Divergent/mods/Blindside's Weapon Reanimat.../gamedata/configs/items/weapons/w_groza.ltx

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;------------------------------------------------------------------------------------------------
[wpn_groza]:identity_immunities,weapon_probability,default_weapon_params,wpn_groza_sounds
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\groza"
scheduled = off
cform = skeleton
class = WP_AK74
slot = 2
animation_slot = 8
ef_main_weapon_type = 2
ef_weapon_type = 6
hand_dependence = 1
single_handed = 0
default_to_ruck = false
sprint_allowed = true
inv_grid_height = 2
inv_grid_width = 4
inv_grid_x = 20
inv_grid_y = 34
inv_name = st_wpn_groza
inv_name_short = st_wpn_groza
description = st_wpn_groza_descr
kind = w_rifle
inv_weight = 4.0
cost = 36860
repair_type = rifle_7
weapon_class = assault_rifle
hud = wpn_groza_hud
visual = dynamics\weapons\wpn_groza\wpn_groza.ogf
position = -0.026, -0.144, 0.0
orientation = 0, 0, 0
fire_point = 0.000000, 0.194, 0.274
fire_point2 = 0.0, 0.156, 0.285
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
strap_position = -0.15, -0.38, 0.35
strap_orientation = -10, -5, 10
ph_mass = 5
flame_particles = weapons\generic_weapon05
smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
shell_point = 0.0, 0.194, 0.04
shell_dir = 0.0, 0.0, 0.4
shell_particles = weapons\9x39
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 5
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_groza, up_gr_seconab_groza, up_gr_thirdab_groza, up_gr_fourtab_groza, up_gr_fifthab_groza
installed_upgrades =
upgrade_scheme = upgrade_scheme_groza
upgr_icon_x = 900
upgr_icon_y = 0
upgr_icon_width = 250
upgr_icon_height = 100
fire_modes = 1, -1
ammo_class = ammo_9x39_pab9, ammo_9x39_pab9_bad, ammo_9x39_pab9_verybad, ammo_9x39_ap, ammo_9x39_ap_bad, ammo_9x39_ap_verybad
ammo_elapsed = 20
ammo_mag_size = 20
startup_ammo = 90
scopes_sect = scope_groza_po4x34
scope_status = 2
scope_zoom_factor = 0
silencer_status = 0
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
silencer_smoke_particles = weapons\generic_shoot_00
grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_name = wpn_addon_grenade_launcher
grenade_launcher_status = 1
grenade_launcher_x = 109
grenade_launcher_y = 30
grenade_vel = 76
launch_speed = 32
hit_impulse = 35
hit_power = 0.62, 0.62, 0.62, 0.62
hit_type = fire_wound
fire_distance = 400
bullet_speed = 280
rpm = 700
rpm_empty_click = 200
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.25
reload_dof = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion = 5.8
fire_dispersion_base = 0.37
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.004
misfire_start_condition = 0.7 ; 0.75
misfire_start_prob = 0.002
misfire_end_condition = 0.1
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0009
condition_shot_dec = 0.0009
cam_return = 0
cam_relax_speed = 10
cam_dispersion = 1.2
cam_dispersion_frac = 0.9
cam_dispersion_inc = 0.05
cam_max_angle = 46.0
cam_max_angle_horz = 46.0
cam_step_angle_horz = 1.94
zoom_cam_relax_speed = 10
zoom_cam_dispersion = 1.1
zoom_cam_dispersion_frac = 0.9
zoom_cam_dispersion_inc = 0.04
zoom_cam_max_angle = 46.0
zoom_cam_max_angle_horz = 46.0
zoom_cam_step_angle_horz = 1.84
PDM_disp_accel_factor = 1.055
PDM_disp_base = 0.75
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 1.05
cam_relax_speed_ai = 360
zoom_cam_relax_speed_ai = 360
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 67
kill_msg_y = 123
kill_msg_width = 64
kill_msg_height = 30
[wpn_groza_hud]:hud_base
item_visual = anomaly_weapons\wpn_groza\wpn_groza_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
item_position = 0, 0, 0
item_orientation = 0, 0, 0
hands_position = 0, 0, 0
hands_position_16x9 = 0, 0, 0
hands_orientation = 0, 0, 0
hands_orientation_16x9 = 0, 0, 0
aim_hud_offset_pos = -0.05287, -0.0025, -0.04
aim_hud_offset_pos_16x9 = -0.05287, -0.0025, -0.04
aim_hud_offset_rot = -0.012, 0, 0
aim_hud_offset_rot_16x9 = -0.012, 0, 0
lowered_hud_offset_pos = 0.13099, -0.2758, 0.01
lowered_hud_offset_pos_16x9 = 0.13099, -0.2758, 0.01
lowered_hud_offset_rot = -0.635149, -0.402997, 0.297698
lowered_hud_offset_rot_16x9 = -0.635149, -0.402997, 0.297698
gl_hud_offset_pos = -0.0525, -0.0553, -0.1
gl_hud_offset_pos_16x9 = -0.0525, -0.0553, -0.1
