949 lines
39 KiB
TeX
949 lines
39 KiB
TeX
;------------------------------------------------------------------------------------------------
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[wpn_mp5]:identity_immunities,weapon_probability,default_weapon_params,wpn_mp5_sounds
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\mp5"
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scheduled = off
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cform = skeleton
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parent_section = wpn_mp5
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class = WP_LR300
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slot = 2
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animation_slot = 8
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ef_main_weapon_type = 2
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ef_weapon_type = 6
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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inv_grid_height = 2
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inv_grid_width = 4
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inv_grid_x = 40
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inv_grid_y = 10
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inv_name = st_wpn_mp5a2
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inv_name_short = st_wpn_mp5a2
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description = st_wpn_mp5_descr_new
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kind = w_smg ;w_pistol
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inv_weight = 3.1
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cost = 20380
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repair_type = pistol
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weapon_class = assault_rifle
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hud = wpn_mp5_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5.ogf
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position = -0.026, -0.125, -0.03
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orientation = 0, -10, 0
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fire_point = 0.0, 0.188, 0.392
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fire_point2 = 0.0, 0.188, 0.392
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.16, -0.36, 0.15
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strap_orientation = -10, -5, 10
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ph_mass = 3
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flame_particles = weapons\generic_weapon03
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smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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shell_point = 0.0, 0.188, 0.082
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shell_dir = 0.0, 1.0, 0.0
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shell_particles = weapons\9x19
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.5
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upgrades = up_gr_firstab_mp5, up_gr_seconab_mp5, up_gr_thirdab_mp5, up_gr_fourtab_mp5, up_gr_fifthab_mp5, up_gr_fifthcd_mp5
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_mp5
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upgr_icon_x = 900
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upgr_icon_y = 500
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upgr_icon_width = 250
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upgr_icon_height = 100
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fire_modes = 1, -1
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ammo_class = ammo_9x19_fmj, ammo_9x19_fmj_bad, ammo_9x19_fmj_verybad, ammo_9x19_pbp, ammo_9x19_pbp_bad, ammo_9x19_pbp_verybad, ammo_9x19_ap, ammo_9x19_ap_bad, ammo_9x19_ap_verybad
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ammo_elapsed = 30
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ammo_mag_size = 30
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startup_ammo = 90
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scopes = ac10632, acog, eot
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_9mm
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silencer_status = 0
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silencer_x = 185
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silencer_y = 13
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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silencer_smoke_particles = weapons\generic_shoot_00
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grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher
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grenade_launcher_status = 0
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grenade_launcher_x = 126
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grenade_launcher_y = 24
