Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/ssfx_water_ssr.s

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ArmAsm

-- @ Version: SCREEN SPACE SHADERS - UPDATE 21
-- @ Description: Water SSR - Shader Config
-- @ Author: https://www.moddb.com/members/ascii1457
-- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
function normal(shader, t_base, t_second, t_detail)
shader :begin ("water_regular","ssfx_water_ssr")
:sorting (2, false)
:zb (true,false)
:distort (true)
:fog (true)
shader:dx10texture ("ssr_image", "$user$ssfx_water")
shader:dx10texture ("sky_s0", "$user$sky0")
shader:dx10texture ("sky_s1", "$user$sky1")
shader:dx10texture ("s_position", "$user$position")
shader:dx10texture ("s_rimage", "$user$generic_temp")
shader:dx10texture ("s_bluenoise", "fx\\blue_noise")
shader:dx10sampler ("smp_linear")
shader:dx10sampler ("smp_nofilter")
end