Divergent/mods/Western Goods/gamedata/configs/gameplay/dialogs_western_goods.xml

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<?xml version="1.0" encoding="windows-1251" ?>
<!--=================================================================================================================-->
<!-- -->
<!-- Original Author(s) : NLTP_ASHES -->
<!-- Edited : N/A -->
<!-- Date : 17/03/2022 -->
<!-- License : Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) -->
<!-- -->
<!-- File containing game dialogs used in the addon. -->
<!-- -->
<!--=================================================================================================================-->
<game_dialogs>
<!--=============================================================================================================-->
<!-- Williams Heades Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_trader_meet">
<dont_has_info>western_goods_trader_first_meet_over</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>western_goods_trader_meet_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>western_goods_trader_meet_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>western_goods_trader_meet_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>western_goods_trader_meet_3</text>
<next>4</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>western_goods_trader_meet_4</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>western_goods_trader_meet_5</text>
<next>6</next>
</phrase>
<phrase id="6"> <!-- actor -->
<text>western_goods_trader_meet_6</text>
<give_info>western_goods_trader_first_meet_over</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_trader_barter">
<has_info>western_goods_trader_first_meet_over</has_info>
<precondition>western_goods_core.is_barter_ui_installed</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>western_goods_trader_dialog_init</text>
<next>1</next>
<next>2</next>
</phrase>
<phrase id="1"> <!-- npc -->
<precondition>dialogs_mlr.check_no_debt</precondition>
<script_text>dialogs.st_trader_dialog_reply</script_text>
<action>western_goods_npcs.ashes_barter</action>
</phrase>
<phrase id="2"> <!-- npc -->
<precondition>dialogs_mlr.check_debt</precondition>
<script_text>dialogs_mlr.st_debt_no_trade</script_text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_trader_guide">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_finished</has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>western_goods_trader_guide_ask</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>western_goods_trader_guide_dest</text>
<next>3</next>
<next>4</next>
<next>5</next>
<next>6</next>
<next>7</next>
<next>8</next>
<next>9</next>
<next>10</next>
<next>11</next>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>western_goods_trader_guide_back</text>
</phrase>
<phrase id="3"> <!-- actor -->
<text>western_goods_trader_guide_cordon</text>
<action>western_goods_helicopter_transport.guide_to_cordon</action>
</phrase>
<phrase id="4"> <!-- actor -->
<text>western_goods_trader_guide_darkscape</text>
<action>western_goods_helicopter_transport.guide_to_darkscape</action>
</phrase>
<phrase id="5"> <!-- actor -->
<text>western_goods_trader_guide_deadcity</text>
<action>western_goods_helicopter_transport.guide_to_deadcity</action>
</phrase>
<phrase id="6"> <!-- actor -->
<text>western_goods_trader_guide_deserted_hospital</text>
<action>western_goods_helicopter_transport.guide_to_deserted_hospital</action>
</phrase>
<phrase id="7"> <!-- actor -->
<text>western_goods_trader_guide_swamps</text>
<action>western_goods_helicopter_transport.guide_to_swamps</action>
</phrase>
<phrase id="8"> <!-- actor -->
<text>western_goods_trader_guide_jupiter</text>
<action>western_goods_helicopter_transport.guide_to_jupiter</action>
</phrase>
<phrase id="9"> <!-- actor -->
<text>western_goods_trader_guide_limansk</text>
<action>western_goods_helicopter_transport.guide_to_limansk</action>
</phrase>
<phrase id="10"> <!-- actor -->
<text>western_goods_trader_guide_red_forest</text>
<action>western_goods_helicopter_transport.guide_to_red_forest</action>
</phrase>
<phrase id="11"> <!-- actor -->
<text>western_goods_trader_guide_zaton</text>
<action>western_goods_helicopter_transport.guide_to_zaton</action>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Jupiter Informant Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_jupiter_informant_meet">
<has_info>western_goods_act_1_task_2_active</has_info>
<dont_has_info>western_goods_jupiter_informant_first_meet_over</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- npc -->
<text>western_goods_jupiter_informant_meet_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- actor -->
<text>western_goods_jupiter_informant_meet_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- npc -->
<text>western_goods_jupiter_informant_meet_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>western_goods_jupiter_informant_meet_3</text>
<next>4</next>
</phrase>
<phrase id="4"> <!-- npc -->