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launch_speed = 0
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hit_impulse = 24
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hit_power = 0.47, 0.47, 0.47, 0.47
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hit_type = fire_wound
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fire_distance = 400
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bullet_speed = 402
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rpm = 800
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rpm_empty_click = 200
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ap_modifier = 1.1
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use_aim_bullet = false
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time_to_aim = 0.0 ; 3.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.5, 5, 2
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control_inertion_factor = 1.0f
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crosshair_inertion = 3.8
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fire_dispersion_base = 0.57
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.005
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misfire_start_condition = 0.7 ; 0.86
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misfire_start_prob = 0.007
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misfire_end_condition = 0.16
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0009
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condition_shot_dec = 0.0009
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cam_return = 0
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cam_relax_speed = 12
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cam_dispersion = 0.44
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cam_dispersion_frac = 1.1
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cam_dispersion_inc = 0.0475
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cam_max_angle = 39.0
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cam_max_angle_horz = 39.0
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cam_step_angle_horz = 1.22
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zoom_cam_relax_speed = 12
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zoom_cam_dispersion = 0.37
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zoom_cam_dispersion_frac = 1.0
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zoom_cam_dispersion_inc = 0.0375
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zoom_cam_max_angle = 39.0
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zoom_cam_max_angle_horz = 39.0
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zoom_cam_step_angle_horz = 1.17
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PDM_disp_accel_factor = 1.155
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PDM_disp_base = 0.65
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 1.15
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cam_relax_speed_ai = 120.75
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zoom_cam_relax_speed_ai = 120.75
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 72
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kill_msg_y = 82
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kill_msg_width = 56
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kill_msg_height = 23
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snd_reload = weapons\librarian_mplimo\reload
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snd_reload_empty = weapons\librarian_mplimo\reload_empty
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snd_reload_misfire = weapons\librarian_mplimo\unjam
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snd_switch_mode = weapons\librarian_mplimo\bizfiremode
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[wpn_mp5_hud]:hud_base
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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item_position = 0, 0, 0
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item_orientation = 0, 0, 0
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aim_hud_offset_pos = -0.083093, 0.025457, 0
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aim_hud_offset_pos_16x9 = -0.083093, 0.025457, 0
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aim_hud_offset_rot = -0.002485, 0.000642, 0
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aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
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hands_orientation = -0.0006, -0.001065, 0
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hands_orientation_16x9 = -0.0006, -0.001065, 0
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hands_position = 0.004426, -0.018769, 0.034134
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hands_position_16x9 = 0.004426, -0.018769, 0.034134
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lowered_hud_offset_pos = 0.104398, -0.026166, -0.000571
