Divergent/mods/FDDA Enhanced Animations - .../gamedata/shaders/r3/models_selflight_det2.s

11 lines
346 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("model_def_lplanes","base_lplanes")
: fog (false)
: zb (true,false)
: aref (true,0)
: sorting (2, true)
--shader:sampler ("s_base") :texture (t_base)
shader:dx10texture ("s_base", t_base)
shader:dx10sampler ("smp_base")
end