202 lines
7.9 KiB
TeX
202 lines
7.9 KiB
TeX
;------------------------------------------------------------------------------------------------
|
|
[wpn_mp412]:identity_immunities,weapon_probability,default_weapon_params,wpn_mp412_sounds
|
|
GroupControlSection = spawn_group
|
|
discovery_dependency =
|
|
$npc = on
|
|
$prefetch = 8
|
|
$spawn = "weapons\Desert Eagle"
|
|
scheduled = off
|
|
cform = skeleton
|
|
|
|
class = WP_PM
|
|
slot = 1
|
|
animation_slot = 1
|
|
ef_weapon_type = 5
|
|
hand_dependence = 1
|
|
single_handed = 1
|
|
|
|
default_to_ruck = false
|
|
sprint_allowed = true
|
|
|
|
inv_grid_height = 1
|
|
inv_grid_width = 2
|
|
inv_grid_x = 67
|
|
inv_grid_y = 77
|
|
inv_name = st_wpn_mp412
|
|
inv_name_short = st_wpn_mp412
|
|
description = st_wpn_mp412_descr
|
|
|
|
kind = w_pistol
|
|
inv_weight = 0.9
|
|
cost = 14680
|
|
repair_type = pistol
|
|
|
|
hud = wpn_mp412_hud
|
|
visual = dynamics\weapons\wpn_mp412\wpn_mp412.ogf
|
|
position = -0.021, -0.085, 0.0
|
|
orientation = 0, 0, 0
|
|
fire_point = 0.0, 0.133, 0.22
|
|
ph_mass = 1
|
|
|
|
flame_particles = weapons\generic_weapon03
|
|
smoke_particles = weapons\generic_shoot_00
|
|
|
|
shell_point = 0.0, 0.133, 0.047
|
|
shell_dir = 0.0, 0.0, 0.4
|
|
;shell_particles = weapons\45acp
|
|
|
|
light_color = 0.6, 0.5, 0.3
|
|
light_range = 3.0
|
|
light_time = 0.2
|
|
light_var_color = 0.05
|
|
light_var_range = 0.5
|
|
|
|
upgrades = up_gr_firstab_mp412, up_gr_seconab_mp412
|
|
installed_upgrades =
|
|
upgrade_scheme = upgrade_scheme_mp412
|
|
upgr_icon_x = 750
|
|
upgr_icon_y = 1850
|
|
upgr_icon_width = 150
|
|
upgr_icon_height = 100
|
|
|
|
fire_modes = 1
|
|
ammo_class = ammo_357_hp_mag, ammo_357_hp_mag_bad, ammo_357_hp_mag_verybad
|
|
ammo_current = 90
|
|
ammo_elapsed = 12
|
|
ammo_limit = 120
|
|
ammo_mag_size = 6
|
|
|
|
scope_status = 0
|
|
scope_zoom_factor = 0
|
|
|
|
silencer_status = 0
|
|
silencer_light_color = 0.6, 0.5, 0.3
|
|
silencer_light_range = 0.01
|
|
silencer_light_time = 0.2
|
|
silencer_light_var_color = 0.05
|
|
silencer_light_var_range = 0.5
|
|
silencer_smoke_particles = weapons\generic_shoot_00
|
|
|
|
grenade_launcher_status = 0
|
|
|
|
hit_impulse = 45
|
|
hit_power = 0.6, 0.6, 0.6, 0.6
|
|
hit_type = fire_wound
|
|
fire_distance = 500
|
|
bullet_speed = 430
|
|
rpm = 225
|
|
rpm_empty_click = 120
|
|
|
|
use_aim_bullet = true
|
|
time_to_aim = 0.0 ; 1.0
|
|
zoom_dof = -1000, 1.0, 1000
|
|
zoom_enabled = true
|
|
zoom_rotate_time = 0.25
|
|
reload_dof = 0.0, 0.5, 5, 1.7
|
|
control_inertion_factor = 1.0f
|
|
crosshair_inertion = 3.8
|
|
fire_dispersion_base = 0.54
|
|
fire_dispersion_condition_factor = 0.001
|
|
|
|
misfire_start_condition = 0.7 ; 0.85
|
|
misfire_start_prob = 0.007
|
|
misfire_end_condition = 0.12