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lowered_hud_offset_pos_16x9 = 0.104398, -0.026166, -0.000571
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lowered_hud_offset_rot = 0.10085, -0.799199, 0.099148
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lowered_hud_offset_rot_16x9 = 0.10085, -0.799199, 0.099148
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gl_hud_offset_pos = 0, 0, 0
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gl_hud_offset_pos_16x9 = 0, 0, 0
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gl_hud_offset_rot = 0, 0, 0
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gl_hud_offset_rot_16x9 = 0, 0, 0
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lean_hud_offset_pos = 0, 0, 0
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lean_hud_offset_rot = 0, 0, 0
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anm_hide = mp5_hand_holster, mp5_idle
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anm_idle = mp5_hand_idle, mp5_idle
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anm_idle_aim = mp5_hand_idle_aim, mp5_idle
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anm_idle_moving = mp5_hand_moving, mp5_idle
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anm_idle_sprint = mp5_hand_sprint, mp5_idle
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anm_show = mp5_hand_draw, mp5_idle
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anm_reload = mp5_hand_reload, mp5_reload
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anm_reload_empty = mp5_hand_reload_empty, mp5_reload_empty
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anm_reload_misfire = mp5_hand_unjam, mp5_unjam
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anm_shots = mp5_hand_shoot, mp5_shoot
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anm_shots_aim = mp5_hand_shoot_aim, mp5_shoot
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anm_idle_aim_moving = mp5_hand_moving, mp5_idle, 0.75
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anm_idle_aim_moving_crouch = mp5_hand_moving, mp5_idle, 0.7
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anm_idle_moving_crouch = mp5_hand_moving, mp5_idle, 0.7
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anm_switch_mode = mp5_hand_switch, mp5_idle
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shell_bone = gilza
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shell_dir = 0, 1, 0
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shell_point = 0, 0, 0
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fire_bone = muzzle
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fire_bone2 = muzzle
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fire_point = 0, 0, 0
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fire_point2 = 0, 0, 0
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freelook_z_offset_mul = 0.3
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_eot]:wpn_mp5
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1icon_layer = eot
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1icon_layer_x = 88
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1icon_layer_y = -4
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inv_weight = 3.41
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hud = wpn_mp5_eot_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_eot.ogf
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[wpn_mp5_eot_hud]:wpn_mp5_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_eot_hud.ogf
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aim_hud_offset_pos = -0.083305, 0.007956, -0.096862
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aim_hud_offset_pos_16x9 = -0.083305, 0.007956, -0.096862
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aim_hud_offset_rot = 0.010731, 0.000589, 0
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aim_hud_offset_rot_16x9 = 0.010731, 0.000589, 0
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anm_reload_empty = mp5_hand_reload_empty_thumb, mp5_reload_empty
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_ac10632]:wpn_mp5
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1icon_layer = ac10632
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1icon_layer_x = 88
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1icon_layer_y = -10
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inv_weight = 3.215
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hud = wpn_mp5_ac10632_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_ac10632.ogf
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[wpn_mp5_ac10632_hud]:wpn_mp5_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_ac10632_hud.ogf
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aim_hud_offset_pos = -0.083093, 0.007822, -0.094982
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aim_hud_offset_pos_16x9 = -0.083093, 0.007822, -0.094982