<text>western_goods_jupiter_informant_meet_4</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- actor -->
<text>western_goods_jupiter_informant_meet_5</text>
<next>6</next>
</phrase>
<phrase id="6"> <!-- npc -->
<text>western_goods_jupiter_informant_meet_6</text>
<give_info>western_goods_jupiter_informant_first_meet_over</give_info>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Helicopter Crew Member Dialogs -->
<!--=============================================================================================================-->
<dialog id="stalker_crew_member_start">
<phrase_list>
<phrase id="0">
<script_text>western_goods_dialogs_manager.st_crew_member_start_dialog</script_text>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_crew_member_rescue">
<has_info>western_goods_act_1_task_3_active</has_info>
<dont_has_info>western_goods_crew_member_rescue_over</dont_has_info>
<phrase_list>
<phrase id="0">
<text>stalker_crew_member_rescue_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>stalker_crew_member_rescue_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>stalker_crew_member_rescue_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>stalker_crew_member_rescue_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>stalker_crew_member_rescue_4</text>
<give_info>western_goods_crew_member_rescue_over</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_crew_member_reward">
<has_info>western_goods_act_1_task_3_finished</has_info>
<dont_has_info>western_goods_crew_member_reward_over</dont_has_info>
<phrase_list>
<phrase id="0">
<text>stalker_crew_member_reward_0</text>
<give_info>western_goods_crew_member_reward_over</give_info>
<next>1</next>
</phrase>
<phrase id="1">
<text>stalker_crew_member_reward_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>stalker_crew_member_reward_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>stalker_crew_member_reward_3</text>
<action>western_goods_tasks_act_1.give_final_reward</action>
<next>4</next>
</phrase>
<phrase id="4">
<text>stalker_crew_member_reward_4</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_crew_member_barter">
<has_info>western_goods_act_1_task_3_finished</has_info>
<precondition>western_goods_core.is_barter_ui_installed</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_stalker_crew_member_barter</text>
<next>1</next>
<next>2</next>
</phrase>
<phrase id="1"> <!-- npc -->
<precondition>dialogs_mlr.check_no_debt</precondition>
<script_text>dialogs.st_trader_dialog_reply</script_text>
<action>western_goods_npcs.crew_member_barter</action>
</phrase>
<phrase id="2"> <!-- npc -->
<precondition>dialogs_mlr.check_debt</precondition>
<script_text>dialogs_mlr.st_debt_no_trade</script_text>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_crew_member_lore">
<has_info>western_goods_act_1_task_3_finished</has_info>
<precondition>western_goods_core.is_barter_ui_installed</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_stalker_crew_member_lore_init</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_stalker_crew_member_lore_ask</text>
<next>2</next>
<next>4</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_stalker_crew_member_lore_question_1</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_stalker_crew_member_lore_answer_1</text>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_stalker_crew_member_lore_question_2</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>st_stalker_crew_member_lore_answer_2</text>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Dunn Lynn Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_dunn_lynn_start">
<phrase_list>
<phrase id="0">
<script_text>western_goods_dialogs_manager.st_dunn_lynn_start_dialog</script_text>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Golubev Nikolaj -->
<!--=============================================================================================================-->
<dialog id="stalker_ecolog_convoy_yellow_start">
<phrase_list>
<phrase id="0">
<script_text>western_goods_dialogs_manager.st_yellow_ecolog_start_dialog</script_text>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_ecolog_convoy_yellow_meet">
<has_info>western_goods_act_2_task_2_active</has_info>
<has_info>western_goods_act_2_task_2_ecolog_calm</has_info>
<dont_has_info>western_goods_ecolog_convoy_yellow_meet_over</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>stalker_ecolog_convoy_yellow_meet_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>stalker_ecolog_convoy_yellow_meet_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>stalker_ecolog_convoy_yellow_meet_2</text>
<give_info>western_goods_ecolog_convoy_yellow_meet_over</give_info>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="stalker_ecolog_convoy_yellow_second_meet">
<has_info>western_goods_act_2_task_2_active</has_info>
<has_info>western_goods_ecolog_convoy_yellow_meet_over</has_info>
<has_info>western_goods_act_2_task_2_controller_killed</has_info>
