685 lines
26 KiB
XML
685 lines
26 KiB
XML
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<!-- ENHANCED GUI © 2007 INCBOX INC TEAM -->
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<w>
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<player x="398" y="0" width="606" height="768" stretch="1">
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<background x="-38" y="0" width="664" height="768" stretch="1">
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<texture>ui_inGame2_left_side_16</texture>
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</background>
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<cont_bag x="0" y="307" width="606" height="430" stretch="1"/>
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<cont_trade x="0" y="343" width="212" height="394" stretch="1"/>
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<cont_trade_bag x="237" y="307" width="370" height="430" stretch="1"/>
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<community_overlay x="-38" y="0" width="398" height="154" stretch="1" />
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<community_icon x="-280" y="28" width="25" height="32" stretch="1" />
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<rank x="67" y="55" width="217" height="14">
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<text align="l" font="letterica16" color="ui_3"/>
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</rank>
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<rank_icon x="86" y="52" width="37" height="47" stretch="1"/>
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<name x="91" y="10" width="217" height="16">
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<text align="l" font="letterica18" color="ui_white"/>
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</name>
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<community x="91" y="28" width="217" height="14">
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<text align="l" font="letterica16" color="ui_3"/>
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</community>
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<icon x="-30" y="9" width="110" height="103" stretch="1"/>
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<money x="0" y="125" width="104" height="22">
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<text align="l" font="graffiti22" r="200" g="200" b="200"/>
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</money>
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<weight_caption x="200" y="742" width="57" height="16">
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<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
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</weight_caption>
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<weight x="260" y="742" width="35" height="16">
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<text align="c" font="letterica16"/>
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</weight>
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<weight_max x="302" y="742" width="68" height="16">
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<text align="l" font="letterica16" color="ui_3"/>
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</weight_max>
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<putall_button x="0" y="736" width="140" height="24" stretch="1" hint="ui_st_put_all_hint">
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<window_name>putall_button</window_name>
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<texture>ui_inGame2_inventory_button</texture>
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<text font="graffiti22" align="c">ui_st_put_all</text>
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<text_color>
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<e r="200" g="200" b="200"/>
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<t color ="ui_white"/>
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<d color ="ui_black"/>
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<h color ="ui_black"/>
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</text_color>
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</putall_button>
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<trade_delimiter x="-8" y="233" width="375" height="163" stretch="1">
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<texture>ui_inGame2_center_trade_devider_16</texture>
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<trade_caption x="114" y="80" width="48" height="16">
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<text align="r" font="letterica16" color="ui_3">ui_total_price</text>
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</trade_caption>
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<trade_price x="183" y="80" width="40" height="16">
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<text align="r" font="letterica18"/>
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</trade_price>
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<trade_weight_max x="206" y="80" width="40" height="16">
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<text align="l" font="letterica16" color="ui_3"/>
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</trade_weight_max>
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<trade_sell_button x="11" y="76" width="107" height="26" stretch="1" hint="ui_st_sell_hint">
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<window_name>trade_sell_button</window_name>
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<texture>ui_inGame2_inventory_button</texture>
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<text font="graffiti22" align="c">ui_st_sell</text>
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<text_color>
