Divergent/mods/Blackjack/gamedata/configs/gameplay/character_desc_darkscape.xml

83 lines
2.8 KiB
XML

<?xml version='1.0' encoding="windows-1251"?>
<xml>
<!-------------------------- Darkscape - Mechanic ------------------------>
<specific_character id="dasc_tech_mlr" team_default="1">
<name>st_dasc_tech_mlr_name</name>
<icon>ui_inGame2_neutral_2</icon>
<map_icon x="1" y="0"></map_icon>
<bio>An experienced stalker. No detailed information is available.</bio>
<class>dasc_tech_mlr</class>
<community>stalker</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\stalker_3\</snd_config>
<!--mechanic_mode>1</mechanic_mode-->
<rank>2500</rank>
<money min="1000000" max="1000000" infinitive="1"/>
<reputation>-1200</reputation>
<visual>actors\stalker_neutral\stalker_neutral2c</visual>
<supplies>
[spawn] \n
wpn_fort \n
ammo_9x18_fmj = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
</supplies>
#include "gameplay\character_criticals.xml"
<actor_dialog>dm_init_trader</actor_dialog>
<actor_dialog>dm_init_mechanic</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_cancel_dialog</actor_dialog>
<actor_dialog>dm_tech_repair</actor_dialog>
<actor_dialog>dm_encrypted_pda</actor_dialog>
<actor_dialog>awr_tech_dialog_drink_1</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<!-------------------------- Darkscape - Trader ------------------------>
<specific_character id="dasc_trade_mlr" team_default="1">
<name>st_dasc_trade_mlr_name</name>
<icon>ui_inGame2_neutral_2_mask</icon>
<map_icon x="1" y="0"></map_icon>
<bio>An experienced stalker. No detailed information is available.</bio>
<class>dasc_trade_mlr</class>
<community>stalker</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\stalker_2\</snd_config>
<rank>3000</rank>
<money min="1000000" max="1000000" infinitive="1"/>
<reputation>-700</reputation>
<visual>actors\stalker_neutral\stalker_neutral2amask2</visual>
<supplies>
[spawn] \n
wpn_beretta \n
ammo_9x19_fmj = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
</supplies>
#include "gameplay\character_criticals.xml"
<actor_dialog>dm_init_trader</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_cancel_dialog</actor_dialog>
<actor_dialog>buy_route</actor_dialog>
<actor_dialog>minigames_maslina</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
</xml>