<dont_has_info>western_goods_ecolog_convoy_yellow_second_meet_over</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>stalker_ecolog_convoy_yellow_second_meet_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>stalker_ecolog_convoy_yellow_second_meet_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>stalker_ecolog_convoy_yellow_second_meet_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>stalker_ecolog_convoy_yellow_second_meet_3</text>
<action>western_goods_tasks_act_2.task_2_give_quest_item</action>
<give_info>western_goods_ecolog_convoy_yellow_second_meet_over</give_info>
<next>4</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>stalker_ecolog_convoy_yellow_second_meet_4</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Oleksandr Chernenko Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_oleksandr_chernenko_meet">
<dont_has_info>western_goods_oleksandr_chernenko_meet_over</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>western_goods_oleksandr_chernenko_meet_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<script_text>western_goods_dialogs_manager.st_oleksandr_chernenko_meet_1</script_text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<script_text>western_goods_dialogs_manager.st_oleksandr_chernenko_meet_2</script_text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<script_text>western_goods_dialogs_manager.st_oleksandr_chernenko_meet_3</script_text>
<next>4</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>western_goods_oleksandr_chernenko_meet_4</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>western_goods_oleksandr_chernenko_meet_5</text>
<next>6</next>
</phrase>
<phrase id="6"> <!-- actor -->
<text>western_goods_oleksandr_chernenko_meet_6</text>
<next>7</next>
</phrase>
<phrase id="7"> <!-- npc -->
<text>western_goods_oleksandr_chernenko_meet_7</text>
<next>8</next>
</phrase>
<phrase id="8"> <!-- actor -->
<text>western_goods_oleksandr_chernenko_meet_8</text>
<give_info>western_goods_oleksandr_chernenko_meet_over</give_info>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Danylo Chernenko Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_danylo_chernenko_start">
<phrase_list>
<phrase id="0">
<script_text>western_goods_dialogs_manager.st_danylo_chernenko_start_dialog</script_text>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- SSU Prisoner Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_ssu_prisoner_start">
<phrase_list>
<phrase id="0">
<text>western_goods_ssu_prisoner_start</text>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- SSU Supervisor Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_ssu_supervisor_bribe">
<has_info>western_goods_act_3_task_3_active</has_info>
<dont_has_info>western_goods_act_3_task_3_finished</dont_has_info>
<dont_has_info>western_goods_ssu_supervisor_bribed</dont_has_info>
<precondition>western_goods_tasks_act_3.task_3_bribe_dialog_cond</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>western_goods_ssu_supervisor_bribe_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>western_goods_ssu_supervisor_bribe_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<script_text>western_goods_tasks_act_3.task_3_st_bribe_dialog</script_text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>western_goods_ssu_supervisor_bribe_3</text>
<next>4</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>western_goods_ssu_supervisor_bribe_4</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>western_goods_ssu_supervisor_bribe_5</text>
<action>western_goods_tasks_act_3.task_3_bribe</action>
<give_info>western_goods_ssu_supervisor_bribed</give_info>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Task Dialogs -->
<!--=============================================================================================================-->
<dialog id="western_goods_act_1_task_1_start">
<has_info>western_goods_trader_first_meet_over</has_info>
<dont_has_info>western_goods_act_1_task_1_active</dont_has_info>
<dont_has_info>western_goods_act_1_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_1_ask_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_1_task_1_job_descr</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_1_task_1_accept_work</text>
<next>4</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_1_task_1_refuse_work</text>
</phrase>
<phrase id="4"> <!-- npc -->
<text>st_wg_act_2_task_1_answer_0</text>
<action>western_goods_tasks_act_1.act_1_task_1_start</action>
<next>5</next>
</phrase>
<phrase id="5"> <!-- actor -->
<text>st_wg_act_2_task_1_answer_1</text>
<next>6</next>
</phrase>
<phrase id="6"> <!-- npc -->
<text>st_wg_act_2_task_1_answer_2</text>
<action>western_goods_tasks_act_1.task_1_give_item</action>
<next>7</next>
</phrase>
<phrase id="7"> <!-- actor -->
<text>st_wg_act_2_task_1_answer_3</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_1_task_1_end">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_task_1_active</has_info>
<has_info>western_goods_act_1_task_1_ready_finished</has_info>