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aim_hud_offset_rot = -0.002485, 0.000642, 0
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aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
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anm_reload_empty = mp5_hand_reload_empty_thumb, mp5_reload_empty
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_acog]:wpn_mp5
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1icon_layer = acog
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1icon_layer_x = 87
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1icon_layer_y = -8
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.20
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inv_weight = 3.5
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hud = wpn_mp5_acog_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_acog.ogf
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scope_status = 0
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scope_zoom_factor = 20
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zoom_rotate_time = 0.25
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[wpn_mp5_acog_hud]:wpn_mp5_hud,hud_low_interia
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_acog_hud.ogf
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aim_hud_offset_pos = -0.083093, 0.008674, -0.136209
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aim_hud_offset_pos_16x9 = -0.083093, 0.008674, -0.136209
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aim_hud_offset_rot = -0.002485, 0.000642, 0
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aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
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anm_reload_empty = mp5_hand_reload_empty_thumb, mp5_reload_empty
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;------------------------------------------------------------------------------------------------
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;-- MP5A4
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_alt]:wpn_mp5
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parent_section = wpn_mp5_alt
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inv_grid_y = 14
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inv_name = st_wpn_mp5a4
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inv_name_short = st_wpn_mp5a4
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cost = 22350
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hud = wpn_mp5_sk2_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_sk2.ogf
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installed_upgrades =
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fire_modes = 1, 3, -1
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fire_dispersion_base = 0.45
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misfire_start_condition = 0.7 ; 0.83
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misfire_start_prob = 0.006
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misfire_end_condition = 0.11
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misfire_end_prob = 0.08
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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[wpn_mp5_sk2_hud]:wpn_mp5_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_sk2_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_alt_ac10632]:wpn_mp5_alt
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1icon_layer = ac10632
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1icon_layer_x = 88
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1icon_layer_y = -10
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inv_weight = 3.215
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hud = wpn_mp5_ac10632_sk2_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_ac10632_sk2.ogf
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[wpn_mp5_ac10632_sk2_hud]:wpn_mp5_ac10632_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_ac10632_sk2_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_alt_acog]:wpn_mp5_alt
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1icon_layer = acog
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1icon_layer_x = 87
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1icon_layer_y = -8
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.20
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inv_weight = 3.5
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hud = wpn_mp5_acog_sk2_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_acog_sk2.ogf
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[wpn_mp5_acog_sk2_hud]:wpn_mp5_acog_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_acog_sk2_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_alt_eot]:wpn_mp5_alt
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1icon_layer = eot
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1icon_layer_x = 88
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1icon_layer_y = -4
