Divergent/mods/New Levels/gamedata/configs/mod_sr_teleport_sections_ne...

259 lines
6.9 KiB
TeX

; ----- mil/tc to Promzona -----
!![mil_space_restrictor_to_tc]
[mil_space_restrictor_to_prom]
enable = true
spot = level_changer_down
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = mil_space_restrictor_to_prom_drop
reject_path = mil_way_if_reject_to_prom
autosave = true
!![tc_space_restrictor_to_military_1]
[tc_space_restrictor_to_promzona_1]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = tc_space_restrictor_to_prom_drop
reject_path = tc_way_if_reject_to_prom_1
autosave = true
!![tc_space_restrictor_to_military_2]
[tc_space_restrictor_to_promzona_2]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = tc_space_restrictor_to_prom_drop
reject_path = tc_way_if_reject_to_prom_2
autosave = true
!![tc_space_restrictor_to_military_3]
[tc_space_restrictor_to_promzona_3]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = tc_space_restrictor_to_prom_drop
reject_path = tc_way_if_reject_to_prom_3
autosave = true
; ----- Promzona to mil/tc -----
[prom_space_restrictor_to_military]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_military_desc
path = prom_space_restrictor_to_military_drop
reject_path = prom_way_if_reject_to_military
autosave = true
[prom_space_restrictor_to_tc]
enable = true
spot = level_changer_down
text = st_level_changer_descr
hint = space_restrictor_to_tc_desc
path = prom_space_restrictor_to_tc_drop
reject_path = prom_way_if_reject_to_tc
autosave = true
; ----- mil/cit/redf to Grimwood -----
!![mil_space_restrictor_to_dead_city_1]
[mil_space_restrictor_to_grim]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_grim_desc
path = mil_space_restrictor_to_grim_drop
reject_path = mil_level_changer_to_grim_reject_way
autosave = true
!![cit_space_restrictor_to_military]
[cit_space_restrictor_to_grim]
enable = true
spot = level_changer_right
text = st_level_changer_descr
hint = space_restrictor_to_grim_desc
path = cit_space_restrictor_to_grim_drop
reject_path = cit_to_grim_if_reject_way
autosave = true
[redfor_space_restrictor_to_grim]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_grim_desc
path = redfor_space_restrictor_to_grim_drop
reject_path = redfor_to_grim_if_reject_way
autosave = true
; ----- Grimwood to mil/cit/redf -----
[grim_space_restrictor_to_military]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = space_restrictor_to_military_desc
path = grim_space_restrictor_to_military_drop
reject_path = grim_way_if_reject_to_military
autosave = true
[grim_space_restrictor_to_cit]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_deadcity_desc
path = grim_space_restrictor_to_cit_drop
reject_path = grim_way_if_reject_to_cit
autosave = true
[grim_space_restrictor_to_redfor]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = mil_space_restrictor_to_red_1_descr
path = grim_space_restrictor_to_redfor_drop
reject_path = grim_way_if_reject_to_redfor
autosave = true
; ----- Poselok to gar / dv / tc / mil -----
[pos_space_restrictor_to_garbage]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = esc_space_restrictor_to_garbage_descr
path = pos_space_restrictor_to_garbage_drop
reject_path = pos_way_if_reject_to_garbage
autosave = true
[pos_space_restrictor_to_darkvalley]
enable = true
spot = level_changer_down
text = st_level_changer_descr
hint = ds_space_restrictor_to_darkvalley_desc
path = pos_space_restrictor_to_darkvalley_drop
reject_path = pos_way_if_reject_to_darkvalley
autosave = true
[pos_space_restrictor_to_tc]
enable = true
spot = level_changer_right
text = st_level_changer_descr
hint = space_restrictor_to_tc_desc
path = pos_space_restrictor_to_tc_drop
reject_path = pos_way_if_reject_to_tc
autosave = true
[pos_space_restrictor_to_military]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = space_restrictor_to_military_desc
path = pos_space_restrictor_to_military_drop
reject_path = pos_way_if_reject_to_military
autosave = true
; ----- gar / dv / tc / mil to Poselok -----
[garbage_space_restrictor_to_pos]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = space_restrictor_to_pos_desc
path = garbage_space_restrictor_to_pos_drop
reject_path = garbage_way_if_reject_to_pos
autosave = true
[darkvalley_space_restrictor_to_pos]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_pos_desc
path = darkvalley_space_restrictor_to_pos_drop
reject_path = darkvalley_way_if_reject_to_pos
autosave = true
[tc_space_restrictor_to_pos]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = space_restrictor_to_pos_desc
path = tc_space_restrictor_to_pos_drop
reject_path = tc_way_if_reject_to_pos
autosave = true
[military_space_restrictor_to_pos]
enable = true
spot = level_changer_down
text = st_level_changer_descr
hint = space_restrictor_to_pos_desc
path = military_space_restrictor_to_pos_drop
reject_path = military_way_if_reject_to_pos
autosave = true
; ----- Prom to bunker / collider -----
[prom_space_restrictor_to_bunker]
enable = true
spot = level_changer_right
text = st_level_changer_descr
hint = st_space_restrictor_to_bunker_descr
path = prom_space_restrictor_to_bunker_drop
reject_path = prom_way_if_reject_to_bunker
autosave = true
[prom_space_restrictor_to_collider]
enable = true
spot = level_changer_up
text = st_level_changer_descr
hint = st_space_restrictor_to_collider_descr
path = prom_space_restrictor_to_collider_drop
reject_path = prom_way_if_reject_to_collider
autosave = true
; ----- Bunker to prom / collider -----
[bunker_space_restrictor_to_prom]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = bunker_space_restrictor_to_prom_drop
reject_path = bunker_way_if_reject_to_prom
autosave = true
[bunker_space_restrictor_to_collider]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = st_space_restrictor_to_collider_descr
path = bunker_space_restrictor_to_collider_drop
reject_path = bunker_way_if_reject_to_collider
autosave = true
; ----- Collider to prom / bunker -----
[collider_space_restrictor_to_prom]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = st_space_restrictor_to_prom_descr
path = collider_space_restrictor_to_prom_drop
reject_path = collider_way_if_reject_to_prom
autosave = true
[collider_space_restrictor_to_bunker]
enable = true
spot = level_changer_left
text = st_level_changer_descr
hint = st_space_restrictor_to_bunker_descr
path = collider_space_restrictor_to_bunker_drop
reject_path = collider_way_if_reject_to_bunker
autosave = true