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<e r="200" g="200" b="200"/>
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<t color ="ui_white"/>
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<d r="100" g="100" b="100"/>
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<h color ="ui_black"/>
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</text_color>
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</trade_sell_button>
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</trade_delimiter>
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</player>
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<equipment x="359" y="0" width="650" height="768" stretch="1">
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<background x="394" y="-571" width="273" height="768" stretch="1">
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</background>
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<cont_equ x="0" y="0" width="650" height="768" stretch="1">
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<scroll width="273" height="425" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="273" height="425" stretch="1"/>
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<cell stretch="1">
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<upgrade x="0" y="0" width="10" height="12" stretch="1">
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<texture a="180">ui_upgrade_arrow2</texture>
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</upgrade>
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<highlight stretch="1">
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<texture>ui_button_inv_h</texture>
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</highlight>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<cell_1 x="-10" y="220" width="133" height="76" stretch="1"> <!--1 Knife -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="75" width="116" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_1>
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<cell_2 x="108" y="220" width="233" height="76" stretch="1"> <!--2 Pistol -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</highlight>
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<bar x="11" y="75" width="214" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_2>
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<cell_3 x="324" y="220" width="233" height="76" stretch="1"> <!--3 Automatic -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</highlight>
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<bar x="11" y="75" width="214" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_3>
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<cell_4 x="50" y="160" width="73" height="47" stretch="1"><!--4 Grenade -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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</cell_4>
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<cell_5 x="540" y="220" width="133" height="76" stretch="1"><!--5 Binocular -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="75" width="116" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_5>
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<cell_6 x="0" y="160" width="73" height="47" stretch="1"><!--6 Bolt -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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</cell_6>
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<cell_7 x="245" y="10" width="89" height="150" stretch="1"><!--7 Outfit -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_armor_highlighter</texture>
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</highlight>
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<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_7>
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<cell_8 x="100" y="160" width="73" height="47" stretch="1"><!--8 PDA -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_8>
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<cell_9 x="150" y="160" width="73" height="47" stretch="1"><!--9 Detector -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_9>
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<cell_10 x="200" y="160" width="73" height="47" stretch="1"><!--10 Torch -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_10>
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<cell_11 x="190" y="-1000" width="73" height="47" stretch="1"><!--11 Artefact -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_11>
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<cell_12 x="176" y="10" width="89" height="150" stretch="1"><!--12 Helmet -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_helmet_highlighter</texture>
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</highlight>
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<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_12>
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<blocker_12 x="184" y="9" width="91" height="115" stretch="1">
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<texture>ui_inGame2_helmet_blocker</texture>
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</blocker_12>
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<cell_13 x="314" y="10" width="89" height="150" stretch="1"><!--13 Backpack -->
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_helmet_highlighter</texture>
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</highlight>
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<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
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</progress>
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</bar>
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</cell_13>
