55 lines
1.6 KiB
Plaintext
55 lines
1.6 KiB
Plaintext
local zoom_in_iron = 0.4
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local zoom_in_scop = 0.4
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local zoom_bad_scop = 0.2
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local default_hud_fov = ui_options.get("video/basic/hud_fov")
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ini_fov = ini_file_ex("items\\weapon_fov_values.ltx")
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function on_option_change()
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zoom_in_iron = scope_fov_mcm.get_config("iron_fov")
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zoom_in_scop = scope_fov_mcm.get_config("scop_fov")
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zoom_bad_scop = scope_fov_mcm.get_config("bad_scop_fov")
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end
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function zoom_in()
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local weapon = db.actor:active_item()
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local scope = utils_item.get_attached_scope(weapon)
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local parent = ini_sys:r_string_ex(weapon:section(),"parent_section")
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if not parent then
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parent = weapon:section()
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end
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local sec_exist = ini_fov:section_exist(parent)
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local iron_fov = ini_fov:r_string_ex(parent, "iron")
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if sec_exist and scope ~= nil then
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local scope_fov = ini_fov:r_string_ex(parent, scope)
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if scope and scope_fov then
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exec_console_cmd("hud_fov " .. scope_fov)
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return
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end
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end
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if sec_exist and scope == nil and iron_fov then
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exec_console_cmd("hud_fov " .. iron_fov)
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return
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end
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if scope then
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local scope_bad = ini_fov:r_string_ex("bad_scopes", scope)
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if scope_bad then
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exec_console_cmd("hud_fov " .. zoom_bad_scop)
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else exec_console_cmd("hud_fov " .. zoom_in_scop)
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end
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end
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if scope == nil then
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exec_console_cmd("hud_fov " .. zoom_in_iron)
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end
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end
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function zoom_out()
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exec_console_cmd("hud_fov " .. default_hud_fov)
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end
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function on_game_start()
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RegisterScriptCallback("actor_on_weapon_zoom_in", zoom_in)
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RegisterScriptCallback("actor_on_weapon_zoom_out", zoom_out)
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RegisterScriptCallback("on_option_change", on_option_change)
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on_option_change()
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end |