Divergent/mods/Redone Pripyat and Juipiter/gamedata/configs/scripts/pripyat/smart/mlr_terrain.ltx

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[smart_terrain]
squad_id = 32
max_population = 2
respawn_params = respawn@mlr_terrain
respawn_only_smart = false
respawn_idle = 10
respawn_radius = 10000
;arrive_dist = 0
;smart_control = nil
;att_restr = nil
;def_restr = nil
;safe_restr = nil
;spawn_point = nil
[respawn@mlr_terrain] ;-- Type: faction {monolith} = base
spawn_deserted_base
[spawn_deserted_base]
spawn_helicopter = simulation_helicopter_strong
spawn_num = {!down_to_earth_functor !heli_exist_on_level =actor_community(actor_army)} 1, 0
;[on_changing_level]
;[smart_control]
[exclusive]
lider_monolith_haron = pripyat\lider_monolith_haron_logic.ltx