Divergent/mods/FDDA Enhanced Animations - .../gamedata/shaders/r1/models_exohealth.s

13 lines
390 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("model_env_lq","model_exohealth")
: fog (true)
: zb (true,false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: aref (true,0)
: sorting (2,true)
: distort (true)
shader:sampler ("s_base") :texture (t_base)
shader:sampler ("s_lmap"):texture ("ui\\ui_mono_noise")
end