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inv_weight = 3.41
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hud = wpn_mp5_eot_sk2_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_eot_sk2.ogf
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[wpn_mp5_eot_sk2_hud]:wpn_mp5_eot_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_eot_sk2_hud.ogf
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;------------------------------------------------------------------------------------------------
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;-- MP5A3
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_custom]:wpn_mp5
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parent_section = wpn_mp5_custom
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inv_grid_y = 12
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inv_name = st_wpn_mp5a3
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inv_name_short = st_wpn_mp5a3
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cost = 23680
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hud = wpn_mp5_sk1_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_sk1.ogf
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installed_upgrades =
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inv_weight = 2.9
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fire_dispersion_base = 0.43
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misfire_start_condition = 0.7 ; 0.8
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misfire_start_prob = 0.006
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misfire_end_condition = 0.1
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misfire_end_prob = 0.08
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condition_queue_shot_dec = 0.00073
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condition_shot_dec = 0.00073
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[wpn_mp5_sk1_hud]:wpn_mp5_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_sk1_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_custom_ac10632]:wpn_mp5_custom
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1icon_layer = ac10632
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1icon_layer_x = 88
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1icon_layer_y = -10
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inv_weight = 3.215
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hud = wpn_mp5_ac10632_sk1_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_ac10632_sk1.ogf
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[wpn_mp5_ac10632_sk1_hud]:wpn_mp5_ac10632_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_ac10632_sk1_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_custom_acog]:wpn_mp5_custom
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1icon_layer = acog
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1icon_layer_x = 87
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1icon_layer_y = -8
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.20
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inv_weight = 3.5
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hud = wpn_mp5_acog_sk1_hud
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visual = dynamics\weapons\wpn_mp5\wpn_mp5_acog_sk1.ogf
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[wpn_mp5_acog_sk1_hud]:wpn_mp5_acog_hud
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item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_acog_sk1_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5_custom_eot]:wpn_mp5_custom
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1icon_layer = eot
|
|
1icon_layer_x = 88
|
|
1icon_layer_y = -4
|
|
|
|
inv_weight = 3.41
|
|
|
|
hud = wpn_mp5_eot_sk1_hud
|
|
visual = dynamics\weapons\wpn_mp5\wpn_mp5_eot_sk1.ogf
|
|
|
|
|
|
[wpn_mp5_eot_sk1_hud]:wpn_mp5_eot_hud
|
|
item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_eot_sk1_hud.ogf
|
|
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
;-- MP5A2 Proto
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5_nimble]:wpn_mp5
|
|
$spawn = "weapons\wpn_mp5_nimble"
|
|
parent_section = wpn_mp5_nimble
|
|
|
|
inv_grid_x = 40
|
|
inv_grid_y = 18
|
|
inv_name = st_wpn_mp5_nimble
|
|
inv_name_short = st_wpn_mp5_nimble
|
|
description = st_wpn_mp5_nimble_descr_new
|
|
|
|
inv_weight = 3.0
|
|
cost = 28950
|
|
|
|
hud = wpn_mp5_nimble_hud
|
|
visual = dynamics\weapons\wpn_mp5\wpn_mp5_nimble.ogf
|
|
|
|
upgrades = up_gr_firstab_mp5_nimble, up_gr_seconab_mp5_nimble, up_gr_thirdab_mp5_nimble, up_gr_fourtab_mp5_nimble, up_gr_fifthab_mp5_nimble, up_gr_fifthcd_mp5_nimble
|
|
|
|
ammo_class = ammo_11.43x23_fmj, ammo_11.43x23_fmj_bad, ammo_11.43x23_fmj_verybad, ammo_11.43x23_hydro, ammo_11.43x23_hydro_bad, ammo_11.43x23_hydro_verybad
|
|
|
|
hit_impulse = 35
|
|
hit_power = 0.56, 0.56, 0.56, 0.56
|
|
bullet_speed = 284
|
|
rpm = 730
|
|
|
|