<dont_has_info>western_goods_act_1_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_1_finish_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_1_task_1_task_complete_descr</text>
<action>western_goods_tasks_act_1.act_1_task_1_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_1_task_2_start">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_task_1_finished</has_info>
<has_info>western_goods_act_1_task_2_available</has_info>
<dont_has_info>western_goods_act_1_task_2_active</dont_has_info>
<dont_has_info>western_goods_act_1_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_2_ask_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- actor -->
<text>st_wg_act_1_task_2_ask_work_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_1_task_2_ask_work_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_1_task_2_job_descr</text>
<next>4</next>
<next>5</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_act_1_task_2_accept_work</text>
<next>6</next>
</phrase>
<phrase id="5"> <!-- actor -->
<text>st_wg_act_1_task_2_refuse_work</text>
</phrase>
<phrase id="6"> <!-- npc -->
<text>st_wg_act_2_task_2_answer</text>
<action>western_goods_tasks_act_1.act_1_task_2_start</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_1_task_2_end">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_task_2_active</has_info>
<has_info>western_goods_act_1_task_2_ready_finished</has_info>
<dont_has_info>western_goods_act_1_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_2_finish_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- actor -->
<text>st_wg_act_1_task_2_finish_work_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_1_task_2_finish_work_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_1_task_2_task_complete_descr</text>
<action>western_goods_tasks_act_1.act_1_task_2_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_1_task_3_start">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_task_2_finished</has_info>
<has_info>western_goods_act_1_task_3_available</has_info>
<dont_has_info>western_goods_act_1_task_3_active</dont_has_info>
<dont_has_info>western_goods_act_1_task_3_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_3_ask_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_1_task_3_job_descr</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_1_task_3_accept_work</text>
<next>4</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_1_task_3_refuse_work</text>
</phrase>
<phrase id="4"> <!-- npc -->
<text>st_wg_act_2_task_3_answer</text>
<action>western_goods_tasks_act_1.act_1_task_3_start</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_1_task_3_end">
<has_info>western_goods_trader_first_meet_over</has_info>
<has_info>western_goods_act_1_task_3_active</has_info>
<has_info>western_goods_act_1_task_3_ready_finished</has_info>
<dont_has_info>western_goods_act_1_task_3_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_1_task_3_finish_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_1_task_3_task_complete_descr</text>
<action>western_goods_tasks_act_1.act_1_task_3_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_2_task_1_start">
<has_info>western_goods_act_1_finished</has_info>
<dont_has_info>western_goods_act_2_task_1_active</dont_has_info>
<dont_has_info>western_goods_act_2_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_2_task_1_ask_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_2_task_1_job_descr</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_2_task_1_accept_work</text>
<next>4</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_2_task_1_refuse_work</text>
</phrase>
<phrase id="4"> <!-- npc -->
<text>st_wg_act_2_task_1_answer</text>
<action>western_goods_tasks_act_2.act_2_task_1_start</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_2_task_1_end">
<has_info>western_goods_act_2_task_1_active</has_info>
<has_info>western_goods_act_2_task_1_ready_finished</has_info>
<dont_has_info>western_goods_act_2_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_2_task_1_finish_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_2_task_1_task_complete_descr</text>
<action>western_goods_tasks_act_2.act_2_task_1_end</action>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_2_task_2_opt_in</text>
<give_info>western_goods_act_2_task_2_opted_in</give_info>
<next>4</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_2_task_2_opt_out</text>
<give_info>western_goods_act_2_task_2_opted_out</give_info>
<next>5</next>
</phrase>
<phrase id="4"> <!-- npc -->
<text>st_wg_act_2_task_2_opted_in</text>
</phrase>
<phrase id="5"> <!-- npc -->
<text>st_wg_act_2_task_2_opted_out</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_2_task_2_differed_opt_in">
<has_info>western_goods_act_2_task_2_opted_out</has_info>
<dont_has_info>western_goods_act_2_task_2_opted_in</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_2_task_2_differed_opt_in</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_2_task_2_differed_opted_in</text>
