Divergent/mods/Lootboxes/gamedata/configs/items/items/lootbox_arti2.ltx

170 lines
8.9 KiB
TeX

[lootbox_tacklebox]:lootbox
description = st_lootbox_tacklebox_descr
inv_name = st_lootbox_tacklebox
inv_name_short = st_lootbox_tacklebox
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 15
inv_grid_y = 9
cost = 3741
inv_weight = 1
difficulty = 1
contents = good
loot_type = grab
box_group = bad
items_range = 3, 9
[lootbox_food]:lootbox ; food and more importantly, booze
description = st_lootbox_foodbox_descr
inv_name = st_lootbox_foodbox
inv_name_short = st_lootbox_foodbox
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 9
inv_grid_y = 9
cost = 7521
inv_weight = 1
difficulty = 2
contents = foodcase
box_group = mid
items_range = 6, 12
[lootbox_junkbox]:lootbox ; random crap
description = st_lootbox_junkbox_descr
inv_name = st_lootbox_junkbox
inv_name_short = st_lootbox_junkbox
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 9
inv_grid_y = 7
cost = 6521
inv_weight = 1
difficulty = 2
contents = junkbox
box_group = junkbox
items_range = 20, 50
[lootbox_toolbox]:lootbox ; repair items, tools
description = st_lootbox_toolbox_descr
inv_name = st_lootbox_toolbox
inv_name_short = st_lootbox_toolbox
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 11
inv_grid_y = 5
cost = 7121
inv_weight = 1
difficulty = 3
contents = toolbox
box_group = toolbox
items_range = 1, 1
[lootbox_toolbox2]:lootbox_toolbox
inv_grid_y = 7
[lootbox_ammocase]:lootbox ; good boolet - special behavior with mags redux
description = st_lootbox_ammocase_descr
inv_name = st_lootbox_ammocase
inv_name_short = st_lootbox_ammocase
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 0
inv_grid_y = 9
items_range = 1, 1
cost = 10521
inv_weight = 13
difficulty = 4
contents = ammocase
box_group = ammocase
items_range = 1, 1
[lootbox_ammocase2]:lootbox_ammocase
inv_grid_x = 2
inv_grid_y = 9
contents = ammocase_h
[lootbox_ammocase_bad]:lootbox
description = st_lootbox_ammocase_bad_descr
inv_name = st_lootbox_ammocase_bad
inv_name_short = st_lootbox_ammocase_bad
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 13
inv_grid_y = 9
cost = 3521
inv_weight = 1
difficulty = 2
contents = ammocase_bad
box_group = bad
items_range = 4, 6
[lootbox_medbox]:lootbox ; meds and drugs
description = st_lootbox_medbox_descr
inv_name = st_lootbox_medbox
inv_name_short = st_lootbox_medbox
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 0
inv_grid_y = 7
cost = 10521
inv_weight = 1
difficulty = 5
contents = medbox
box_group = medbox
items_range = 6, 15
[lootbox_medbox2]:lootbox_medbox
inv_grid_x = 2
inv_grid_y = 7
contents = medbox_d
[lootbox_devicecase]:lootbox
description = st_lootbox_device_descr
inv_name = st_lootbox_devicecase
inv_name_short = st_lootbox_devicecase
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 7
inv_grid_y = 7
cost = 14521
inv_weight = 1
difficulty = 6
contents = devicecase
box_group = devicecase
items_range = 1, 3
[lootbox_snipercase]:lootbox
description = st_lootbox_snipercase_descr
inv_name = st_lootbox_snipercase
inv_name_short = st_lootbox_snipercase
inv_grid_width = 3
inv_grid_height = 1
inv_grid_x = 6
inv_grid_y = 9
cost = 32010
weapon_condition = 80
difficulty = 10
inv_weight = 0.5
contents = snipercase
loot_type = weapon
box_group = wpn_sniper
[lootbox_coincase]:lootbox
description = st_lootbox_coinbox_descr
inv_name = st_lootbox_coinbox
inv_name_short = st_lootbox_coinbox
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 4
inv_grid_y = 9
cost = 26521
inv_weight = 6
difficulty = 999
contents = coinbox
box_group = monoloot
items_range = 1, 3
open_with = token
diff_str = arti_lootboxes.build_coins
coinbox = true