fire_dispersion_base = 0.44
|
|
|
|
misfire_start_condition = 0.7 ; 0.8
|
|
misfire_start_prob = 0.006
|
|
misfire_end_condition = 0.1
|
|
misfire_end_prob = 0.08
|
|
|
|
condition_queue_shot_dec = 0.00083
|
|
condition_shot_dec = 0.00083
|
|
|
|
cam_relax_speed = 12
|
|
cam_dispersion = 0.5
|
|
cam_dispersion_frac = 1.15
|
|
cam_dispersion_inc = 0.0475
|
|
cam_max_angle = 4.0
|
|
cam_max_angle_horz = 4.0
|
|
cam_step_angle_horz = 1.3
|
|
zoom_cam_relax_speed = 12
|
|
zoom_cam_dispersion = 0.45
|
|
zoom_cam_dispersion_frac = 1.0
|
|
zoom_cam_dispersion_inc = 0.0375
|
|
zoom_cam_max_angle = 4.0
|
|
zoom_cam_max_angle_horz = 4.0
|
|
zoom_cam_step_angle_horz = 1.27
|
|
|
|
cam_relax_speed_ai = 120.75
|
|
zoom_cam_relax_speed_ai = 120.75
|
|
|
|
|
|
[wpn_mp5_nimble_hud]:wpn_mp5_hud
|
|
item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_nimble_hud.ogf
|
|
|
|
anm_hide = mp5s_hand_holster, mp5_idle
|
|
anm_idle = mp5s_hand_idle, mp5_idle
|
|
anm_idle_aim = mp5s_hand_idle_aim, mp5_idle
|
|
anm_idle_moving = mp5s_hand_moving, mp5_idle
|
|
anm_idle_sprint = mp5_hand_sprint, mp5_idle
|
|
anm_show = mp5s_hand_draw, mp5_idle
|
|
anm_reload = mp5s_hand_reload, mp5_reload
|
|
anm_reload_empty = mp5s_hand_reload_empty, mp5_reload_empty
|
|
anm_reload_misfire = mp5s_hand_unjam, mp5_unjam
|
|
anm_shots = mp5s_hand_shoot, mp5_shoot
|
|
anm_shots_aim = mp5s_hand_shoot_aim, mp5_shoot
|
|
anm_idle_aim_moving = mp5s_hand_moving, mp5_idle, 0.75
|
|
anm_idle_aim_moving_crouch = mp5s_hand_moving, mp5_idle, 0.7
|
|
anm_idle_moving_crouch = mp5s_hand_moving, mp5_idle, 0.7
|
|
anm_switch_mode = mp5s_hand_switch, mp5_idle
|
|
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5_nimble_ac10632]:wpn_mp5_nimble
|
|
1icon_layer = ac10632
|
|
1icon_layer_x = 88
|
|
1icon_layer_y = -10
|
|
|
|
inv_weight = 3.215
|
|
|
|
hud = wpn_mp5_ac10632_nimble_hud
|
|
visual = dynamics\weapons\wpn_mp5\wpn_mp5_ac10632_nimble.ogf
|
|
|
|
|
|
|
|
[wpn_mp5_ac10632_nimble_hud]:wpn_mp5_nimble_hud
|
|
item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_ac10632_nimble_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083093, 0.007822, -0.094982
|
|
aim_hud_offset_pos_16x9 = -0.083093, 0.007822, -0.094982
|
|
aim_hud_offset_rot = -0.002485, 0.000642, 0
|
|
aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
|
|
|
|
anm_reload_empty = mp5s_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5_nimble_acog]:wpn_mp5_nimble
|
|
1icon_layer = acog
|
|
1icon_layer_x = 87
|
|
1icon_layer_y = -8
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.20
|
|
inv_weight = 3.35
|
|
|
|
hud = wpn_mp5_acog_nimble_hud
|
|
visual = dynamics\weapons\wpn_mp5\wpn_mp5_acog_nimble.ogf
|
|
|
|
|
|
[wpn_mp5_acog_nimble_hud]:wpn_mp5_nimble_hud
|
|
item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_acog_nimble_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083093, 0.008674, -0.136209
|
|
aim_hud_offset_pos_16x9 = -0.083093, 0.008674, -0.136209
|
|
aim_hud_offset_rot = -0.002485, 0.000642, 0
|
|
aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
|
|
|
|
anm_reload_empty = mp5s_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5_nimble_eot]:wpn_mp5_nimble
|
|
1icon_layer = eot
|
|
1icon_layer_x = 88
|
|
1icon_layer_y = -4
|
|
|
|
inv_weight = 3.3
|
|
|
|
hud = wpn_mp5_eot_nimble_hud
|
|
visual = dynamics\weapons\wpn_mp5\wpn_mp5_eot_nimble.ogf
|
|
|
|
[wpn_mp5_eot_nimble_hud]:wpn_mp5_nimble_hud
|
|
item_visual = anomaly_weapons\wpn_mp5\wpn_mp5_eot_nimble_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083305, 0.007956, -0.096862
|
|
aim_hud_offset_pos_16x9 = -0.083305, 0.007956, -0.096862
|
|
aim_hud_offset_rot = 0.010731, 0.000589, 0
|
|
aim_hud_offset_rot_16x9 = 0.010731, 0.000589, 0
|
|
|
|
anm_reload_empty = mp5s_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
;-- MP5SD2
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd]:wpn_mp5,wpn_mp5sd_sounds
|
|
parent_section = wpn_mp5sd
|
|
|
|
inv_grid_x = 40
|
|
inv_grid_y = 20
|
|
inv_name = st_wpn_mp5sd2
|
|
inv_name_short = st_wpn_mp5sd2
|
|
description = st_wpn_mp5sd_descr
|
|
|
|
inv_weight = 2.97
|
|
cost = 21880
|
|
|
|
hud = wpn_mp5sd_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd.ogf
|
|
|
|
upgrades = up_gr_firstab_mp5sd, up_gr_seconab_mp5sd, up_gr_thirdab_mp5sd, up_gr_fourtab_mp5sd, up_gr_fifthab_mp5sd, up_gr_fifthcd_mp5sd
|
|
|
|
silencer_status = 1
|
|
|
|
control_inertion_factor = 1.0f
|
|
crosshair_inertion = 3.7
|
|
fire_dispersion_base = 0.5
|
|
|
|
cam_return = 0
|
|
cam_relax_speed = 12
|
|
cam_dispersion = 0.39
|
|
cam_dispersion_frac = 1.02
|
|
cam_dispersion_inc = 0.04
|
|
cam_max_angle = 39.0
|
|
cam_max_angle_horz = 39.0
|
|
cam_step_angle_horz = 1.02
|
|
|
|
zoom_cam_dispersion_inc = 0.03
|
|
|
|
cam_relax_speed_ai = 120.75
|
|
|
|
snd_reload = weapons\librarian_mplimo\reload
|
|
snd_reload_empty = weapons\librarian_mplimo\reload_empty
|
|
snd_reload_misfire = weapons\librarian_mplimo\unjam
|
|
snd_switch_mode = weapons\librarian_mplimo\bizfiremode