<give_info>western_goods_act_2_task_2_opted_in</give_info>
<disable_info>western_goods_act_2_task_2_opted_out</disable_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_2_task_2_end">
<has_info>western_goods_act_2_task_2_active</has_info>
<has_info>western_goods_act_2_task_2_ready_finished</has_info>
<dont_has_info>western_goods_act_2_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_2_task_2_finish_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_2_task_2_finish_work_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_2_task_2_finish_work_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_2_task_2_finish_work_3</text>
<action>western_goods_tasks_act_2.act_2_task_2_end</action>
<next>4</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_act_2_task_2_finish_work_4</text>
<next>5</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>st_wg_act_2_task_2_finish_work_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>st_wg_act_2_task_2_finish_work_6</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_1_start">
<has_info>western_goods_oleksandr_chernenko_meet_over</has_info>
<dont_has_info>western_goods_act_3_task_1_active</dont_has_info>
<dont_has_info>western_goods_act_3_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_1_ask_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_1_ask_work_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_1_accept_work</text>
<next>4</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_3_task_1_refuse_work</text>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_act_3_task_1_work_details</text>
<action>western_goods_tasks_act_3.act_3_task_1_start</action>
<action>western_goods_tasks_act_3.task_1_give_item</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_1_usb_unlock">
<has_info>western_goods_act_3_task_1_active</has_info>
<precondition>western_goods_tasks_act_3.task_1_usb_unlock_dialog_cond</precondition>
<dont_has_info>western_goods_act_3_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_1_usb_unlock_ask</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_1_usb_unlock_quote</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<precondition>western_goods_tasks_act_3.task_1_usb_unlock_money_cond</precondition>
<text>st_wg_act_3_task_1_usb_unlock_accept</text>
<next>4</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_3_task_1_usb_unlock_refuse</text>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_act_3_task_1_usb_unlock_unlocked</text>
<action>western_goods_tasks_act_3.task_1_usb_unlock</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_1_end">
<has_info>western_goods_act_3_task_1_active</has_info>
<has_info>western_goods_act_3_task_1_ready_finished</has_info>
<dont_has_info>western_goods_act_3_task_1_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_1_end_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_1_end_work_1</text>
<next>2</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_1_end_work_2</text>
<next>3</next>
</phrase>
<phrase id="3"> <!-- npc -->
<text>st_wg_act_3_task_1_end_work_3</text>
<action>western_goods_tasks_act_3.act_3_task_1_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_2_start">
<has_info>western_goods_act_3_task_1_finished</has_info>
<dont_has_info>western_goods_act_3_task_2_active</dont_has_info>
<dont_has_info>western_goods_act_3_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_2_start_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_2_start_work_details</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_2_start_work_accept</text>
<action>western_goods_tasks_act_3.act_3_task_2_start</action>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_3_task_2_start_work_refuse</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_2_interrogation">
<has_info>western_goods_act_3_task_2_active</has_info>
<dont_has_info>western_goods_ssu_prisoner_interrogated</dont_has_info>
<dont_has_info>western_goods_act_3_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_start</text>
<action>western_goods_tasks_act_3.task_2_init_interrogation</action>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_start_answer</text>
<next>2</next>
<next>3</next>
<next>4</next>
</phrase>
<!-- intro (0) -->
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_0_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>5</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_0_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>6</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_0_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>7</next>
</phrase>
<phrase id="5"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_0_nice_answer</text>
<next>8</next>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="6"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_0_normal_answer</text>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="7"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_0_mean_answer</text>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<!-- who (1) -->
