65 lines
1.5 KiB
TeX
65 lines
1.5 KiB
TeX
[logic@pas_b400_elevator_isg_1]
|
|
active = walker@isg_1
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[logic@pas_b400_elevator_isg_2]
|
|
active = walker@isg_2
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[logic@pas_b400_elevator_isg_3]
|
|
active = walker@isg_3
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[logic@pas_b400_elevator_isg_4]
|
|
active = walker@isg_4
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[logic@pas_b400_elevator_isg_5]
|
|
active = walker@isg_5
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[logic@pas_b400_elevator_isg_6]
|
|
active = walker@isg_6
|
|
prior = 200
|
|
suitable = {=target_squad_name(pas_b400_elevator_isg_squad)} true
|
|
|
|
[walker@base]
|
|
use_camp = false
|
|
def_state_standing = hide
|
|
turn_on_campfire = false
|
|
combat_ignore_cond = false
|
|
combat_ignore_keep_when_attacked = false
|
|
gather_items_enabled = false
|
|
corpse_detection_enabled = false
|
|
meet = no_meet
|
|
|
|
[walker@isg_1]:walker@base
|
|
path_walk = isg_walker_1_walk
|
|
path_look = isg_walker_1_look
|
|
|
|
[walker@isg_2]:walker@base
|
|
path_walk = isg_walker_2_walk
|
|
path_look = isg_walker_2_look
|
|
|
|
[walker@isg_3]:walker@base
|
|
path_walk = isg_walker_3_walk
|
|
path_look = isg_walker_3_look
|
|
|
|
[walker@isg_4]:walker@base
|
|
path_walk = isg_walker_4_walk
|
|
path_look = isg_walker_4_look
|
|
|
|
[walker@isg_5]:walker@base
|
|
path_walk = isg_walker_5_walk
|
|
path_look = isg_walker_5_look
|
|
|
|
[walker@isg_6]:walker@base
|
|
path_walk = isg_walker_6_walk
|
|
path_look = isg_walker_6_look
|
|
|