Divergent/mods/Anomaly Ballistics Overhaul/gamedata/scripts/ammo_maker_mcm.script

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-- If you don't use MCM, change your defaults from here.
local defaults = {
["old_salvage"] = 70,
["new_salvage"] = 90,
["casing"] = 50,
["powder"] = 100,
["bullet"] = 100,
}
function get_config(key)
if ui_mcm then return ui_mcm.get("ammomaker/"..key) else return defaults[key] end
end
function on_mcm_load()
op = { id= "ammomaker",sh=true ,gr={
{ id= "title",type= "slide",link= "ui_options_slider_player",text="ui_mcm_ammomaker_title",size= {512,50},spacing= 20 },
{id = "casing", type = "track", val = 2, min=30,max=100,step=10, def = 50},
{id = "powder", type = "track", val = 2, min=30,max=100,step=10, def = 100},
{id = "bullet", type = "track", val = 2, min=30,max=100,step=10, def = 100},
{id = "old_salvage", type = "track", val = 2, min=30,max=100,step=10, def = 70},
{id = "new_salvage", type = "track", val = 2, min=30,max=100,step=10, def = 90},
}
}
return op
end