<phrase id="8"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_nice_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>17</next>
</phrase>
<phrase id="9"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_nice_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>18</next>
</phrase>
<phrase id="10"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_nice_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>19</next>
</phrase>
<phrase id="11"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_normal_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>17</next>
</phrase>
<phrase id="12"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_normal_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>18</next>
</phrase>
<phrase id="13"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_normal_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>19</next>
</phrase>
<phrase id="14"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_mean_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>17</next>
</phrase>
<phrase id="15"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_mean_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>18</next>
</phrase>
<phrase id="16"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_1_mean_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>19</next>
</phrase>
<phrase id="17"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_1_nice_answer</text>
<next>20</next>
<next>21</next>
<next>22</next>
</phrase>
<phrase id="18"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_1_normal_answer</text>
<next>23</next>
<next>24</next>
<next>25</next>
</phrase>
<phrase id="19"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_1_mean_answer</text>
<next>26</next>
<next>27</next>
<next>28</next>
</phrase>
<!-- why (2) -->
<phrase id="20"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_nice_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>29</next>
</phrase>
<phrase id="21"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_nice_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>30</next>
</phrase>
<phrase id="22"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_nice_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>31</next>
</phrase>
<phrase id="23"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_normal_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>29</next>
</phrase>
<phrase id="24"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_normal_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>30</next>
</phrase>
<phrase id="25"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_normal_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>31</next>
</phrase>
<phrase id="26"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_mean_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>29</next>
</phrase>
<phrase id="27"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_mean_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>30</next>
</phrase>
<phrase id="28"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_2_mean_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>31</next>
</phrase>
<phrase id="29"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_2_nice_answer</text>
<next>32</next>
<next>33</next>
<next>34</next>
</phrase>
<phrase id="30"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_2_normal_answer</text>
<next>35</next>
<next>36</next>
<next>37</next>
</phrase>
<phrase id="31"> <!-- npc -->
<text>st_wg_act_3_task_2_interrogation_2_mean_answer</text>
<next>38</next>
<next>39</next>
<next>40</next>
</phrase>
<!-- where (3) -->
<phrase id="32"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_nice_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="33"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_nice_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>41</next>
</phrase>
<phrase id="34"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_nice_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="35"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_normal_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="36"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_normal_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>41</next>
</phrase>
<phrase id="37"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_normal_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="38"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_mean_nice</text>
<action>western_goods_tasks_act_3.task_2_incr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="39"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_mean_normal</text>
<action>western_goods_tasks_act_3.task_2_normal_interrogation</action>
<next>41</next>
</phrase>
<phrase id="40"> <!-- actor -->
<text>st_wg_act_3_task_2_interrogation_3_mean_mean</text>
<action>western_goods_tasks_act_3.task_2_decr_interrogation</action>
<next>41</next>
</phrase>
<phrase id="41"> <!-- npc -->
