94 lines
2.7 KiB
Plaintext
94 lines
2.7 KiB
Plaintext
function item_recipe.UIRecipe:Reset(section)
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self.section = section
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local name = ui_item.get_sec_name(section)
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-- Edited by Sota
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--self.cap_shadow:SetText( name )
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self.cap:SetText( name )
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-- Reset recipes
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empty_table(self.recipes)
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self:LoadRecipes()
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-- Clear scroll
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local xml = self.xml
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self.scroll:Clear()
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empty_table(self.cells)
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-- Collect valid items
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local itm_counter = {}
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db.actor:iterate_inventory( function(temp, item)
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local sec = item:section()
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local cnt = IsItem("multiuse",nil,item) and item:get_remaining_uses() or 1
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itm_counter[sec] = (itm_counter[sec] or 0) + cnt
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end)
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-- Edited by Sota
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--local fnt = GetFontSmall()
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for i=1,#self.recipes do
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local _st = xml:InitStatic("recipe:form", nil)
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self.cells[i] = {}
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xml:InitFrame("recipe:list:frame_1", _st)
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xml:InitFrame("recipe:list:frame_2", _st)
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--xml:InitStatic("recipe:list:light", _st)
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--xml:InitStatic("recipe:list:arrow", _st)
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local line = xml:InitStatic("recipe:list:pic_line",_st)
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-- Edited by Sota
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--line:InitTexture("ui_itm_line")
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local j=1
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while true do
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if (j ~= 1) and (not self.recipes[i][j-1]) then
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break
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end
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--xml_itm_shadow = xml:InitStatic("recipe:list:itm_" .. tostring(j) .. "_shadow", _st)
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--xml_itm_shadow:InitTexture("ui_button_light_h")
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local sec = (j == 1) and self.recipes[i].sec or self.recipes[i][j-1][1]
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local amount_req = (j == 1) and 1 or self.recipes[i][j-1][2]
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local multi = 1
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if IsItem("ammo",sec) then
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multi = IsItem("ammo",sec)
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end
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local txt = ""
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local clr = GetARGB(255, 255, 255, 255)
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if (j == 1) then
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txt = "x" .. (multi * amount_req)
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else
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txt = (multi * (itm_counter[sec] or 0)) .. "/" .. (multi * amount_req)
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-- Edited by Sota
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if ( (itm_counter[sec] or 0) >= amount_req ) then
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clr = GetARGB(255, 50, 255, 50)
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-- added red text color if not enough items
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else
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clr = GetARGB(255, 255, 50, 50)
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end
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end
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self.cells[i][j] = utils_ui.UICellItem( {path="container" , xml=xml , grid_size=35 } , { path="recipe:list:itm_" .. tostring(j) , base= _st } )
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self.cells[i][j].showcase = 2
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self.cells[i][j].disable_bar = true
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self.cells[i][j]:Set(sec)
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-- Edited by Sota - container with text can now be configured via xml file "ui_items_recipe.xml"
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--self.cells[i][j]:Add_CustomText( txt, 4, nil, clr, fnt)
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self.cells[i][j].txt = xml:InitTextWnd("recipe:list:itm_" .. tostring(j), _st)
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self.cells[i][j].txt:SetText(txt)
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self.cells[i][j].txt:SetTextColor(clr)
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j = j + 1
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end
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self.scroll:AddWindow(_st, true)
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_st:SetAutoDelete(true)
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end
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-- Showing toolkit icon
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if self.toolkit then
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self.cells_tool:Set(self.toolkit)
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end
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end
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