|
|
misfire_end_prob = 0.11
|
|
|
|
condition_queue_shot_dec = 0.0024
|
|
condition_shot_dec = 0.0024
|
|
|
|
cam_return = 0
|
|
cam_relax_speed = 6
|
|
cam_dispersion = 3.5
|
|
cam_dispersion_frac = 1.0
|
|
cam_dispersion_inc = 0.0
|
|
cam_max_angle = 50.0
|
|
cam_max_angle_horz = 50.0
|
|
cam_step_angle_horz = 1.16
|
|
zoom_cam_dispersion = 3.0
|
|
|
|
PDM_disp_accel_factor = 1.055
|
|
PDM_disp_base = 0.7
|
|
PDM_disp_crouch = 1.0
|
|
PDM_disp_crouch_no_acc = 1.0
|
|
PDM_disp_vel_factor = 1.05
|
|
|
|
cam_relax_speed_ai = 120.75
|
|
holder_fov_modifier = 1.0
|
|
holder_range_modifier = 1.0
|
|
min_radius = 0
|
|
max_radius = 500
|
|
hit_probability_gd_novice = 1.00
|
|
hit_probability_gd_stalker = 1.00
|
|
hit_probability_gd_veteran = 1.00
|
|
hit_probability_gd_master = 1.00
|
|
|
|
kill_msg_x = 194
|
|
kill_msg_y = 123
|
|
kill_msg_width = 46
|
|
kill_msg_height = 27
|
|
weapon_lower_speed = 0.2
|
|
|
|
|
|
[wpn_mp412_hud]:hud_base
|
|
item_visual = anomaly_weapons\wpn_mp412\wpn_mp412_hud.ogf
|
|
attach_place_idx = 0
|
|
zoom_hide_crosshair = true
|
|
|
|
item_position = 0, 0, 0
|
|
item_orientation = 0, 0, 0
|
|
|
|
hands_position = 0, 0, 0
|
|
hands_position_16x9 = 0, 0, 0
|
|
hands_orientation = 0, 0, 0
|
|
hands_orientation_16x9 = 0, 0, 0
|
|
|
|
safemode_anm =
|
|
safemode_anm2 =
|
|
|
|
lowered_hud_offset_pos = 0,0.1,0
|
|
lowered_hud_offset_rot = 0.3,-0.1,0.1
|
|
|
|
lowered_hud_offset_pos_16x9 = 0,0.1,0
|
|
lowered_hud_offset_rot_16x9 = 0.3,-0.1,0.1
|
|
|
|
aim_hud_offset_pos = -0.08016, 0.04, -0.01
|
|
aim_hud_offset_pos_16x9 = -0.08016, 0.04, -0.01
|
|
aim_hud_offset_rot = -0.0028, 0, 0
|
|
aim_hud_offset_rot_16x9 = -0.0028, 0, 0
|
|
|
|
gl_hud_offset_pos = 0, 0, 0
|
|
gl_hud_offset_rot = 0, 0, 0
|
|
|
|
lean_hud_offset_pos = 0, 0, 0
|
|
lean_hud_offset_rot = 0, 0, 0
|
|
|
|
anm_hide = mp412_b_holster
|
|
anm_hide_empty = mp412_b_holster
|
|
anm_idle = mp412_b_idle
|
|
anm_idle_aim = mp412_b_idle_ads
|
|
anm_idle_aim_empty = mp412_b_idle_ads
|
|
anm_idle_aim_moving = mp412_b_idle_ads
|
|
anm_idle_aim_moving_crouch = mp412_b_idle_ads
|
|
anm_idle_aim_moving_crouch_empty = mp412_b_idle_ads
|
|
anm_idle_aim_moving_empty = mp412_b_idle_ads
|
|
anm_idle_empty = mp412_b_idle
|
|
anm_idle_moving = mp412_b_walk
|
|
anm_idle_moving_empty = mp412_b_walk
|
|
anm_idle_sprint = mp412_b_sprint, idle, 1.2
|
|
anm_idle_sprint_empty = mp412_b_sprint, idle, 1.2
|
|
anm_reload = mp412_b_reload, reload
|
|
anm_reload_empty = mp412_b_reload, reload_empty
|
|
anm_shot_l = mp412_b_shoot1, mp412_b_shoot
|
|
anm_shots = mp412_b_shoot
|
|
anm_show = mp412_b_draw
|
|
anm_show_empty = mp412_b_draw
|
|
|
|
shell_bone = wpn_body
|
|
shell_point = 0, 0, -50
|
|
|
|
fire_bone = muzzle
|
|
fire_point = 0, 0, 0
|
|
|