<script_text>western_goods_dialogs_manager.st_interrogation_end</script_text>
<action>western_goods_tasks_act_3.task_2_interrogation_over</action>
<give_info>western_goods_ssu_prisoner_interrogated</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_2_end">
<has_info>western_goods_act_3_task_2_active</has_info>
<has_info>western_goods_act_3_task_2_ready_finished</has_info>
<dont_has_info>western_goods_act_3_task_2_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_2_end_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_2_end_work_1</text>
<action>western_goods_tasks_act_3.act_3_task_2_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_3_start">
<has_info>western_goods_act_3_task_2_finished</has_info>
<dont_has_info>western_goods_act_3_task_3_active</dont_has_info>
<dont_has_info>western_goods_act_3_task_3_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_3_start_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_3_start_work_details</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_3_start_work_accept</text>
<action>western_goods_tasks_act_3.act_3_task_3_start</action>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_3_task_3_start_work_refuse</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_3_end">
<has_info>western_goods_act_3_task_3_active</has_info>
<has_info>western_goods_act_3_task_3_ready_finished</has_info>
<dont_has_info>western_goods_act_3_task_3_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_3_end_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_3_end_work_1</text>
<action>western_goods_tasks_act_3.act_3_task_3_end</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_4_start">
<has_info>western_goods_act_3_task_3_finished</has_info>
<dont_has_info>western_goods_act_3_task_4_active</dont_has_info>
<dont_has_info>western_goods_act_3_task_4_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_4_start_work</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_4_start_work_details</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2"> <!-- actor -->
<text>st_wg_act_3_task_4_start_work_accept_0</text>
<action>western_goods_tasks_act_3.act_3_task_4_start</action>
<next>4</next>
</phrase>
<phrase id="3"> <!-- actor -->
<text>st_wg_act_3_task_4_start_work_refuse</text>
</phrase>
<phrase id="4"> <!-- npc -->
<text>st_wg_act_3_task_4_start_work_accept_1</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="western_goods_act_3_task_4_end">
<has_info>western_goods_act_3_task_4_active</has_info>
<has_info>western_goods_act_3_task_4_ready_finished</has_info>
<dont_has_info>western_goods_act_3_task_4_finished</dont_has_info>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_act_3_task_4_end_work_0</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<text>st_wg_act_3_task_4_end_work_1</text>
<action>western_goods_tasks_act_3.act_3_task_4_end</action>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- Flea Market Dialog -->
<!--=============================================================================================================-->
<dialog id="western_goods_flea_offers">
<precondition>western_goods_flea.cond_offers_dialog</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_flea_ask_offer</text>
<action>western_goods_flea.init_offers</action>
<action>western_goods_flea.init_purchase</action>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<script_text>western_goods_flea.st_show_current_item</script_text>
<action>western_goods_flea.show_current_offer</action>
<next>2</next>
<next>3</next>
<next>4</next>
</phrase>
<phrase id="2"> <!-- actor -->
<precondition>western_goods_flea.exists_current_offer</precondition>
<precondition>western_goods_flea.not_expired_current_offer</precondition>
<precondition>western_goods_flea.can_afford_offer</precondition>
<script_text>western_goods_flea.st_buy_current_item</script_text>
<action>western_goods_flea.buy_current_item</action>
</phrase>
<phrase id="3"> <!-- actor -->
<precondition>western_goods_flea.exists_current_offer</precondition>
<precondition>western_goods_flea.not_expired_current_offer</precondition>
<script_text>western_goods_flea.st_next_item</script_text>
<action>western_goods_flea.next_item</action>
<next>1</next>
</phrase>
<phrase id="4"> <!-- actor -->
<text>st_wg_flea_cancel</text>
</phrase>
</phrase_list>
</dialog>
<!--=============================================================================================================-->
<!-- EUR/USD Trade Dialog -->
<!--=============================================================================================================-->
<dialog id="western_goods_trade_eur_usd">
<precondition>western_goods_trade_eur_usd.cond_trade_dialog</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_wg_trade_eur_usd_ask</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<rand_text>st_wg_trade_eur_usd_ask_reply_</rand_text>
<action>western_goods_trade_eur_usd.start_trade</action>
</phrase>
</phrase_list>
</dialog>
</game_dialogs>