gauss_sight"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_gauss_sight_hud
1icon_layer = gauss_sight
1icon_layer_x = 64
1icon_layer_y = 2
inv_weight = 4.800
scope_status = 1
scope_texture = wpn_crosshair_gauss
scope_zoom_factor = 12
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
;installed_upgrades = up_fourtc_svd_nimble
[wpn_akm_isg_gauss_sight_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_gauss_hud.ogf
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_pos_16x9 = -0.062975,0.024875,-0.032275
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
;-----------------------------------------------------------------------------------------------------
[wpn_akm_isg_marchf]:wpn_akm_isg
1icon_layer = marchf
1icon_layer_x = 56
1icon_layer_y = -3
inv_weight = 4.400
hud = wpn_akm_isg_marchf_hud
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
scope_status = 1
scope_dynamic_zoom = off
scope_texture = wpn_crosshair_marchf
scope_zoom_factor = 6
[wpn_akm_isg_marchf_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_marchf_hud.ogf
aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
;-----------------------------------------------------------------------------------------------------
[wpn_akm_isg_triji]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 148
inv_grid_y = 26
inv_weight = 3.825
scope_status = 1
scope_texture = wpn_crosshair_acog_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_akm_isg_triji_hud
[wpn_akm_isg_triji_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_trijicon_rmr_hud.ogf
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_pos_16x9 = -0.062475,0.013475,-0.058075
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
aim_hud_offset_alt_pos_16x9 = -0.081575,-0.052525,-0.027575
aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824
;----------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_spec_alt]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_spec_alt_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 153
inv_grid_y = 28
inv_weight = 4.145
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
[wpn_akm_isg_spec_alt_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_spec_alt_hud.ogf
aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.062200,-0.047400,-0.024200
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_alt_pos_16x9 = -0.081675,-0.052425,-0.027575
aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_mark8_rmr]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_mark8_rmr_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 158
inv_grid_y = 28
inv_weight = 4.155
scope_status = 1
scope_texture = wpn_crosshair_leupold_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
[wpn_akm_isg_mark8_rmr_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_mark8_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.064375,0.017775,-0.037475
aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187
hands_position_16x9 = 0.064400,-0.054000,-0.018800
hands_orientation_16x9 = 0.416182,0.634943,0.000000
aim_hud_offset_alt_pos_16x9 = -0.087575,-0.049125,-0.023675
aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_ac10632]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
1icon_layer = ac10632
1icon_layer_x = 90
1icon_layer_y = -4
inv_weight = 3.415
hud = wpn_akm_isg_ac10632_hud
[wpn_akm_isg_ac10632_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_ac10632_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.007775,-0.037475
aim_hud_offset_rot_16x9 = 0.001938,0.008057,0.002187
;-------------------------------------------------------------------------------
[wpn_akm_isg_eot]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
1icon_layer = eot
1icon_layer_x = 90
1icon_layer_y = -6
inv_weight = 3.700
hud = wpn_akm_isg_eot_hud
[wpn_akm_isg_eot_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_eot_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.001575,-0.037475
aim_hud_offset_rot_16x9 = -0.000062,0.007057,0.002187
;-----------------------------------------------------------------------------
[wpn_akm_isg_c-more]:wpn_akm_isg
$spawn = "weapons\akm_isg_c-more"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_c-more_hud
1icon_layer = c-more
1icon_layer_x = 90
1icon_layer_y = -4
inv_weight = 3.700
[wpn_akm_isg_c-more_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_c-more_hud.ogf
aim_hud_offset_pos_16x9 = -0.059800,0.012500,-0.037475
aim_hud_offset_rot_16x9 = 0.002000,0.007057,0.002187
;--------------------------------------------------------------------------------
[wpn_akm_isg_0kp2]:wpn_akm_isg
$spawn = "weapons\akm_isg_0kp2"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_0kp2_hud
inv_weight = 3.600
1icon_layer = 0kp2
1icon_layer_x = 80
1icon_layer_y = 1
[wpn_akm_isg_0kp2_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_0kp2_hud.ogf
aim_hud_offset_pos_16x9 = -0.056300,0.015475,-0.037475
aim_hud_offset_rot_16x9 = 0.002938,0.007557,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_d0cter]:wpn_akm_isg
$spawn = "weapons\akm_isg_d0cter"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_d0cter_hud
inv_weight = 3.430
1icon_layer = d0cter
1icon_layer_x = 90
1icon_layer_y = -4
[wpn_akm_isg_d0cter_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_d0cter_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.017175,-0.037475
