13 lines
427 B
ArmAsm
13 lines
427 B
ArmAsm
function normal (shader, t_base, t_second, t_detail)
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shader:begin ("pda_overlay","pda_overlay")
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: fog (true)
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: zb (true,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (2,true)
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: distort (true)
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shader:dx10texture ("s_base", t_base)
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shader:dx10texture ("s_pdascreen", "$user$ui")
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shader:dx10texture ("s_hud_rain", "fx\\hud_rain")
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shader:dx10sampler ("smp_base")
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end |