104 lines
4.3 KiB
Plaintext
104 lines
4.3 KiB
Plaintext
[_effect]
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action_count = 7
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flags = 8392705
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max_particles = 200
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 4.000000
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version = 1
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[action_0001]
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action_name = targetrotate
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action_type = 25
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flags = 1
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flt_0000 = 0.020000
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vec_0000 = 0.000000, 0.000000, -5.397745
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version = 1
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[action_0002]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = on
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 0.700000
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flt_0002 = 0.000000
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flt_0003 = 80.000000
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flt_0004 = 0.000000
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version = 1
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[action_0003]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.700000
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flt_0001 = 2.000000
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flt_0002 = 0.700000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0004]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 0.050000, 0.050000, 0.050000
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vec_0001 = 0.050000, 0.050000, 0.050000
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version = 1
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[action_0005]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = on
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flags = 1
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flt_0000 = 1.000000
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vec_0000 = 0.000000, 0.000000, -0.200000
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version = 1
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[action_0006]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0002_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0002_0001]
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type = 4
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v0 = 25.000000, 3.000000, 35.000000
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v1 = -25.000000, -3.000000, -25.000000
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v2 = 15.000000, 0.000000, 0.000000
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[domain_action_0002_0002]
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type = 1
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 136.999984, 1.000004, 1.000004
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0002_0003]
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type = 1
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v0 = 0.020000, 0.020000, 0.020000
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v1 = 0.030000, 0.030000, 0.030000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0002_0004]
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type = 1
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v0 = 0.300000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.200000, 0.000000, 0.000000
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[sprite]
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shader = particles\add
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texture = semitone\environmental\seed_a
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