Divergent/mods/Redone Collection/gamedata/configs/scripts/darkscape/smart/ds_ptr3.ltx

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[smart_terrain]
squad_id = 12
max_population = 2
respawn_params = respawn@ds_ptr3
respawn_only_smart = false
respawn_idle = 172800
respawn_radius = 50
;arrive_dist = 0
;smart_control = nil
;att_restr = nil
;def_restr = nil
;safe_restr = nil
;spawn_point = nil
[respawn@ds_ptr3] ;-- Type:
spawn_lurker
[spawn_lurker] ;-- Hard mutants - Rates of groups: ( 2 lurker )
spawn_squads = simulation_lurker, simulation_lurker_blue
spawn_num = 1
;[on_changing_level]
;[smart_control]
;[exclusive]