Divergent/mods/Screen Space Shaders/gamedata/configs/text/eng/ssfx_ui_rain.xml

100 lines
3.1 KiB
XML

<!--
- @ Version: SCREEN SPACE SHADERS - UPDATE 17
- @ Description: Rain - MCM strings
- @ Author: https://www.moddb.com/members/ascii1457
- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
-->
<?xml version="1.0" encoding="UTF-8"?>
<string_table>
<!-- Rain Title -->
<string id="ui_mcm_ssfx_module_rain_title">
<text>Rain - Settings</text>
</string>
<!-- Rain Settings -->
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_quality_mcm">
<text>Render quality</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_quality_mcm_desc">
<text>LOW : Basic refraction rendering. - MEDIUM : Basic rendering plus discard of incorrect refraction. - HIGH : Full refraction with extra reflection sample.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_speed_mcm">
<text>Rain speed</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_speed_mcm_desc">
<text>Speed of the falling.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_len_mcm">
<text>Rain length</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_len_mcm_desc">
<text>Length of the raindrop.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_width_mcm">
<text>Rain width</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_width_mcm_desc">
<text>Width of the raindrop.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_alpha_mcm">
<text>Rain transparency</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_alpha_mcm_desc">
<text>Transparency of the overall effect.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_brightness_mcm">
<text>Rain brightness</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_brightness_mcm_desc">
<text>How brigth is the base color of the raindrop.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_refraction_mcm">
<text>Rain refraction</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_refraction_mcm_desc">
<text>Intensity of the refraction effect.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_reflection_mcm">
<text>Rain reflection</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_reflection_mcm_desc">
<text>Transparency of the reflection effect.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_splash_alpha_mcm">
<text>Splash transparency</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_splash_alpha_mcm_desc">
<text>Transparency of the rain splashes.</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_splash_refraction_mcm">
<text>Splash refraction</text>
</string>
<string id="ui_mcm_ssfx_module_ssfx_rain_module_ssfx_rain_main_splash_refraction_mcm_desc">
<text>Intensity of the rain splashes refraction.</text>
</string>
</string_table>