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<blocker_13 x="316" y="9" width="91" height="103" stretch="1">
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<texture>ui_inGame2_helmet_blocker</texture>
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</blocker_13>
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</cont_equ>
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<cont_belt x="257" y="165" width="273" height="50" stretch="1">
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<scroll width="273" height="50" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="273" height="50" stretch="1"/>
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<cell width="35" height="35" stretch="1">
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<highlight stretch="1"/>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<cell_1 x="12" y="0" width="33" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_1>
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<blocker_1 x="4" y="-10" width="48" height="61" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_1>
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<cell_2 x="54" y="0" width="33" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_2>
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<blocker_2 x="46" y="-10" width="48" height="61" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_2>
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<cell_3 x="96" y="0" width="33" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_3>
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<blocker_3 x="91" y="-10" width="48" height="61" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_3>
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<cell_4 x="138" y="0" width="33" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_4>
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<blocker_4 x="133" y="-10" width="48" height="61" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_4>
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<cell_5 x="180" y="0" width="33" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_5>
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<blocker_5 x="175" y="-10" width="48" height="61" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_5>
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</cont_belt>
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<cont_quick x="474" y="160" width="253" height="54">
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<scroll width="253" height="54" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="253" height="54" stretch="1"/>
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<cell width="35" height="35" stretch="1">
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<highlight stretch="1"/>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<cell_1 x="0" y="0" width="52" height="52" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_quick_item_highlighter</texture>
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</highlight>
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<txt x="0" y="0" width="14" height="13">
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<text align="c" font="letterica16">quick_use_str_1</text>
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</txt>
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</cell_1>
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<cell_2 x="45" y="0" width="52" height="52" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_quick_item_highlighter</texture>
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</highlight>
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<txt x="0" y="0" width="14" height="13">
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<text align="c" font="letterica16">quick_use_str_2</text>
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</txt>
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</cell_2>
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<cell_3 x="90" y="0" width="52" height="52" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_quick_item_highlighter</texture>
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</highlight>
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<txt x="0" y="0" width="14" height="13">
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<text align="c" font="letterica16">quick_use_str_3</text>
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</txt>
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</cell_3>
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<cell_4 x="135" y="0" width="52" height="52" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_quick_item_highlighter</texture>
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</highlight>
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<txt x="0" y="0" width="14" height="13">
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<text align="c" font="letterica16">quick_use_str_4</text>
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</txt>
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</cell_4>
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</cont_quick>
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<cont_picker x="400" y="5" width="255" height="154" stretch="1">
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<texture>ui_item_picker_background</texture>
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</cont_picker>
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<sorter x="1" y="310" width="70" height="500">
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<btn_1 x="0" y="0" width="27" height="32" hint="ui_st_tab_all" stretch="1">
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<texture>ui_inGame2_btn_sort_all</texture>
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</btn_1>