|
|
|
|
[wpn_mp5sd_hud]:hud_base
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_hud.ogf
|
|
attach_place_idx = 0
|
|
zoom_hide_crosshair = true
|
|
|
|
item_position = 0, 0, 0
|
|
item_orientation = 0, 0, 0
|
|
|
|
aim_hud_offset_pos = -0.083093, 0.025457, 0
|
|
aim_hud_offset_pos_16x9 = -0.083093, 0.025457, 0
|
|
aim_hud_offset_rot = -0.002485, 0.000642, 0
|
|
aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
|
|
|
|
hands_orientation = -0.0006, -0.001065, 0
|
|
hands_orientation_16x9 = -0.0006, -0.001065, 0
|
|
hands_position = 0.004426, -0.018769, 0.034134
|
|
hands_position_16x9 = 0.004426, -0.018769, 0.034134
|
|
|
|
lowered_hud_offset_pos = 0.104398, -0.026166, -0.000571
|
|
lowered_hud_offset_pos_16x9 = 0.104398, -0.026166, -0.000571
|
|
lowered_hud_offset_rot = 0.10085, -0.799199, 0.099148
|
|
lowered_hud_offset_rot_16x9 = 0.10085, -0.799199, 0.099148
|
|
|
|
anm_hide = mp5sd_hand_holster, mp5_idle
|
|
anm_idle = mp5sd_hand_idle, mp5_idle
|
|
anm_idle_aim = mp5sd_hand_idle_aim, mp5_idle
|
|
anm_idle_moving = mp5sd_hand_moving, mp5_idle
|
|
anm_idle_sprint = mp5_hand_sprint, mp5_idle
|
|
anm_show = mp5sd_hand_draw, mp5_idle
|
|
anm_reload = mp5sd_hand_reload, mp5_reload
|
|
anm_reload_empty = mp5sd_hand_reload_empty, mp5_reload_empty
|
|
anm_reload_misfire = mp5sd_hand_unjam, mp5_unjam
|
|
anm_shots = mp5sd_hand_shoot, mp5_shoot
|
|
anm_shots_aim = mp5sd_hand_shoot_aim, mp5_shoot
|
|
anm_idle_aim_moving = mp5sd_hand_moving, mp5_idle, 0.75
|
|
anm_idle_aim_moving_crouch = mp5sd_hand_moving, mp5_idle, 0.7
|
|
anm_idle_moving_crouch = mp5sd_hand_moving, mp5_idle, 0.7
|
|
anm_switch_mode = mp5sd_hand_switch, mp5_idle
|
|
|
|
shell_bone = gilza
|
|
shell_dir = 0, 0, 0
|
|
shell_point = 0, 0, 0
|
|
|
|
fire_bone = muzzle
|
|
fire_bone2 = muzzle
|
|
fire_point = 0, 0, 0
|
|
fire_point2 = 0, 0, 0
|
|
|
|
freelook_z_offset_mul = 0.5
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_eot]:wpn_mp5sd
|
|
1icon_layer = eot
|
|
1icon_layer_x = 81
|
|
1icon_layer_y = 1
|
|
|
|
inv_weight = 3.28
|
|
|
|
hud = wpn_mp5sd_eot_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_eot.ogf
|
|
|
|
|
|
[wpn_mp5sd_eot_hud]:wpn_mp5sd_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_eot_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083305, 0.007956, -0.096862
|
|
aim_hud_offset_pos_16x9 = -0.083305, 0.007956, -0.096862
|
|
aim_hud_offset_rot = 0.010731, 0.000589, 0
|
|
aim_hud_offset_rot_16x9 = 0.010731, 0.000589, 0
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_ac10632]:wpn_mp5sd
|
|
1icon_layer = ac10632
|
|
1icon_layer_x = 74
|
|
1icon_layer_y = -5
|
|
|
|
inv_weight = 3.085
|
|
|
|
hud = wpn_mp5sd_ac10632_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_ac10632.ogf
|
|
|
|
|
|
[wpn_mp5sd_ac10632_hud]:wpn_mp5sd_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_ac10632_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083093, 0.007822, -0.094982
|
|
aim_hud_offset_pos_16x9 = -0.083093, 0.007822, -0.094982
|
|
aim_hud_offset_rot = -0.002485, 0.000642, 0
|
|
aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_acog]:wpn_mp5sd
|
|
1icon_layer = acog
|
|
1icon_layer_x = 74
|
|
1icon_layer_y = -2
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.20
|
|
inv_weight = 3.37
|
|
|
|
hud = wpn_mp5sd_acog_hud
|
|
|
|
|
|
[wpn_mp5sd_acog_hud]:wpn_mp5sd_hud,hud_low_interia
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_acog_hud.ogf
|
|
|
|
aim_hud_offset_pos = -0.083093, 0.008674, -0.136209
|
|
aim_hud_offset_pos_16x9 = -0.083093, 0.008674, -0.136209
|
|
aim_hud_offset_rot = -0.002485, 0.000642, 0
|
|
aim_hud_offset_rot_16x9 = -0.002485, 0.000642, 0
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
;-- MP5SD3
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_custom]:wpn_mp5sd
|
|
parent_section = wpn_mp5sd_custom
|
|
|
|
inv_grid_y = 22
|
|
inv_name = st_wpn_mp5sd3
|
|
inv_name_short = st_wpn_mp5sd3
|
|
|
|
cost = 24560
|
|
|
|
hud = wpn_mp5sd_sk1_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_sk1.ogf
|
|
|
|
installed_upgrades = up_fourta_mp5sd
|
|
|
|
fire_dispersion_base = 0.46
|
|
|
|
misfire_start_condition = 0.77
|
|
misfire_start_prob = 0.006
|
|
misfire_end_condition = 0.09
|
|
misfire_end_prob = 0.08
|
|
|
|
condition_queue_shot_dec = 0.00074
|
|
condition_shot_dec = 0.00074
|
|
|
|
|
|
[wpn_mp5sd_sk1_hud]:wpn_mp5sd_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_sk1_hud.ogf
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_custom_ac10632]:wpn_mp5sd_custom
|
|
1icon_layer = ac10632
|
|
1icon_layer_x = 74
|
|
1icon_layer_y = -5
|
|
|
|
inv_weight = 3.085
|
|
|
|
hud = wpn_mp5sd_ac10632_sk1_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_ac10632_sk1.ogf
|
|
|
|
|
|
[wpn_mp5sd_ac10632_sk1_hud]:wpn_mp5sd_ac10632_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_ac10632_sk1_hud.ogf
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_custom_acog]:wpn_mp5sd_custom
|
|
1icon_layer = acog
|
|
1icon_layer_x = 74