aim_hud_offset_rot_16x9 = 0.005438,0.007557,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_mepro]:wpn_akm_isg
$spawn = "weapons\akm_isg_mepro"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_mepro_hud
inv_weight = 3.772
1icon_layer = mepro
1icon_layer_x = 90
1icon_layer_y = 0
[wpn_akm_isg_mepro_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_mepro_hud.ogf
aim_hud_offset_pos_16x9 = -0.059975,0.002275,-0.037475
aim_hud_offset_rot_16x9 = 0.002438,0.007057,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_aimpoint]:wpn_akm_isg
$spawn = "weapons\akm_isg_aimpoint"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_aimpoint_hud
inv_weight = 3.530
1icon_layer = aimpoint
1icon_layer_x = 90
1icon_layer_y = -8
[wpn_akm_isg_aimpoint_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aimpoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.006700,-0.037475
aim_hud_offset_rot_16x9 = 0.002438,0.007557,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_aim_low]:wpn_akm_isg
$spawn = "weapons\akm_isg_aim_low"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_aim_low_hud
inv_weight = 3.505
1icon_layer = aim_low
1icon_layer_x = 90
1icon_layer_y = 1
[wpn_akm_isg_aim_low_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aim_low_hud.ogf
aim_hud_offset_pos_16x9 = -0.060075,0.015775,-0.037475
aim_hud_offset_rot_16x9 = 0.002438,0.008057,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_point_aimpro]:wpn_akm_isg
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_point_aimpro_hud
inv_weight = 3.730
1icon_layer = point_aimpro
1icon_layer_x = 90
1icon_layer_y = -4
[wpn_akm_isg_point_aimpro_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aimpoint_pro_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.005000,-0.037475
aim_hud_offset_rot_16x9 = 0.001438,0.007557,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_ekp8_18]:wpn_akm_isg
$spawn = "weapons\akm_isg_ekp8_18"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_ekp8_18_hud
inv_weight = 3.673
1icon_layer = ekp8_18
1icon_layer_x = 88
1icon_layer_y = -2
[wpn_akm_isg_ekp8_18_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_ekp8_18_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,-0.003000,-0.037475
aim_hud_offset_rot_16x9 = 0.001938,0.008057,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_e0t2]:wpn_akm_isg
$spawn = "weapons\akm_isg_e0t2"
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
hud = wpn_akm_isg_e0t2_hud
inv_weight = 3.627
1icon_layer = e0t2
1icon_layer_x = 80
1icon_layer_y = -8
[wpn_akm_isg_e0t2_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_e0t2_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.005475,-0.037475
aim_hud_offset_rot_16x9 = -0.000062,0.008057,0.002187
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_akm_isg_deltapoint]:wpn_akm_isg
inv_weight = 3.441
hud = wpn_akm_isg_deltapoint_hud
1icon_layer = deltapoint
1icon_layer_x = 79
1icon_layer_y = 1
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_akm_isg_deltapoint_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_deltapoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.016975,-0.037475
aim_hud_offset_rot_16x9 = 0.001938,0.007557,0.002187
;----------------------------------------------------------------------------------------
[wpn_akm_isg_rmr]:wpn_akm_isg
inv_weight = 3.434
hud = wpn_akm_isg_rmr_hud
1icon_layer = rmr
1icon_layer_x = 79
1icon_layer_y = 1
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_akm_isg_rmr_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.014175,-0.037475
aim_hud_offset_rot_16x9 = 0.002438,0.008057,0.002187
;---------------------------------------------------------------------------------------------
[wpn_akm_isg_compm4s]:wpn_akm_isg
hud = wpn_akm_isg_compm4s_hud
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
1icon_layer = compm4s
1icon_layer_x = 80
1icon_layer_y = -10
inv_weight = 3.780
[wpn_akm_isg_compm4s_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_compm4s_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.006975,-0.037475
aim_hud_offset_rot_16x9 = 0.001938,0.008557,0.002187
;--------------------------------------------------------------------------------------------
[wpn_akm_isg_rakurs]:wpn_akm_isg
hud = wpn_akm_isg_rakurs_hud
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
1icon_layer = rakurs
1icon_layer_x = 125
1icon_layer_y = -5
inv_weight = 3.900
[wpn_akm_isg_rakurs_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_rakurs_hud.ogf
aim_hud_offset_pos_16x9 = -0.059575,0.010500,-0.037475
aim_hud_offset_rot_16x9 = 0.004438,0.007557,0.002187
;---------------------------------------------------------------------------------------------
[wpn_akm_isg_kemper]:wpn_akm_isg
inv_weight = 3.666
hud = wpn_akm_isg_kemper_hud
1icon_layer = kemper
1icon_layer_x = 90
1icon_layer_y = -6
visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_akm_isg_kemper_hud]:wpn_akm_isg_hud
item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_kemper_hud.ogf
aim_hud_offset_pos_16x9 = -0.059775,0.004875,-0.037475
aim_hud_offset_rot_16x9 = 0.002438,0.007557,0.002187
;------------------------------------------------------------------------------------------------------