gl_hud_offset_rot = -0.156, -0.001, 0
gl_hud_offset_rot_16x9 = -0.156, -0.001, 0
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
anm_bore = groza_b_afk, idle, 1
anm_bore_w_gl = groza_b_afk, idle, 1
anm_bore_g = groza_b_afk, idle_gl, 1
anm_hide = groza_b_holster, idle
anm_hide_g = groza_b_holster, idle_gl
anm_hide_w_gl = groza_b_holster, idle
anm_idle = groza_b_idle, idle, 0.9
anm_idle_aim = groza_b_loop, idle
anm_idle_aim_moving = groza_b_loop, idle
anm_idle_aim_moving_crouch = groza_b_loop, idle
anm_idle_g = groza_b_idle, idle_gl
anm_idle_g_aim = groza_b_loop, idle_gl
anm_idle_moving = groza_b_walk, idle, 0.9
anm_idle_moving_crouch = groza_b_walk, idle
anm_idle_moving_crouch_g = groza_b_walk, idle_gl
anm_idle_moving_crouch_g_aim = groza_b_walk, idle
anm_idle_moving_crouch_w_gl = groza_b_walk, idle
anm_idle_moving_crouch_w_gl_aim = groza_b_walk, idle
anm_idle_moving_g = groza_b_walk, idle_gl, 0.9
anm_idle_moving_g_aim = groza_b_walk, idle_gl
anm_idle_moving_w_gl = groza_b_walk, idle, 0.9
anm_idle_moving_w_gl_aim = groza_b_walk, idle
anm_idle_sprint = groza_b_sprint, idle, 1.2
anm_idle_sprint_g = groza_b_sprint, idle_gl, 1.2
anm_idle_sprint_w_gl = groza_b_sprint, idle, 1.2
anm_idle_w_gl = groza_b_idle, idle, 0.9
anm_idle_w_gl_aim = groza_b_loop, idle
anm_reload = groza_b_reload, reload
anm_reload_empty = groza_b_reload_empty, reload_empty
anm_reload_empty_w_gl = groza_b_reload_empty, reload_empty
anm_reload_g = groza_b_reload_gl, reload_gl, 1.06
anm_reload_w_gl = groza_b_reload, reload
anm_reload_misfire_w_gl = groza_b_unjam, unjam
anm_reload_misfire = groza_b_unjam, unjam
anm_shots = groza_b_shoot
anm_shots_g = groza_b_shoot_gl, idle_gl
anm_shots_w_gl = groza_b_shoot
anm_show = groza_b_draw, idle
anm_show_g = groza_b_draw, idle_gl
anm_show_w_gl = groza_b_draw, idle
anm_switch = groza_b_switchtoweapon, switch_gl
anm_switch_g = groza_b_switchtogl, switch
anm_switch_mode = groza_b_firemode, idle
shell_bone = gilza
shell_dir = 0, 1, 0
shell_point = 0, 0, 0
fire_bone = muzzle
fire_bone2 = muzzle_gl
fire_point = 0, 0, 0
fire_point2 = 0, 0, 0
;------------------------------------------------------------------------------------------------
[wpn_groza_nimble]:wpn_groza
$spawn = "weapons\unique\wpn_groza_nimble"
inv_grid_x = 24
inv_name = st_wpn_groza_nimble
description = st_wpn_groza_nimble_descr
kind = w_rifle
inv_weight = 4.1
cost = 38580
repair_type = rifle_7
hud = wpn_groza_nimble_hud
visual = dynamics\weapons\wpn_groza\wpn_groza_nimble.ogf
installed_upgrades = up_fiftha_groza
ammo_class = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad
ammo_current = 30
ammo_elapsed = 30
ammo_limit = 30
ammo_mag_size = 30
hit_impulse = 34
hit_power = 0.58, 0.58, 0.58, 0.58
hit_type = fire_wound
fire_distance = 900
bullet_speed = 720
rpm = 750
rpm_empty_click = 200
time_to_aim = 0.0 ; 3.0
control_inertion_factor = 1.0f
crosshair_inertion = 6
fire_dispersion_base = 0.3
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.75
misfire_start_prob = 0.007
misfire_end_condition = 0.1
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0008
condition_shot_dec = 0.0008
cam_return = 0
cam_relax_speed = 10
cam_dispersion = 1.5
cam_dispersion_frac = 0.9
cam_dispersion_inc = 0.05
cam_max_angle = 46.0
cam_max_angle_horz = 46.0
cam_step_angle_horz = 2.04
zoom_cam_relax_speed = 10
zoom_cam_dispersion = 1.4
zoom_cam_dispersion_frac = 0.9
zoom_cam_dispersion_inc = 0.04
zoom_cam_max_angle = 46.0
zoom_cam_max_angle_horz = 46.0
zoom_cam_step_angle_horz = 1.94
PDM_disp_accel_factor = 2.5
PDM_disp_base = 1.15
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 2.5
cam_relax_speed_ai = 360
zoom_cam_relax_speed_ai = 360
[wpn_groza_nimble_hud]:wpn_groza_hud
item_visual = anomaly_weapons\wpn_groza\wpn_groza_nimble_hud.ogf
anm_reload = groza_b_reload_nimble, reload_nimble
anm_reload_empty = groza_b_reload_empty_nimble, reload_empty_nimble
anm_reload_empty_w_gl = groza_b_reload_empty_nimble, reload_empty_nimble
anm_reload_w_gl = groza_b_reload_nimble, reload_nimble
anm_shots = groza_b_shoot_nimble
anm_shots_w_gl = groza_b_shoot_nimble
;------------------------------------------------------------------------------------------------
[scope_groza_po4x34]
scope_name = wpn_addon_scope_po4x34
scope_x = 58
scope_y = -14