|
|
1icon_layer_y = -2
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.20
|
|
inv_weight = 3.37
|
|
|
|
hud = wpn_mp5sd_acog_sk1_hud
|
|
|
|
|
|
[wpn_mp5sd_acog_sk1_hud]:wpn_mp5sd_acog_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_acog_sk1_hud.ogf
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_custom_eot]:wpn_mp5sd_custom
|
|
1icon_layer = eot
|
|
1icon_layer_x = 81
|
|
1icon_layer_y = 1
|
|
|
|
inv_weight = 3.28
|
|
|
|
hud = wpn_mp5sd_eot_sk1_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_eot_sk1.ogf
|
|
|
|
|
|
[wpn_mp5sd_eot_sk1_hud]:wpn_mp5sd_eot_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_eot_sk1_hud.ogf
|
|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
;-- MP5SD6
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_new]:wpn_mp5sd
|
|
parent_section = wpn_mp5sd_new
|
|
|
|
inv_grid_y = 24
|
|
inv_name = st_wpn_mp5sd6
|
|
inv_name_short = st_wpn_mp5sd6
|
|
|
|
cost = 22650
|
|
|
|
installed_upgrades = up_fiftha_mp5sd
|
|
|
|
hud = wpn_mp5sd_sk2_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_sk2.ogf
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fire_modes = 1, 3, -1
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fire_dispersion_base = 0.49
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misfire_start_condition = 0.7 ; 0.8
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misfire_start_prob = 0.006
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misfire_end_condition = 0.1
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misfire_end_prob = 0.08
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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[wpn_mp5sd_sk2_hud]:wpn_mp5sd_hud
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item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_sk2_hud.ogf
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;------------------------------------------------------------------------------------------------
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[wpn_mp5sd_new_ac10632]:wpn_mp5sd_new
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1icon_layer = ac10632
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1icon_layer_x = 74
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1icon_layer_y = -5
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inv_weight = 3.085
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hud = wpn_mp5sd_ac10632_sk2_hud
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visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_ac10632_sk2.ogf
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[wpn_mp5sd_ac10632_sk2_hud]:wpn_mp5sd_ac10632_hud
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item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_ac10632_sk2_hud.ogf
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anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
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;------------------------------------------------------------------------------------------------
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[wpn_mp5sd_new_acog]:wpn_mp5sd_new
|
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1icon_layer = acog
|
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1icon_layer_x = 74
|
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1icon_layer_y = -2
|
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scope_status = 1
|
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scope_texture = wpn_crosshair_acog
|
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scope_zoom_factor = 25
|
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zoom_rotate_time = 0.20
|
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inv_weight = 3.37
|
|
|
|
hud = wpn_mp5sd_acog_sk2_hud
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|
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|
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[wpn_mp5sd_acog_sk2_hud]:wpn_mp5sd_acog_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_acog_sk2_hud.ogf
|
|
|
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anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
|
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|
|
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp5sd_new_eot]:wpn_mp5sd_new
|
|
1icon_layer = eot
|
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1icon_layer_x = 81
|
|
1icon_layer_y = 1
|
|
|
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inv_weight = 3.28
|
|
|
|
hud = wpn_mp5sd_eot_sk2_hud
|
|
visual = dynamics\weapons\wpn_mp5sd\wpn_mp5sd_eot_sk2.ogf
|
|
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|
|
[wpn_mp5sd_eot_sk2_hud]:wpn_mp5sd_eot_hud
|
|
item_visual = anomaly_weapons\wpn_mp5sd\wpn_mp5sd_eot_sk2_hud.ogf
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|
|
|
anm_reload_empty = mp5sd_hand_reload_empty_thumb, mp5_reload_empty
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|