Divergent/mods/Glowsticks Reanimated/gamedata/configs/text/eng/st_items_glowstick.xml

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<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_device_glowstick">
<text>Glowstick (Green)</text>
</string>
<string id="st_device_glowstick_descr">
<text>Generates light by causing a chemical reaction. Chemical light sources are widely used by stalkers as autonomous light sources in various emergency situations and other cases when there is no access to other lighting sources. Being completely self-sufficient, durable, fireproof, waterproof and suitable for long-term storage, their range of application is extremely wide. \nThis variant emits a Green Light, it has a balanced range and illumination, good for almost everything.\n \n%c[0,140,140,140]PROPERTIES:\n%c[0,153,255,255] <20> %c[0,140,140,140] technological item\n%c[0,153,255,255] <20> %c[0,140,140,140] 40 real-life minutes work time \n%c[0,153,255,255] <20> %c[0,140,140,140] Range: 12 metres</text>
</string>
<string id="st_device_glowstick_red">
<text>Glowstick (Red)</text>
</string>
<string id="st_device_glowstick_red_descr">
<text>Generates light by causing a chemical reaction. Chemical light sources are widely used by stalkers as autonomous light sources in various emergency situations and other cases when there is no access to other lighting sources. Being completely self-sufficient, durable, fireproof, waterproof and suitable for long-term storage, their range of application is extremely wide. \nThis variant emits a Red Light, which reaches much more but has less illumination, popular among soldiers. \n \n%c[0,140,140,140]PROPERTIES:\n%c[0,153,255,255] <20> %c[0,140,140,140] technological item\n%c[0,153,255,255] <20> %c[0,140,140,140] 60 real-life minutes work time \n%c[0,153,255,255] <20> %c[0,140,140,140] Range: 24 metres</text>
</string>
<string id="st_device_glowstick_orange">
<text>Glowstick (Orange)</text>
</string>
<string id="st_device_glowstick_orange_descr">
<text>Generates light by causing a chemical reaction. Chemical light sources are widely used by stalkers as autonomous light sources in various emergency situations and other cases when there is no access to other lighting sources. Being completely self-sufficient, durable, fireproof, waterproof and suitable for long-term storage, their range of application is extremely wide. \nThis variant emits an Orange Light, reaching almost the same as the Green variant but with less illumination, better fit for those with sensitive eyes.\n \n%c[0,140,140,140]PROPERTIES:\n%c[0,153,255,255] <20> %c[0,140,140,140] technological item\n%c[0,153,255,255] <20> %c[0,140,140,140] 40 real-life minutes work time \n%c[0,153,255,255] <20> %c[0,140,140,140] Range: 10 metres</text>
</string>
<string id="st_device_glowstick_blue">
<text>Glowstick (Cyan)</text>
</string>
<string id="st_device_glowstick_blue_descr">
<text>Generates light by causing a chemical reaction. Chemical light sources are widely used by stalkers as autonomous light sources in various emergency situations and other cases when there is no access to other lighting sources. Being completely self-sufficient, durable, fireproof, waterproof and suitable for long-term storage, their range of application is extremely wide. \nThis variant emits a Cyan Light, while having a much lower range than average, it has the best illumination possible. Perfect for the Underground, or even in broad daylight for hard-to-see corners, be they in shadow or not.\n \n%c[0,140,140,140]PROPERTIES:\n%c[0,153,255,255] <20> %c[0,140,140,140] technological item\n%c[0,153,255,255] <20> %c[0,140,140,140] 30 real-life minutes work time \n%c[0,153,255,255] <20> %c[0,140,140,140] Range: 6 metres</text>
</string>
<string id="ui_mcm_menu_glowsticks">
<text>Glowsticks</text>
</string>
<string id="ui_mcm_glowsticks_enable_bs_mm_flicker">
<text>Brain Scorcher and Miracle Machine flickering</text>
</string>
<string id="ui_mcm_glowsticks_enable_bs_mm_flicker_desc">
<text>Lamps and flashlights flicker in the Brain Scorcher and Miracle Machine as long as they are active to give a reason to bring glowsticks.</text>
</string>
<string id="ui_mcm_glowsticks_throw_force">
<text>Glowstick throw distance</text>
</string>
<string id="ui_mcm_glowsticks_stash_chance">
<text>Glowstick Stash Chance</text>
</string>
<string id="ui_mcm_glowsticks_stash_chance_desc">
<text>Chance to find glowsticks in stashes.</text>
</string>
<string id="ui_mcm_glowsticks_loot_chance">
<text>Glowstick Loot Chance</text>
</string>
<string id="ui_mcm_glowsticks_loot_chance_desc">
<text>Chance to find glowsticks on dead bodies.</text>
</string>
<string id="ui_mcm_glowsticks_throw_key">
<text>Throw Key</text>
</string>
<string id="ui_mcm_glowsticks_throw_key_desc">
<text>Key to hold to throw glowsticks.</text>
</string>
<string id="ui_mcm_glowsticks_equip_next">
<text>Equip next glowstick after throw</text>
</string>
<string id="ui_mcm_glowsticks_sort_worst">
<text>Use expired glowsticks first</text>
</string>
<string id="ui_mcm_glowsticks_sort_worst_desc">
<text>When enabled, player will use glowsticks with lower condition first, and will keep unused glowsticks for later.</text>
</string>
<string id="ui_mcm_glowsticks_keybind">
<text>Throw Key</text>
</string>
<string id="ui_mcm_glowsticks_keybind_desc">
<text>Key to throw glowsticks.</text>
</string>
</string_table>