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<txt_1 x="6" y="4" width="20" height="25" stretch="1">
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<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
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</txt_1>
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<btn_2 x="0" y="35" width="27" height="32" hint="ui_st_tab_weapons" stretch="1">
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<texture>ui_inGame2_btn_sort_weapon</texture>
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</btn_2>
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<txt_2 x="6" y="39" width="20" height="25" stretch="1">
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<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
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</txt_2>
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<btn_3 x="0" y="70" width="27" height="32" hint="ui_st_tab_armor" stretch="1">
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<texture>ui_inGame2_btn_sort_outfit</texture>
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</btn_3>
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<txt_3 x="6" y="74" width="20" height="25" stretch="1">
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<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
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</txt_3>
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<btn_4 x="0" y="105" width="27" height="32" hint="ui_st_tab_ammo" stretch="1">
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<texture>ui_inGame2_btn_sort_ammo</texture>
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</btn_4>
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<txt_4 x="6" y="109" width="20" height="25" stretch="1">
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<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
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</txt_4>
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<btn_5 x="0" y="140" width="27" height="32" hint="ui_st_tab_artefact" stretch="1">
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<texture>ui_inGame2_btn_sort_arty</texture>
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</btn_5>
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<txt_5 x="6" y="144" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_5>
|
|
|
|
<btn_6 x="0" y="175" width="27" height="32" hint="ui_st_tab_tools" stretch="1">
|
|
<texture>ui_inGame2_btn_sort_utility</texture>
|
|
</btn_6>
|
|
<txt_6 x="6" y="179" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_6>
|
|
|
|
<btn_7 x="0" y="210" width="27" height="32" hint="ui_st_tab_food" stretch="1">
|
|
<texture>ui_inGame2_btn_sort_food</texture>
|
|
</btn_7>
|
|
<txt_7 x="6" y="214" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_7>
|
|
|
|
<btn_8 x="0" y="245" width="27" height="32" hint="ui_st_tab_meds" stretch="1">
|
|
<texture>ui_inGame2_btn_sort_meds</texture>
|
|
</btn_8>
|
|
<txt_8 x="6" y="249" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_8>
|
|
|
|
<btn_9 x="0" y="280" width="27" height="32" hint="ui_st_tab_upgrades" stretch="1">
|
|
<texture>ui_inGame2_btn_sort_upgrades</texture>
|
|
</btn_9>
|
|
<txt_9 x="6" y="284" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_9>
|
|
|
|
<btn_10 x="0" y="315" width="27" height="32" hint="ui_st_tab_misc" stretch="1">
|
|
<texture>ui_inGame2_btn_sort_misc</texture>
|
|
</btn_10>
|
|
<txt_10 x="6" y="319" width="20" height="25" stretch="1">
|
|
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
|
|
</txt_10>
|
|
</sorter>
|
|
|
|
<actor_state_info x="394" y="-32" width="274" height="190">
|
|
<hint_wnd x="0" y="0" width="446" height="170">
|
|
<background x="0" y="0" width="446" height="170">
|
|
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
|
</background>
|
|
<text x="16" y="20" width="402" height="130" always_show_scroll="0" fit_to_height="1" complex_mode="1">
|
|
<font font="letterica16" r="170" g="170" b="170" align="l" vert_align="t"/>
|
|
</text>
|
|
</hint_wnd>
|
|
|
|
<icon x="-3" y="-5">
|
|
<normal width="22" height="28" stretch="1"/>
|
|
<active width="22" height="28" stretch="1" light_anim="ui_slow_blinking_alpha"/>
|
|
</icon>
|
|
|
|
<health_sensor x="12" y="42" width="225" height="18">
|
|
<state_progress x="19" y="0" width="225" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_health_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</health_sensor>
|
|
|
|
<radia_sensor x="12" y="72" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</radia_sensor>
|
|
|
|
<acid_sensor x="12" y="100" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</acid_sensor>
|
|
|
|
<shock_sensor x="12" y="128" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</shock_sensor>
|
|
|
|
<fire_sensor x="12" y="156" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</fire_sensor>
|
|
|
|
<psi_sensor x="139" y="72" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</psi_sensor>
|
|
|
|
<wound_sensor x="139" y="100" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</wound_sensor>
|
|
|
|
<fire_wound_sensor x="139" y="128" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</fire_wound_sensor>
|
|
|
|
<power_sensor x="139" y="156" width="116" height="18">
|
|
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</power_sensor>
|
|
|
|
<hunger_sensor x="99999" y="157" width="116" height="18">
|
|
<texture r="190" g="0" b="0" a="0">none.dds</texture>
|
|
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</hunger_sensor>
|
|
|
|
<thirst_sensor x="198" y="157" width="116" height="18">
|
|
<texture r="190" g="0" b="0" a="0">none.dds</texture>
|
|
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</thirst_sensor>
|
|
|
|
<sleep_sensor x="238" y="157" width="116" height="18">
|
|
<texture r="190" g="0" b="0" a="0">none.dds</texture>
|
|
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
|
<progress stretch="1">
|
|
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
|
|
</progress>
|
|
</state_progress>
|
|
</sleep_sensor>
|
|
</actor_state_info>
|
|
</equipment>
|
|
|
|
<npc x="0" y="0" width="360" height="768" stretch="1">
|
|
<background x="0" y="0" width="360" height="768" stretch="1">
|
|
<texture>ui_inGame2_repair_panel_16</texture>
|
|
</background>
|
|
|
|
<cont_bag x="12" y="122" width="342" height="600" stretch="1"/>
|
|
<cont_trade x="12" y="122" width="342" height="164" stretch="1"/>
|
|
<cont_trade_bag x="12" y="343" width="342" height="390" stretch="1"/>
|
|
|
|
<trash x="0" y="0" width="375" height="768" stretch="1"/>
|
|
|
|
<community_overlay x="216" y="14" width="153" height="89" stretch="1" />
|
|
<community_icon x="-9999" y="28" width="25" height="32" stretch="1" />
|
|
|
|
<rank x="17" y="55" width="217" height="14">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</rank>
|
|
<rank_icon x="20" y="52" width="37" height="47" stretch="1"/>
|
|
|
|
<name x="25" y="10" width="217" height="16">
|
|
<text align="l" font="letterica18" color="ui_white"/>
|
|
</name>
|
|
<community x="25" y="28" width="217" height="14">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</community>
|
|
<icon x="240" y="9" width="110" height="103" stretch="1"/>
|
|
<money x="122" y="84" width="104" height="22">
|
|
<text align="r" font="graffiti22" r="200" g="200" b="200"/>
|
|
</money>
|
|
|
|
<weight_caption x="200" y="742" width="57" height="16">
|
|
<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
|
|
</weight_caption>
|
|
<weight x="260" y="742" width="35" height="16">
|
|
<text align="c" font="letterica16"/>
|
|
</weight>
|
|
<weight_max x="302" y="742" width="68" height="16">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</weight_max>
|
|
|
|
<takeall_button x="12" y="90" width="140" height="24" stretch="1" hint="ui_st_take_all_hint">
|
|
<window_name>takeall_button</window_name>
|
|
<texture>ui_inGame2_inventory_button</texture>
|
|
<text font="graffiti22" align="c">ui_st_take_all</text>
|
|
<text_color>
|
|
<e r="200" g="200" b="200"/>
|
|
<t color ="ui_white"/>
|
|
<d color ="ui_black"/>
|
|
<h color ="ui_black"/>
|
|
</text_color>
|
|
</takeall_button>
|
|
|
|
<trade_delimiter x="0" y="233" width="375" height="163" stretch="1">
|
|
<texture>ui_inGame2_center_trade_devider_16</texture>
|
|
<trade_caption x="116" y="80" width="48" height="16">
|
|
<text align="r" font="letterica16" color="ui_3">ui_total_price</text>
|
|
</trade_caption>
|
|
<trade_price x="185" y="80" width="40" height="16">
|
|
<text align="r" font="letterica18"/>
|
|
</trade_price>
|
|
<trade_weight_max x="208" y="80" width="40" height="16">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</trade_weight_max>
|
|
<trade_buy_button x="13" y="76" width="107" height="26" stretch="1" hint="ui_st_buy_hint">
|
|
<window_name>trade_buy_button</window_name>
|
|
<texture>ui_inGame2_inventory_button</texture>
|
|
<text font="graffiti22" align="c">ui_st_buy</text>
|
|
<text_color>
|
|
<e r="200" g="200" b="200"/>
|
|
<t color ="ui_white"/>
|
|
<d r="100" g="100" b="100"/>
|
|
<h color ="ui_black"/>
|
|
</text_color>
|
|
</trade_buy_button>
|
|
</trade_delimiter>
|
|
</npc>
|
|
|
|
<upgrade x="0" y="0" width="360" height="768">
|
|
<background x="0" y="0" width="360" height="768" stretch="1">
|
|
<texture>ui_inGame2_repair_panel_16</texture>
|
|
</background>
|
|
|
|
<community_overlay x="216" y="14" width="153" height="89" stretch="1" />
|
|
<community_icon x="-9999" y="28" width="25" height="32" stretch="1" />
|
|
|
|
<rank x="220" y="55" width="217" height="14">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</rank>
|
|
<rank_icon x="20" y="52" width="37" height="47" stretch="1"/>
|
|
|
|
<name x="25" y="10" width="217" height="16">
|
|
<text align="l" font="letterica18" color="ui_white"/>
|
|
</name>
|
|
<community x="25" y="28" width="217" height="14">
|
|
<text align="l" font="letterica16" color="ui_3"/>
|
|
</community>
|
|
<icon x="240" y="9" width="110" height="103" stretch="1"/>
|
|
<money x="122" y="84" width="104" height="22">
|
|
<text align="r" font="graffiti22"/>
|
|
</money>
|
|
|
|
<repair_button x="300" y="156" width="47" height="57" stretch="1">
|
|
<window_name>repair_button</window_name>
|
|
<texture>ui_bt_repair</texture>
|
|
<hint_text delay="800">ui_repair_button_hint</hint_text>
|
|
</repair_button>
|
|
|
|
<scheme x="0" y="260" width="360" height="497" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0" scroll_profile="hidden"/>
|
|
<st x="0" y="0" width="360" height="102"/>
|
|
<item_static x="176" y="187" width="360" height="135" stretch="1" align="c" alignment="c"/>
|
|
<row_cells>
|
|
<cell_1 x="60" y="0" width="90" height="44"/>
|
|
<cell_1b x="60" y="24" width="90" height="44"/>
|
|
<cell_2 x="60" y="49" width="90" height="44"/>
|
|
|
|
<cell_3 x="140" y="0" width="90" height="44"/>
|
|
<cell_3b x="140" y="24" width="90" height="44"/>
|
|
<cell_4 x="140" y="49" width="90" height="44"/>
|
|
|
|
<cell_5 x="220" y="0" width="90" height="44"/>
|
|
<cell_5b x="220" y="24" width="90" height="44"/>
|
|
<cell_6 x="220" y="49" width="90" height="44"/>
|
|
</row_cells>
|
|
<cell_upgrade>
|
|
<btn x="0" y="0" width="72" height="44">
|
|
<texture>ui_button_upgr</texture>
|
|
</btn>
|
|
<ico x="0" y="0" width="72" height="44"/>
|
|
</cell_upgrade>
|
|
</upgrade>
|
|
|
|
<hint_wnd x="0" y="0" width="446" height="170">
|
|
<background x="0" y="0" width="446" height="170">
|
|
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
|
</background>
|
|
<text x="16" y="20" width="402" height="130" always_show_scroll="0" fit_to_height="1" complex_mode="1">
|
|
<font font="letterica16" r="170" g="170" b="170" align="l" vert_align="t"/>
|
|
</text>
|
|
</hint_wnd>
|
|
</w> |